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MC: Simplify MCSymbolData initialization and remove MCSymbol pointer
Finally remove the `MCSymbolData::Symbol` pointer. It was still being used to track whether `MCSymbolData` had been initialized, but this is better tracked by the bitfield in `MCSymbol`. The only caller of `MCSymbolData::initialize()` was `MCAssembler`, which (other than `Symbol`) passed in all-0 values. Replace all that indirection with a default constructor. The main point is a cleanup (and there's more cleanup to do), but there are also some small memory savings. I measured ~989 MB down to ~975 MB, cutting a little over 1% off the top of `llc`. (I'm looking at `llc` memory usage on `verify-uselistorder.lto.opt.bc`; see r236629 for details.) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237873 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1033,9 +1033,7 @@ public:
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return *Entry;
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}
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bool hasSymbolData(const MCSymbol &Symbol) const {
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return Symbol.getUnsafeData().isInitialized();
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}
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bool hasSymbolData(const MCSymbol &Symbol) const { return Symbol.hasData(); }
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MCSymbolData &getSymbolData(const MCSymbol &Symbol) {
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return const_cast<MCSymbolData &>(
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@ -1051,7 +1049,7 @@ public:
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if (Created)
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*Created = !hasSymbolData(Symbol);
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if (!hasSymbolData(Symbol)) {
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Symbol.getUnsafeData().initialize(Symbol, nullptr, 0);
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Symbol.initializeData();
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Symbols.push_back(&Symbol);
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}
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return Symbol.getData();
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@ -29,8 +29,6 @@ class raw_ostream;
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// TODO: Merge completely with MCSymbol.
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class MCSymbolData {
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const MCSymbol *Symbol;
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/// Fragment - The fragment this symbol's value is relative to, if any. Also
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/// stores if this symbol is visible outside this translation unit (bit 0) or
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/// if it is private extern (bit 1).
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@ -39,7 +37,7 @@ class MCSymbolData {
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union {
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/// Offset - The offset to apply to the fragment address to form this
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/// symbol's value.
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uint64_t Offset;
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uint64_t Offset = 0;
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/// CommonSize - The size of the symbol, if it is 'common'.
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uint64_t CommonSize;
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@ -47,30 +45,21 @@ class MCSymbolData {
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/// SymbolSize - An expression describing how to calculate the size of
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/// a symbol. If a symbol has no size this field will be NULL.
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const MCExpr *SymbolSize;
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const MCExpr *SymbolSize = nullptr;
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/// CommonAlign - The alignment of the symbol, if it is 'common', or -1.
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//
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// FIXME: Pack this in with other fields?
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unsigned CommonAlign;
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unsigned CommonAlign = -1U;
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/// Flags - The Flags field is used by object file implementations to store
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/// additional per symbol information which is not easily classified.
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uint32_t Flags;
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uint32_t Flags = 0;
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/// Index - Index field, for use by the object file implementation.
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uint64_t Index;
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uint64_t Index = 0;
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public:
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// Only for use as sentinel.
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MCSymbolData();
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void initialize(const MCSymbol &Symbol, MCFragment *Fragment,
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uint64_t Offset);
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/// \name Accessors
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/// @{
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bool isInitialized() const { return Symbol; }
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MCFragment *getFragment() const { return Fragment.getPointer(); }
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void setFragment(MCFragment *Value) { Fragment.setPointer(Value); }
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@ -185,6 +174,7 @@ class MCSymbol {
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/// IsUsed - True if this symbol has been used.
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mutable unsigned IsUsed : 1;
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mutable bool HasData : 1;
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mutable MCSymbolData Data;
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private: // MCContext creates and uniques these.
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@ -192,7 +182,7 @@ private: // MCContext creates and uniques these.
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friend class MCContext;
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MCSymbol(StringRef name, bool isTemporary)
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: Name(name), Section(nullptr), Value(nullptr), IsTemporary(isTemporary),
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IsRedefinable(false), IsUsed(false) {}
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IsRedefinable(false), IsUsed(false), HasData(false) {}
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MCSymbol(const MCSymbol &) = delete;
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void operator=(const MCSymbol &) = delete;
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@ -206,16 +196,20 @@ public:
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/// getName - Get the symbol name.
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StringRef getName() const { return Name; }
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bool hasData() const { return HasData; }
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/// Get associated symbol data.
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MCSymbolData &getData() const {
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assert(Data.isInitialized() && "Missing symbol data!");
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assert(HasData && "Missing symbol data!");
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return Data;
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}
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/// Get unsafe symbol data (even if uninitialized).
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/// Initialize symbol data.
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///
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/// Don't assert on uninitialized data; just return it.
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MCSymbolData &getUnsafeData() const { return Data; }
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/// Nothing really to do here, but this is enables an assertion that \a
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/// MCAssembler::getOrCreateSymbolData() has actually been called before
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/// anyone calls \a getData().
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void initializeData() const { HasData = true; }
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/// \name Accessors
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/// @{
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@ -352,23 +352,6 @@ void MCSectionData::setBundleLockState(BundleLockStateType NewState) {
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/* *** */
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MCSymbolData::MCSymbolData() : Symbol(nullptr) {}
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void MCSymbolData::initialize(const MCSymbol &Symbol, MCFragment *Fragment,
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uint64_t Offset) {
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assert(!isInitialized() && "Expected uninitialized symbol");
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this->Symbol = &Symbol;
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this->Fragment.setPointer(Fragment);
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this->Offset = Offset;
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this->SymbolSize = nullptr;
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this->CommonAlign = -1U;
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this->Flags = 0;
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this->Index = 0;
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}
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/* *** */
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MCAssembler::MCAssembler(MCContext &Context_, MCAsmBackend &Backend_,
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MCCodeEmitter &Emitter_, MCObjectWriter &Writer_,
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raw_ostream &OS_)
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