Change register allocation order, so R0 will be allocated the last among scratch. This will make address-calculation code much more happy.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75928 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Anton Korobeynikov 2009-07-16 13:43:40 +00:00
parent 9e4816e09f
commit 4cad7d29fc

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@ -103,7 +103,7 @@ def subreg_32bit : PatLeaf<(i32 1)>;
/// Register classes
def GR32 : RegisterClass<"SystemZ", [i32], 32,
// Volatile registers
[R0W, R1W, R2W, R3W, R4W, R5W, R6W, R7W, R8W, R9W, R10W, R12W, R13W,
[R1W, R2W, R3W, R4W, R5W, R0W, R6W, R7W, R8W, R9W, R10W, R12W, R13W,
// Frame pointer, sometimes allocable
R11W,
// Volatile, but not allocable
@ -156,7 +156,7 @@ def ADDR32 : RegisterClass<"SystemZ", [i32], 32,
def GR64 : RegisterClass<"SystemZ", [i64], 64,
// Volatile registers
[R0D, R1D, R2D, R3D, R4D, R5D, R6D, R7D, R8D, R9D, R10D, R12D, R13D,
[R1D, R2D, R3D, R4D, R5D, R0D, R6D, R7D, R8D, R9D, R10D, R12D, R13D,
// Frame pointer, sometimes allocable
R11D,
// Volatile, but not allocable