Eliminate two bits of ugliness in MDNode::replaceElement:

eliminate the temporary smallvector, and only do FindNodeOrInsertPos
twice if the first one succeeds and we delete a node.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@92220 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2009-12-28 09:24:53 +00:00
parent f2410180d0
commit 496425774e

View File

@ -145,31 +145,21 @@ Value *MDNode::getElement(unsigned i) const {
void MDNode::replaceElement(Value *From, Value *To) {
if (From == To || !getType())
return;
LLVMContext &Context = getType()->getContext();
LLVMContextImpl *pImpl = Context.pImpl;
LLVMContextImpl *pImpl = getType()->getContext().pImpl;
// Remove "this" from the context map. FoldingSet doesn't have to reprofile
// this node to remove it, so we don't care what state the operands are in.
pImpl->MDNodeSet.RemoveNode(this);
// Find value. This is a linear search, do something if it consumes
// lot of time. It is possible that to have multiple instances of
// From in this MDNode's element list.
SmallVector<unsigned, 4> Indexes;
unsigned Index = 0;
for (unsigned i = 0, e = getNumElements(); i != e; ++i, ++Index) {
Value *V = getElement(i);
if (V && V == From)
Indexes.push_back(Index);
for (unsigned i = 0, e = getNumElements(); i != e; ++i) {
if (Operands[i] == From)
Operands[i].set(To, this);
}
if (Indexes.empty())
return;
// Remove "this" from the context map.
pImpl->MDNodeSet.RemoveNode(this);
// Replace From element(s) in place.
for (SmallVector<unsigned, 4>::iterator I = Indexes.begin(), E = Indexes.end();
I != E; ++I)
Operands[*I].set(To, this);
// Insert updated "this" into the context's folding node set.
// If a node with same element list already exist then before inserting
// updated "this" into the folding node set, replace all uses of existing
@ -182,15 +172,12 @@ void MDNode::replaceElement(Value *From, Value *To) {
if (N) {
N->replaceAllUsesWith(this);
delete N;
N = 0;
N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint);
assert(N == 0 && "shouldn't be in the map now!"); (void)N;
}
N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint);
if (!N) {
// InsertPoint will have been set by the FindNodeOrInsertPos call.
N = this;
pImpl->MDNodeSet.InsertNode(N, InsertPoint);
}
// InsertPoint will have been set by the FindNodeOrInsertPos call.
pImpl->MDNodeSet.InsertNode(this, InsertPoint);
}
//===----------------------------------------------------------------------===//