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Fix the Win32 VS2008 build:
- Make type declarations match the struct/class keyword of the definition. - Move AddSignalHandler into the namespace where it belongs. - Correctly call functions from template base. - Some other small changes. With this patch, LLVM and Clang should build properly and with far less noise under VS2008. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@67347 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -2042,7 +2042,7 @@ addIntervalsForSpills(const LiveInterval &li,
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if (CanFold && !Ops.empty()) {
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if (tryFoldMemoryOperand(MI, vrm, NULL, index, Ops, true, Slot,VReg)){
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Folded = true;
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if (FoundUse > 0) {
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if (FoundUse) {
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// Also folded uses, do not issue a load.
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eraseRestoreInfo(Id, index, VReg, RestoreMBBs, RestoreIdxes);
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nI.removeRange(getLoadIndex(index), getUseIndex(index)+1);
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