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fix a crash building SPASS by tolerating a callsite that doesn't exist
in the callgraph, see the big comment at the top of the testcase. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80541 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -239,14 +239,19 @@ void CallGraphNode::dump() const { print(errs()); }
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/// specified call site. Note that this method takes linear time, so it
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/// should be used sparingly.
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void CallGraphNode::removeCallEdgeFor(CallSite CS) {
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
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assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
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if (I->first == CS) {
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I->second->DropRef();
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*I = CalledFunctions.back();
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CalledFunctions.pop_back();
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return;
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}
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// Scan for the call site. Note that we aren't guaranteed to find the call
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// site in this node, even in reasonable situations. Passes like instcombine
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// can adjust callsites (e.g. folding bitcasts into calls to make them direct)
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// which can introduce new call sites. Since instcombine is not callgraph
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// aware, it doesn't know to tell CallGraph about this change.
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for (CalledFunctionsVector::iterator I = CalledFunctions.begin();
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I != CalledFunctions.end(); ++I) {
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if (I->first != CS) continue;
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I->second->DropRef();
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*I = CalledFunctions.back();
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CalledFunctions.pop_back();
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return;
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}
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}
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