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Another small documentation update.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73596 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -33,7 +33,7 @@ example, as a build tool for game resources.
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Because LLVMC employs TableGen_ as its configuration language, you
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need to be familiar with it to customize LLVMC.
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.. _TableGen: http://llvm.cs.uiuc.edu/docs/TableGenFundamentals.html
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.. _TableGen: http://llvm.org/docs/TableGenFundamentals.html
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Compiling with LLVMC
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@ -48,12 +48,12 @@ you shouldn't be able to notice them::
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$ ./a.out
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hello
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One nice feature of LLVMC is that one doesn't have to distinguish
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between different compilers for different languages (think ``g++`` and
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``gcc``) - the right toolchain is chosen automatically based on input
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language names (which are, in turn, determined from file
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extensions). If you want to force files ending with ".c" to compile as
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C++, use the ``-x`` option, just like you would do it with ``gcc``::
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One nice feature of LLVMC is that one doesn't have to distinguish between
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different compilers for different languages (think ``g++`` vs. ``gcc``) - the
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right toolchain is chosen automatically based on input language names (which
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are, in turn, determined from file extensions). If you want to force files
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ending with ".c" to compile as C++, use the ``-x`` option, just like you would
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do it with ``gcc``::
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$ # hello.c is really a C++ file
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$ llvmc -x c++ hello.c
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@ -148,13 +148,13 @@ generic::
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To build your plugin as a dynamic library, just ``cd`` to its source
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directory and run ``make``. The resulting file will be called
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``LLVMC$(LLVMC_PLUGIN).$(DLL_EXTENSION)`` (in our case,
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``LLVMCMyPlugin.so``). This library can be then loaded in with the
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``plugin_llvmc_$(LLVMC_PLUGIN).$(DLL_EXTENSION)`` (in our case,
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``plugin_llvmc_MyPlugin.so``). This library can be then loaded in with the
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``-load`` option. Example::
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$ cd $LLVMC_DIR/plugins/Simple
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$ make
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$ llvmc -load $LLVM_DIR/Release/lib/LLVMCSimple.so
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$ llvmc -load $LLVM_DIR/Release/lib/plugin_llvmc_Simple.so
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Compiling standalone LLVMC-based drivers
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========================================
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@ -187,7 +187,7 @@ Another way to do the same thing is by using the following command::
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$ cd $LLVMC_DIR
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$ make LLVMC_BUILTIN_PLUGINS=MyPlugin LLVMC_BASED_DRIVER_NAME=mydriver
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This works with both srcdir==objdir and srcdir != objdir, but assumes that the
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This works with both srcdir == objdir and srcdir != objdir, but assumes that the
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plugin source directory was placed under ``$LLVMC_DIR/plugins``.
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Sometimes, you will want a 'bare-bones' version of LLVMC that has no
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@ -46,12 +46,13 @@ Using LLVMC to generate toolchain drivers
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LLVMC plugins are written mostly using TableGen_, so you need to
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be familiar with it to get anything done.
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.. _TableGen: http://llvm.cs.uiuc.edu/docs/TableGenFundamentals.html
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.. _TableGen: http://llvm.org/docs/TableGenFundamentals.html
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Start by compiling ``example/Simple``, which is a primitive wrapper for
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``gcc``::
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$ cd $LLVM_DIR/tools/llvmc
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$ cp -r example/Simple plugins/Simple
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# NB: A less verbose way to compile standalone LLVMC-based drivers is
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# described in the reference manual.
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