Infer instruction properties from single-instruction patterns.

Previously, instructions without a primary patterns wouldn't get their
properties inferred. Now, we use all single-instruction patterns for
inference, including 'def : Pat<>' instances.

This causes a lot of instruction flags to change.

- Many instructions no longer have the UnmodeledSideEffects flag because
  their flags are now inferred from a pattern.

- Instructions with intrinsics will get a mayStore flag if they already
  have UnmodeledSideEffects and a mayLoad flag if they already have
  mayStore. This is because intrinsics properties are linear.

- Instructions with atomic_load patterns get a mayStore flag because
  atomic loads can't be reordered. The correct workaround is to create
  pseudo-instructions instead of using normal loads. PR13693.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162614 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakob Stoklund Olesen 2012-08-24 22:46:53 +00:00
parent 7778ee1ed9
commit 4ad27eda29
3 changed files with 45 additions and 0 deletions

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@ -1,4 +1,7 @@
; RUN: llc -march=hexagon -mcpu=hexagonv4 < %s | FileCheck %s
; XFAIL: *
; This is xfailed into we have atomic load pseudos. PR13693.
; Check that we generate new value jump.
@i = global i32 0, align 4

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@ -1,4 +1,7 @@
; RUN: llc -march=hexagon -mcpu=hexagonv4 < %s | FileCheck %s
; XFAIL: *
; This is xfailed into we have atomic load pseudos. PR13693.
; Check that we generate new value store packet in V4
@i = global i32 0, align 4

View File

@ -2383,6 +2383,10 @@ public:
AnalyzeNode(Pat->getTree(0));
}
void Analyze(const PatternToMatch *Pat) {
AnalyzeNode(Pat->getSrcPattern());
}
private:
bool IsNodeBitcast(const TreePatternNode *N) const {
if (hasSideEffects || mayLoad || mayStore || isVariadic)
@ -2542,6 +2546,17 @@ static bool hasNullFragReference(ListInit *LI) {
return false;
}
/// Get all the instructions in a tree.
static void
getInstructionsInTree(TreePatternNode *Tree, SmallVectorImpl<Record*> &Instrs) {
if (Tree->isLeaf())
return;
if (Tree->getOperator()->isSubClassOf("Instruction"))
Instrs.push_back(Tree->getOperator());
for (unsigned i = 0, e = Tree->getNumChildren(); i != e; ++i)
getInstructionsInTree(Tree->getChild(i), Instrs);
}
/// ParseInstructions - Parse all of the instructions, inlining and resolving
/// any fragments involved. This populates the Instructions list with fully
/// resolved instructions.
@ -2870,6 +2885,30 @@ void CodeGenDAGPatterns::InferInstructionFlags() {
Errors += InferFromPattern(InstInfo, PatInfo, InstInfo.TheDef);
}
// Second, look for single-instruction patterns defined outside the
// instruction.
for (ptm_iterator I = ptm_begin(), E = ptm_end(); I != E; ++I) {
const PatternToMatch &PTM = *I;
// We can only infer from single-instruction patterns, otherwise we won't
// know which instruction should get the flags.
SmallVector<Record*, 8> PatInstrs;
getInstructionsInTree(PTM.getDstPattern(), PatInstrs);
if (PatInstrs.size() != 1)
continue;
// Get the single instruction.
CodeGenInstruction &InstInfo = Target.getInstruction(PatInstrs.front());
// Only infer properties from the first pattern. We'll verify the others.
if (InstInfo.InferredFrom)
continue;
InstAnalyzer PatInfo(*this);
PatInfo.Analyze(&PTM);
Errors += InferFromPattern(InstInfo, PatInfo, PTM.getSrcRecord());
}
if (Errors)
throw "pattern conflicts";