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No need to keep track of top and bottom nodes in a group since the vector is
already in order. Thanks Jim for pointing it out. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25608 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -52,8 +52,6 @@ namespace llvm {
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class NodeGroup {
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private:
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NIVector Members; // Group member nodes
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NodeInfo *Top;
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NodeInfo *Bottom;
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NodeInfo *Dominator; // Node with highest latency
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unsigned Latency; // Total latency of the group
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int Pending; // Number of visits pending before
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@ -61,12 +59,12 @@ namespace llvm {
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public:
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// Ctor.
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NodeGroup() : Top(NULL), Bottom(NULL), Dominator(NULL), Pending(0) {}
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NodeGroup() : Dominator(NULL), Pending(0) {}
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// Accessors
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inline void setDominator(NodeInfo *D) { Dominator = D; }
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inline NodeInfo *getTop() { return Top; }
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inline NodeInfo *getBottom() { return Bottom; }
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inline NodeInfo *getTop() { return Members[0]; }
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inline NodeInfo *getBottom() { return Members[Members.size()-1]; }
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inline NodeInfo *getDominator() { return Dominator; }
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inline void setLatency(unsigned L) { Latency = L; }
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inline unsigned getLatency() { return Latency; }
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@ -464,7 +464,6 @@ void NodeGroup::Add(NodeInfo *D, NodeInfo *U) {
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// Merge the two lists
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DGroup->group_insert(DGroup->group_end(),
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UGroup->group_begin(), UGroup->group_end());
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DGroup->Bottom = UGroup->Bottom;
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} else if (DGroup) {
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// Make user member of definers group
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U->Group = DGroup;
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@ -477,7 +476,6 @@ void NodeGroup::Add(NodeInfo *D, NodeInfo *U) {
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DGroup->addPending(-CountInternalUses(DNI, U));
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}
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DGroup->group_push_back(U);
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DGroup->Bottom = U;
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} else if (UGroup) {
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// Make definer member of users group
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D->Group = UGroup;
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@ -490,14 +488,11 @@ void NodeGroup::Add(NodeInfo *D, NodeInfo *U) {
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UGroup->addPending(-CountInternalUses(D, UNI));
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}
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UGroup->group_insert(UGroup->group_begin(), D);
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UGroup->Top = D;
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} else {
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D->Group = U->Group = DGroup = new NodeGroup();
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DGroup->addPending(D->Node->use_size() + U->Node->use_size() -
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CountInternalUses(D, U));
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DGroup->group_push_back(D);
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DGroup->group_push_back(U);
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DGroup->Top = D;
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DGroup->Bottom = U;
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}
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}
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