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Remove duplicate code in this header file which seemed to undergo a copy/paste fiasco.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150369 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -92,99 +92,3 @@ public:
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} // end namespace llvm
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} // end namespace llvm
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#endif
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#endif
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//===-- RuntimeDyldMachO.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// MachO support for MC-JIT runtime dynamic linker.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_RUNTIME_DYLD_MACHO_H
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#define LLVM_RUNTIME_DYLD_MACHO_H
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/Object/MachOObject.h"
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#include "llvm/Support/Format.h"
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#include "RuntimeDyldImpl.h"
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using namespace llvm;
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using namespace llvm::object;
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namespace llvm {
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class RuntimeDyldMachO : public RuntimeDyldImpl {
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// For each symbol, keep a list of relocations based on it. Anytime
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// its address is reassigned (the JIT re-compiled the function, e.g.),
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// the relocations get re-resolved.
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// The symbol (or section) the relocation is sourced from is the Key
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// in the relocation list where it's stored.
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struct RelocationEntry {
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unsigned SectionID; // Section the relocation is contained in.
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uint64_t Offset; // Offset into the section for the relocation.
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uint32_t Data; // Second word of the raw macho relocation entry.
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int64_t Addend; // Addend encoded in the instruction itself, if any,
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// plus the offset into the source section for
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// the symbol once the relocation is resolvable.
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RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
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: SectionID(id), Offset(offset), Data(data), Addend(addend) {}
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};
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typedef SmallVector<RelocationEntry, 4> RelocationList;
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// Relocations to sections already loaded. Indexed by SectionID which is the
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// source of the address. The target where the address will be writen is
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// SectionID/Offset in the relocation itself.
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IndexedMap<RelocationList> Relocations;
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// Relocations to symbols that are not yet resolved. Must be external
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// relocations by definition. Indexed by symbol name.
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StringMap<RelocationList> UnresolvedRelocations;
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bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
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unsigned Type, unsigned Size, int64_t Addend);
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bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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unsigned Type, unsigned Size, int64_t Addend);
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bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
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unsigned Type, unsigned Size, int64_t Addend);
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bool loadSegment32(const MachOObject *Obj,
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const MachOObject::LoadCommandInfo *SegmentLCI,
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const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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bool loadSegment64(const MachOObject *Obj,
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const MachOObject::LoadCommandInfo *SegmentLCI,
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const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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bool processSymbols32(const MachOObject *Obj,
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SmallVectorImpl<unsigned> &SectionMap,
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SmallVectorImpl<StringRef> &SymbolNames,
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const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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bool processSymbols64(const MachOObject *Obj,
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SmallVectorImpl<unsigned> &SectionMap,
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SmallVectorImpl<StringRef> &SymbolNames,
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const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
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void resolveSymbol(StringRef Name);
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public:
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RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
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bool loadObject(MemoryBuffer *InputBuffer);
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void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
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static bool isKnownFormat(const MemoryBuffer *InputBuffer);
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bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
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return isKnownFormat(InputBuffer);
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}
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};
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} // end namespace llvm
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#endif
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