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Remove debugging printout :)
Add a minor compile time win, no codegen change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26368 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -419,8 +419,12 @@ namespace {
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// register.
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if (Op.PhysRegReused == PhysReg) {
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// Yup, use the reload register that we didn't use before.
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return GetRegForReload(Op.AssignedPhysReg, MI,
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Spills, MaybeDeadStores);
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unsigned NewReg = Op.AssignedPhysReg;
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// Remove the record for the previous reuse. We know it can never be
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// invalidated now.
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Reuses.erase(Reuses.begin()+ro);
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return GetRegForReload(NewReg, MI, Spills, MaybeDeadStores);
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} else {
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// Otherwise, we might also have a problem if a previously reused
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// value aliases the new register. If so, codegen the previous reload
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@ -487,9 +491,6 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, const VirtRegMap &VRM) {
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bool *PhysRegsUsed = MBB.getParent()->getUsedPhysregs();
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if (MBB.getBasicBlock()->getName() == "endif.3.i")
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std::cerr << "HERE\n";
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for (MachineBasicBlock::iterator MII = MBB.begin(), E = MBB.end();
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MII != E; ) {
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MachineInstr &MI = *MII;
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