MC CFG: Add "dynamic disassembly" support to MCObjectDisassembler.

It can now disassemble code in situations where the effective load
address is different than the load address declared in the object file.
This happens for PIC, hence "dynamic".

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188884 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Ahmed Bougacha
2013-08-21 07:28:37 +00:00
parent 46937278fa
commit 484a6eb9cc
2 changed files with 27 additions and 1 deletions

View File

@ -65,6 +65,22 @@ public:
virtual ArrayRef<uint64_t> getStaticExitFunctions();
/// @}
/// \name Translation between effective and objectfile load address.
/// @{
/// \brief Compute the effective load address, from an objectfile virtual
/// address. This is implemented in a format-specific way, to take into
/// account things like PIE/ASLR when doing dynamic disassembly.
/// For example, on Mach-O this would be done by adding the VM addr slide,
/// on glibc ELF by keeping a map between segment load addresses, filled
/// using dl_iterate_phdr, etc..
/// In most static situations and in the default impl., this returns \p Addr.
virtual uint64_t getEffectiveLoadAddr(uint64_t Addr);
/// \brief Compute the original load address, as specified in the objectfile.
/// This is the inverse of getEffectiveLoadAddr.
virtual uint64_t getOriginalLoadAddr(uint64_t EffectiveAddr);
/// @}
protected:
const object::ObjectFile &Obj;
const MCDisassembler &Dis;