mirror of
https://github.com/c64scene-ar/llvm-6502.git
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Add new linkage types to support a real frontend
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5786 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -189,42 +189,48 @@ static bool LinkGlobals(Module *Dest, const Module *Src,
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//
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for (Module::const_giterator I = Src->gbegin(), E = Src->gend(); I != E; ++I){
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const GlobalVariable *SGV = I;
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Value *V;
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// If the global variable has a name, and that name is already in use in the
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// Dest module, make sure that the name is a compatible global variable...
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//
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if (SGV->hasExternalLinkage() && SGV->hasName() &&
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(V = ST->lookup(SGV->getType(), SGV->getName())) &&
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cast<GlobalVariable>(V)->hasExternalLinkage()) {
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// The same named thing is a global variable, because the only two things
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GlobalVariable *DGV = 0;
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if (SGV->hasName()) {
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// A same named thing is a global variable, because the only two things
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// that may be in a module level symbol table are Global Vars and
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// Functions, and they both have distinct, nonoverlapping, possible types.
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//
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GlobalVariable *DGV = cast<GlobalVariable>(V);
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DGV = cast_or_null<GlobalVariable>(ST->lookup(SGV->getType(),
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SGV->getName()));
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}
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assert(SGV->hasInitializer() || SGV->hasExternalLinkage() &&
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"Global must either be external or have an initializer!");
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if (!DGV || DGV->hasInternalLinkage() || SGV->hasInternalLinkage()) {
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// No linking to be performed, simply create an identical version of the
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// symbol over in the dest module... the initializer will be filled in
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// later by LinkGlobalInits...
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//
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DGV = new GlobalVariable(SGV->getType()->getElementType(),
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SGV->isConstant(), SGV->getLinkage(), /*init*/0,
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SGV->getName(), Dest);
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// Make sure to remember this mapping...
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ValueMap.insert(std::make_pair(SGV, DGV));
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} else if (SGV->getLinkage() != DGV->getLinkage()) {
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return Error(Err, "Global variables named '" + SGV->getName() +
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"' have different linkage specifiers!");
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} else if (SGV->hasExternalLinkage() || SGV->hasLinkOnceLinkage() ||
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SGV->hasAppendingLinkage()) {
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// If the global variable has a name, and that name is already in use in
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// the Dest module, make sure that the name is a compatible global
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// variable...
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//
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// Check to see if the two GV's have the same Const'ness...
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if (SGV->isConstant() != DGV->isConstant())
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return Error(Err, "Global Variable Collision on '" +
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SGV->getType()->getDescription() + "':%" + SGV->getName() +
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" - Global variables differ in const'ness");
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// Okay, everything is cool, remember the mapping...
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ValueMap.insert(std::make_pair(SGV, DGV));
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} else {
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// No linking to be performed, simply create an identical version of the
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// symbol over in the dest module... the initializer will be filled in
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// later by LinkGlobalInits...
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//
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GlobalVariable *DGV =
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new GlobalVariable(SGV->getType()->getElementType(), SGV->isConstant(),
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SGV->hasInternalLinkage(), 0, SGV->getName());
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// Add the new global to the dest module
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Dest->getGlobalList().push_back(DGV);
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// Make sure to remember this mapping...
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ValueMap.insert(std::make_pair(SGV, DGV));
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assert(0 && "Unknown linkage!");
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}
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}
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return false;
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@ -245,19 +251,28 @@ static bool LinkGlobalInits(Module *Dest, const Module *Src,
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if (SGV->hasInitializer()) { // Only process initialized GV's
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// Figure out what the initializer looks like in the dest module...
