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[C++11] More 'nullptr' conversion. In some cases just using a boolean check instead of comparing to nullptr.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@206142 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -218,7 +218,7 @@ bool SpillPlacement::runOnMachineFunction(MachineFunction &mf) {
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void SpillPlacement::releaseMemory() {
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delete[] nodes;
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nodes = 0;
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nodes = nullptr;
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}
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/// activate - mark node n as active if it wasn't already.
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@@ -393,6 +393,6 @@ SpillPlacement::finish() {
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ActiveNodes->reset(n);
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Perfect = false;
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}
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ActiveNodes = 0;
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ActiveNodes = nullptr;
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return Perfect;
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}
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