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https://github.com/c64scene-ar/llvm-6502.git
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Rewrite the addAttr() method.
This now uses the AttributeSet object instead of the Attribute / AttributeWithIndex objects. It's fairly simple now. It goes through all of the subsets before the one we're modifying, adds them to the new set. It then adds the modified subset. And then adds the rest of the subsets. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173659 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -219,7 +219,7 @@ private:
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/// \brief Add the specified attribute at the specified index to this
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/// attribute list. Since attribute lists are immutable, this returns the new
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/// list.
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AttributeSet addAttr(LLVMContext &C, unsigned Idx, Attribute Attrs) const;
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AttributeSet addAttr(LLVMContext &C, unsigned Idx, AttributeSet Attrs) const;
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/// \brief Remove the specified attribute at the specified index from this
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/// attribute list. Since attribute lists are immutable, this returns the new
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@ -284,7 +284,7 @@ public:
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AttributeSet Attrs) const;
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//===--------------------------------------------------------------------===//
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// Attribute List Accessors
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// Attribute Set Accessors
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//===--------------------------------------------------------------------===//
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/// \brief The attributes for the specified index are returned.
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@ -296,24 +296,20 @@ public:
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/// \brief The function attributes are returned.
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AttributeSet getFnAttributes() const;
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/// \brief Return the alignment for the specified function parameter.
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unsigned getParamAlignment(unsigned Idx) const;
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/// \brief Return true if the attribute exists at the given index.
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bool hasAttribute(unsigned Index, Attribute::AttrKind Kind) const;
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bool hasAttribute(uint64_t Index, Attribute::AttrKind Kind) const;
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/// \brief Return true if attribute exists at the given index.
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bool hasAttributes(unsigned Index) const;
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bool hasAttributes(uint64_t Index) const;
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/// \brief Returns the alignment field of an attribute as a byte alignment
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/// value.
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unsigned getAlignment(unsigned Index) const;
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/// \brief Return the alignment for the specified function parameter.
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unsigned getParamAlignment(uint64_t Idx) const;
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/// \brief Get the stack alignment.
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unsigned getStackAlignment(unsigned Index) const;
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unsigned getStackAlignment(uint64_t Index) const;
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/// \brief Return the attributes at the index as a string.
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std::string getAsString(unsigned Index) const;
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std::string getAsString(uint64_t Index) const;
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uint64_t Raw(unsigned Index) const;
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@ -389,11 +385,14 @@ public:
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/// \brief Remove an attribute from the builder.
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AttrBuilder &removeAttribute(Attribute::AttrKind Val);
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/// \brief Add the attributes from A to the builder.
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AttrBuilder &addAttributes(const Attribute &A);
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/// \brief Add the attributes to the builder.
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AttrBuilder &addAttributes(Attribute A);
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/// \brief Remove the attributes from A from the builder.
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AttrBuilder &removeAttributes(const Attribute &A);
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/// \brief Remove the attributes from the builder.
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AttrBuilder &removeAttributes(Attribute A);
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/// \brief Add the attributes to the builder.
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AttrBuilder &addAttributes(AttributeSet A);
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/// \brief Return true if the builder has the specified attribute.
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bool contains(Attribute::AttrKind A) const;
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@ -246,6 +246,39 @@ AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrKind Val) {
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return *this;
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}
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AttrBuilder &AttrBuilder::addAttributes(Attribute Attr) {
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uint64_t Mask = Attr.Raw();
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for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
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I = Attribute::AttrKind(I + 1))
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if ((Mask & AttributeImpl::getAttrMask(I)) != 0)
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Attrs.insert(I);
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if (Attr.getAlignment())
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Alignment = Attr.getAlignment();
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if (Attr.getStackAlignment())
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StackAlignment = Attr.getStackAlignment();
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return *this;
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}
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AttrBuilder &AttrBuilder::removeAttributes(Attribute A) {
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uint64_t Mask = A.Raw();
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for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
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I = Attribute::AttrKind(I + 1)) {
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if (Mask & AttributeImpl::getAttrMask(I)) {
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Attrs.erase(I);
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if (I == Attribute::Alignment)
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Alignment = 0;
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else if (I == Attribute::StackAlignment)
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StackAlignment = 0;
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}
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}
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return *this;
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}
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AttrBuilder &AttrBuilder::addAlignmentAttr(unsigned Align) {
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if (Align == 0) return *this;
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@ -285,39 +318,6 @@ AttrBuilder &AttrBuilder::addRawValue(uint64_t Val) {
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return *this;
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}
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AttrBuilder &AttrBuilder::addAttributes(const Attribute &Attr) {
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uint64_t Mask = Attr.Raw();
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for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
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I = Attribute::AttrKind(I + 1))
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if ((Mask & AttributeImpl::getAttrMask(I)) != 0)
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Attrs.insert(I);
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if (Attr.getAlignment())
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Alignment = Attr.getAlignment();
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if (Attr.getStackAlignment())
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StackAlignment = Attr.getStackAlignment();
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return *this;
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}
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AttrBuilder &AttrBuilder::removeAttributes(const Attribute &A){
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uint64_t Mask = A.Raw();
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for (Attribute::AttrKind I = Attribute::None; I != Attribute::EndAttrKinds;
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I = Attribute::AttrKind(I + 1)) {
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if (Mask & AttributeImpl::getAttrMask(I)) {
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Attrs.erase(I);
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if (I == Attribute::Alignment)
