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My attempt at fixing the leak reported by the valgrind buildbots. Valgrind will
still report leaks, but they're spurious now. Valgrind cannot peer into std::vector objects--or any dynamic array, for that matter--because it doesn't know how big the array is. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@132174 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -28,6 +28,8 @@ MCStreamer::MCStreamer(MCContext &Ctx) : Context(Ctx), EmitEHFrame(true),
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}
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MCStreamer::~MCStreamer() {
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for (unsigned i = 0; i < getNumW64UnwindInfos(); ++i)
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delete W64UnwindInfos[i];
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}
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const MCExpr *MCStreamer::BuildSymbolDiff(MCContext &Context,
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@ -321,7 +323,7 @@ void MCStreamer::EmitWin64EHStartProc(const MCSymbol *Symbol) {
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MCWin64EHUnwindInfo *CurFrame = CurrentW64UnwindInfo;
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if (CurFrame && !CurFrame->End)
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report_fatal_error("Starting a function before ending the previous one!");
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MCWin64EHUnwindInfo *Frame = new (getContext()) MCWin64EHUnwindInfo;
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MCWin64EHUnwindInfo *Frame = new MCWin64EHUnwindInfo;
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Frame->Begin = getContext().CreateTempSymbol();
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Frame->Function = Symbol;
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EmitLabel(Frame->Begin);
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@ -339,7 +341,7 @@ void MCStreamer::EmitWin64EHEndProc() {
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void MCStreamer::EmitWin64EHStartChained() {
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EnsureValidW64UnwindInfo();
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MCWin64EHUnwindInfo *Frame = new (getContext()) MCWin64EHUnwindInfo;
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MCWin64EHUnwindInfo *Frame = new MCWin64EHUnwindInfo;
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MCWin64EHUnwindInfo *CurFrame = CurrentW64UnwindInfo;
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Frame->Begin = getContext().CreateTempSymbol();
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Frame->Function = CurFrame->Function;
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