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Don't mark registers dead here when processing nodes with MVT::Flag
results. This works around a problem affecting targets which rely on MVT::Flag to handle physical register defs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@85638 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -573,7 +573,11 @@ void InstrEmitter::EmitNode(SDNode *Node, bool IsClone, bool IsCloned,
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unsigned Reg = II.getImplicitDefs()[i - II.getNumDefs()];
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if (Node->hasAnyUseOfValue(i))
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EmitCopyFromReg(Node, i, IsClone, IsCloned, Reg, VRBaseMap);
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else
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// If there are no uses, mark the register as dead now, so that
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// MachineLICM/Sink can see that it's dead. Don't do this if the
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// node has a Flag value, for the benefit of targets still using
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// Flag for values in physregs.
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else if (Node->getValueType(Node->getNumValues()-1) != MVT::Flag)
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MI->addRegisterDead(Reg, TRI);
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}
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}
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