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Constant *DInit =
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Constant *SInit =
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cast<Constant>(RemapOperand(SGV->getInitializer(), ValueMap, 0));
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GlobalVariable *DGV = cast<GlobalVariable>(ValueMap[SGV]);
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if (DGV->hasInitializer() && SGV->hasExternalLinkage() &&
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DGV->hasExternalLinkage()) {
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if (DGV->getInitializer() != DInit)
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return Error(Err, "Global Variable Collision on '" +
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SGV->getType()->getDescription() + "':%" +SGV->getName()+
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" - Global variables have different initializers");
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if (DGV->hasInitializer()) {
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assert(SGV->getLinkage() == DGV->getLinkage());
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if (SGV->hasExternalLinkage()) {
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if (DGV->getInitializer() != SInit)
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return Error(Err, "Global Variable Collision on '" +
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SGV->getType()->getDescription() +"':%"+SGV->getName()+
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" - Global variables have different initializers");
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} else if (DGV->hasLinkOnceLinkage()) {
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// Nothing is required, mapped values will take the new global
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// automatically.
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} else if (DGV->hasAppendingLinkage()) {
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assert(0 && "Appending linkage unimplemented!");
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} else {
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assert(0 && "Unknown linkage!");
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}
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} else {
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// Copy the initializer over now...
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DGV->setInitializer(DInit);
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DGV->setInitializer(SInit);
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}
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}
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}
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@ -278,39 +293,42 @@ static bool LinkFunctionProtos(Module *Dest, const Module *Src,
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//
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for (Module::const_iterator I = Src->begin(), E = Src->end(); I != E; ++I) {
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const Function *SF = I; // SrcFunction
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Value *V;
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// If the function has a name, and that name is already in use in the Dest
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// module, make sure that the name is a compatible function...
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//
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if (SF->hasExternalLinkage() && SF->hasName() &&
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(V = ST->lookup(SF->getType(), SF->getName())) &&
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cast<Function>(V)->hasExternalLinkage()) {
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Function *DF = 0;
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if (SF->hasName())
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// The same named thing is a Function, because the only two things
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// that may be in a module level symbol table are Global Vars and
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// Functions, and they both have distinct, nonoverlapping, possible types.
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//
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Function *DF = cast<Function>(V); // DestFunction
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DF = cast_or_null<Function>(ST->lookup(SF->getType(), SF->getName()));
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if (!DF || SF->hasInternalLinkage() || DF->hasInternalLinkage()) {
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// Function does not already exist, simply insert an external function
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// signature identical to SF into the dest module...
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Function *DF = new Function(SF->getFunctionType(), SF->getLinkage(),
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SF->getName(), Dest);
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// ... and remember this mapping...
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ValueMap.insert(std::make_pair(SF, DF));
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} else if (SF->getLinkage() != DF->getLinkage()) {
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return Error(Err, "Functions named '" + SF->getName() +
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"' have different linkage specifiers!");
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} else if (SF->getLinkage() == GlobalValue::AppendingLinkage) {
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return Error(Err, "Functions named '" + SF->getName() +
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"' have appending linkage!");
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} else if (SF->getLinkage() == GlobalValue::ExternalLinkage) {
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// If the function has a name, and that name is already in use in the Dest
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// module, make sure that the name is a compatible function...
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//
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// Check to make sure the function is not defined in both modules...
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if (!SF->isExternal() && !DF->isExternal())
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return Error(Err, "Function '" +
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SF->getFunctionType()->getDescription() + "':\"" +
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SF->getName() + "\" - Function is already defined!");
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// Otherwise, just remember this mapping...
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ValueMap.insert(std::make_pair(SF, DF));
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} else {
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// Function does not already exist, simply insert an external function
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// signature identical to SF into the dest module...
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Function *DF = new Function(SF->getFunctionType(),
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SF->hasInternalLinkage(),
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SF->getName());
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// Add the function signature to the dest module...
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Dest->getFunctionList().push_back(DF);
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// ... and remember this mapping...
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} else if (SF->getLinkage() == GlobalValue::LinkOnceLinkage) {
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// Completely ignore the source function.
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ValueMap.insert(std::make_pair(SF, DF));
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}
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}
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@ -391,6 +409,7 @@ static bool LinkFunctionBodies(Module *Dest, const Module *Src,
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// DF not external SF external?
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if (!DF->isExternal()) {
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if (DF->hasLinkOnceLinkage()) continue; // No relinkage for link-once!
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if (Err)
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*Err = "Function '" + (SF->hasName() ? SF->getName() :std::string(""))
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+ "' body multiply defined!";
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