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Alignment = 0;
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else if (I == Attribute::StackAlignment)
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StackAlignment = 0;
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}
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}
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return *this;
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}
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bool AttrBuilder::contains(Attribute::AttrKind A) const {
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return Attrs.count(A);
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}
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@ -710,23 +710,23 @@ AttributeSet AttributeSet::getSlotAttributes(unsigned Slot) const {
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return pImpl->getSlotAttributes(Slot);
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}
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bool AttributeSet::hasAttribute(unsigned Index, Attribute::AttrKind Kind) const{
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bool AttributeSet::hasAttribute(uint64_t Index, Attribute::AttrKind Kind) const{
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return getAttributes(Index).hasAttribute(Kind);
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}
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bool AttributeSet::hasAttributes(unsigned Index) const {
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bool AttributeSet::hasAttributes(uint64_t Index) const {
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return getAttributes(Index).hasAttributes();
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}
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std::string AttributeSet::getAsString(unsigned Index) const {
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std::string AttributeSet::getAsString(uint64_t Index) const {
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return getAttributes(Index).getAsString();
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}
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unsigned AttributeSet::getParamAlignment(unsigned Idx) const {
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unsigned AttributeSet::getParamAlignment(uint64_t Idx) const {
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return getAttributes(Idx).getAlignment();
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}
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unsigned AttributeSet::getStackAlignment(unsigned Index) const {
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unsigned AttributeSet::getStackAlignment(uint64_t Index) const {
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return getAttributes(Index).getStackAlignment();
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}
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@ -771,58 +771,61 @@ bool AttributeSet::hasAttrSomewhere(Attribute::AttrKind Attr) const {
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AttributeSet AttributeSet::addAttribute(LLVMContext &C, unsigned Idx,
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Attribute::AttrKind Attr) const {
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return addAttr(C, Idx, Attribute::get(C, Attr));
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return addAttr(C, Idx, AttributeSet::get(C, Idx, Attr));
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}
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AttributeSet AttributeSet::addAttributes(LLVMContext &C, unsigned Idx,
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AttributeSet Attrs) const {
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return addAttr(C, Idx, Attrs.getAttributes(Idx));
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return addAttr(C, Idx, Attrs);
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}
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AttributeSet AttributeSet::addAttr(LLVMContext &C, unsigned Idx,
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Attribute Attrs) const {
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Attribute OldAttrs = getAttributes(Idx);
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AttributeSet Attrs) const {
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if (!pImpl) return Attrs;
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if (!Attrs.pImpl) return *this;
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#ifndef NDEBUG
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// FIXME it is not obvious how this should work for alignment.
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// For now, say we can't change a known alignment.
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unsigned OldAlign = OldAttrs.getAlignment();
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unsigned NewAlign = Attrs.getAlignment();
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// FIXME it is not obvious how this should work for alignment. For now, say
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// we can't change a known alignment.
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unsigned OldAlign = getParamAlignment(Idx);
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unsigned NewAlign = Attrs.getParamAlignment(Idx);
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assert((!OldAlign || !NewAlign || OldAlign == NewAlign) &&
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"Attempt to change alignment!");
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#endif
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AttrBuilder NewAttrs =
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AttrBuilder(OldAttrs).addAttributes(Attrs);
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if (NewAttrs == AttrBuilder(OldAttrs))
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return *this;
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SmallVector<AttributeWithIndex, 8> NewAttrList;
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if (pImpl == 0) {
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NewAttrList.push_back(AttributeWithIndex::get(Idx, Attrs));
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} else {
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ArrayRef<AttributeWithIndex> OldAttrList = pImpl->getAttributes();
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unsigned i = 0, e = OldAttrList.size();
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// Copy attributes for arguments before this one.
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for (; i != e && OldAttrList[i].Index < Idx; ++i)
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NewAttrList.push_back(OldAttrList[i]);
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// If there are attributes already at this index, merge them in.
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if (i != e && OldAttrList[i].Index == Idx) {
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Attrs =
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Attribute::get(C, AttrBuilder(Attrs).
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addAttributes(OldAttrList[i].Attrs));
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++i;
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// Add the attribute slots before the one we're trying to add.
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SmallVector<AttributeSet, 4> AttrSet;
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uint64_t NumAttrs = pImpl->getNumAttributes();
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AttributeSet AS;
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uint64_t LastIndex = 0;
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for (unsigned I = 0, E = NumAttrs; I != E; ++I) {
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if (getSlotIndex(I) >= Idx) {
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if (getSlotIndex(I) == Idx) AS = getSlotAttributes(LastIndex++);
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break;
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}
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NewAttrList.push_back(AttributeWithIndex::get(Idx, Attrs));
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// Copy attributes for arguments after this one.
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NewAttrList.insert(NewAttrList.end(),
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OldAttrList.begin()+i, OldAttrList.end());
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LastIndex = I + 1;
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AttrSet.push_back(getSlotAttributes(I));
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}
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return get(C, NewAttrList);
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// Now add the attribute into the correct slot. There may already be an
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// AttributeSet there.
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AttrBuilder B(AS, Idx);
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for (unsigned I = 0, E = Attrs.pImpl->getNumAttributes(); I != E; ++I)
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if (Attrs.getSlotIndex(I) == Idx) {
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for (AttributeSetImpl::const_iterator II = Attrs.pImpl->begin(I),
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IE = Attrs.pImpl->end(I); II != IE; ++II)
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B.addAttributes(*II);
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break;
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}
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AttrSet.push_back(AttributeSet::get(C, Idx, B));
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// Add the remaining attribute slots.
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for (unsigned I = LastIndex, E = NumAttrs; I < E; ++I)
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AttrSet.push_back(getSlotAttributes(I));
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return get(C, AttrSet);
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}
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AttributeSet AttributeSet::removeAttribute(LLVMContext &C, unsigned Idx,
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