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https://github.com/c64scene-ar/llvm-6502.git
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Add DenseMap template and actually use it for for mapping virtual regs
to objects. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@11840 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -23,6 +23,7 @@
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#include "llvm/Target/TargetMachine.h"
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#include "Support/CommandLine.h"
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#include "Support/Debug.h"
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#include "Support/DenseMap.h"
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#include "Support/Statistic.h"
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#include <iostream>
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using namespace llvm;
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@@ -43,19 +44,11 @@ namespace {
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std::map<unsigned, int> StackSlotForVirtReg;
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// Virt2PhysRegMap - This map contains entries for each virtual register
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// that is currently available in a physical register. This is "logically"
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// a map from virtual register numbers to physical register numbers.
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// Instead of using a map, however, which is slow, we use a vector. The
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// index is the VREG number - FirstVirtualRegister. If the entry is zero,
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// then it is logically "not in the map".
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//
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std::vector<unsigned> Virt2PhysRegMap;
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// that is currently available in a physical register.
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DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysRegMap;
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unsigned &getVirt2PhysRegMapSlot(unsigned VirtReg) {
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assert(MRegisterInfo::isVirtualRegister(VirtReg) &&"Illegal VREG #");
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assert(VirtReg-MRegisterInfo::FirstVirtualRegister <Virt2PhysRegMap.size()
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&& "VirtReg not in map!");
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return Virt2PhysRegMap[VirtReg-MRegisterInfo::FirstVirtualRegister];
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return Virt2PhysRegMap[VirtReg];
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}
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// PhysRegsUsed - This array is effectively a map, containing entries for
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@@ -661,7 +654,8 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
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#ifndef NDEBUG
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bool AllOk = true;
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for (unsigned i = 0, e = Virt2PhysRegMap.size(); i != e; ++i)
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for (unsigned i = MRegisterInfo::FirstVirtualRegister,
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e = MF->getSSARegMap()->getLastVirtReg(); i <= e; ++i)
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if (unsigned PR = Virt2PhysRegMap[i]) {
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std::cerr << "Register still mapped: " << i << " -> " << PR << "\n";
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AllOk = false;
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@@ -689,7 +683,8 @@ bool RA::runOnMachineFunction(MachineFunction &Fn) {
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// initialize the virtual->physical register map to have a 'null'
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// mapping for all virtual registers
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Virt2PhysRegMap.assign(MF->getSSARegMap()->getNumVirtualRegs(), 0);
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Virt2PhysRegMap.clear();
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Virt2PhysRegMap.grow(MF->getSSARegMap()->getLastVirtReg());
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// Loop over all of the basic blocks, eliminating virtual register references
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for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end();
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