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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-13 09:33:50 +00:00
Minor cleanups, no changes to functionality
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4157 91177308-0d34-0410-b5e6-96231b3b80d8
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349206c573
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@ -70,10 +70,9 @@ void SlotCalculator::processModule() {
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// Add all of the constants that the global variables might refer to first.
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//
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for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
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I != E; ++I) {
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I != E; ++I)
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if (I->hasInitializer())
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insertValue(I->getInitializer());
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}
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// Add all of the global variables to the value table...
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//
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@ -193,7 +192,7 @@ void SlotCalculator::purgeFunction() {
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for (unsigned i = 0; i < NumModuleTypes; ++i) {
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unsigned ModuleSize = ModuleLevel[i]; // Size of plane before function came
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TypePlane &CurPlane = Table[i];
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//SC_DEBUG("Processing Plane " <<i<< " of size " << CurPlane.size() <<endl);
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//SC_DEBUG("Processing Plane " <<i<< " of size " << CurPlane.size() <<"\n");
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while (CurPlane.size() != ModuleSize) {
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//SC_DEBUG(" Removing [" << i << "] Value=" << CurPlane.back() << "\n");
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@ -212,7 +211,7 @@ void SlotCalculator::purgeFunction() {
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while (NumModuleTypes != Table.size()) {
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TypePlane &Plane = Table.back();
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SC_DEBUG("Removing Plane " << (Table.size()-1) << " of size "
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<< Plane.size() << endl);
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<< Plane.size() << "\n");
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while (Plane.size()) {
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NodeMap.erase(NodeMap.find(Plane.back())); // Erase from nodemap
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Plane.pop_back(); // Shrink plane
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@ -240,7 +239,7 @@ int SlotCalculator::insertValue(const Value *D) {
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// initializers.
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//
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for(User::const_op_iterator I = U->op_begin(), E = U->op_end(); I != E; ++I)
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if (!isa<GlobalValue>(*I)) // Don't chain insert global values
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if (!isa<GlobalValue>(*I)) // Don't chain insert global values
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insertValue(*I);
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}
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@ -262,7 +261,7 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
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if (D->getType() == Type::VoidTy || // Ignore void type nodes
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(IgnoreNamedNodes && // Ignore named and constants
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(D->hasName() || isa<Constant>(D)) && !isa<Type>(D))) {
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SC_DEBUG("ignored value " << D << endl);
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SC_DEBUG("ignored value " << D << "\n");
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return -1; // We do need types unconditionally though
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}
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@ -279,7 +278,7 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
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if ((ResultSlot = getValSlot(TheTy)) == -1) {
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ResultSlot = doInsertVal(TheTy);
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SC_DEBUG(" Inserted type: " << TheTy->getDescription() << " slot=" <<
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ResultSlot << endl);
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ResultSlot << "\n");
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}
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// Loop over any contained types in the definition... in reverse depth first
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@ -293,10 +292,10 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
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// If we haven't seen this sub type before, add it to our type table!
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const Type *SubTy = *I;
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if (getValSlot(SubTy) == -1) {
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SC_DEBUG(" Inserting subtype: " << SubTy->getDescription() << endl);
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SC_DEBUG(" Inserting subtype: " << SubTy->getDescription() << "\n");
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int Slot = doInsertVal(SubTy);
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SC_DEBUG(" Inserted subtype: " << SubTy->getDescription() <<
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" slot=" << Slot << endl);
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" slot=" << Slot << "\n");
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}
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}
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return ResultSlot;
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@ -70,10 +70,9 @@ void SlotCalculator::processModule() {
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// Add all of the constants that the global variables might refer to first.
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//
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for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
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I != E; ++I) {
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I != E; ++I)
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if (I->hasInitializer())
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insertValue(I->getInitializer());
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}
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// Add all of the global variables to the value table...
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//
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@ -193,7 +192,7 @@ void SlotCalculator::purgeFunction() {
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for (unsigned i = 0; i < NumModuleTypes; ++i) {
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unsigned ModuleSize = ModuleLevel[i]; // Size of plane before function came
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TypePlane &CurPlane = Table[i];
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//SC_DEBUG("Processing Plane " <<i<< " of size " << CurPlane.size() <<endl);
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//SC_DEBUG("Processing Plane " <<i<< " of size " << CurPlane.size() <<"\n");
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while (CurPlane.size() != ModuleSize) {
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//SC_DEBUG(" Removing [" << i << "] Value=" << CurPlane.back() << "\n");
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@ -212,7 +211,7 @@ void SlotCalculator::purgeFunction() {
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while (NumModuleTypes != Table.size()) {
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TypePlane &Plane = Table.back();
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SC_DEBUG("Removing Plane " << (Table.size()-1) << " of size "
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<< Plane.size() << endl);
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<< Plane.size() << "\n");
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while (Plane.size()) {
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NodeMap.erase(NodeMap.find(Plane.back())); // Erase from nodemap
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Plane.pop_back(); // Shrink plane
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@ -240,7 +239,7 @@ int SlotCalculator::insertValue(const Value *D) {
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// initializers.
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//
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for(User::const_op_iterator I = U->op_begin(), E = U->op_end(); I != E; ++I)
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if (!isa<GlobalValue>(*I)) // Don't chain insert global values
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if (!isa<GlobalValue>(*I)) // Don't chain insert global values
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insertValue(*I);
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}
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@ -262,7 +261,7 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
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if (D->getType() == Type::VoidTy || // Ignore void type nodes
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(IgnoreNamedNodes && // Ignore named and constants
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(D->hasName() || isa<Constant>(D)) && !isa<Type>(D))) {
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SC_DEBUG("ignored value " << D << endl);
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SC_DEBUG("ignored value " << D << "\n");
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return -1; // We do need types unconditionally though
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}
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@ -279,7 +278,7 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
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if ((ResultSlot = getValSlot(TheTy)) == -1) {
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ResultSlot = doInsertVal(TheTy);
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SC_DEBUG(" Inserted type: " << TheTy->getDescription() << " slot=" <<
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ResultSlot << endl);
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ResultSlot << "\n");
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}
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// Loop over any contained types in the definition... in reverse depth first
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@ -293,10 +292,10 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
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// If we haven't seen this sub type before, add it to our type table!
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const Type *SubTy = *I;
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if (getValSlot(SubTy) == -1) {
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SC_DEBUG(" Inserting subtype: " << SubTy->getDescription() << endl);
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SC_DEBUG(" Inserting subtype: " << SubTy->getDescription() << "\n");
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int Slot = doInsertVal(SubTy);
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SC_DEBUG(" Inserted subtype: " << SubTy->getDescription() <<
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" slot=" << Slot << endl);
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" slot=" << Slot << "\n");
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}
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}
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return ResultSlot;
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