From 52b072d73fb8ee269e20a97fd3fcf59b4313e2f0 Mon Sep 17 00:00:00 2001 From: Chandler Carruth Date: Tue, 30 Sep 2014 02:32:36 +0000 Subject: [PATCH] [x86] Add some vector-register broadcast operations to the 256-bit v4 tests which were missing them. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218657 91177308-0d34-0410-b5e6-96231b3b80d8 --- test/CodeGen/X86/vector-shuffle-256-v4.ll | 30 +++++++++++++++++++++++ 1 file changed, 30 insertions(+) diff --git a/test/CodeGen/X86/vector-shuffle-256-v4.ll b/test/CodeGen/X86/vector-shuffle-256-v4.ll index b7cfa0b1dab..717c7cddba7 100644 --- a/test/CodeGen/X86/vector-shuffle-256-v4.ll +++ b/test/CodeGen/X86/vector-shuffle-256-v4.ll @@ -3,6 +3,21 @@ target triple = "x86_64-unknown-unknown" +define <4 x double> @shuffle_v4f64_0000(<4 x double> %a, <4 x double> %b) { +; AVX1-LABEL: @shuffle_v4f64_0000 +; AVX1: # BB#0: +; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0] +; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: @shuffle_v4f64_0000 +; AVX2: # BB#0: +; AVX2-NEXT: vpermpd {{.*}} # ymm0 = ymm0[0,0,0,0] +; AVX2-NEXT: retq + %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> + ret <4 x double> %shuffle +} + define <4 x double> @shuffle_v4f64_0001(<4 x double> %a, <4 x double> %b) { ; AVX1-LABEL: @shuffle_v4f64_0001 ; AVX1: # BB#0: @@ -293,6 +308,21 @@ define <4 x double> @shuffle_v4f64_0167(<4 x double> %a, <4 x double> %b) { ret <4 x double> %shuffle } +define <4 x i64> @shuffle_v4i64_0000(<4 x i64> %a, <4 x i64> %b) { +; AVX1-LABEL: @shuffle_v4i64_0000 +; AVX1: # BB#0: +; AVX1-NEXT: vunpcklpd {{.*}} # xmm0 = xmm0[0,0] +; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 +; AVX1-NEXT: retq +; +; AVX2-LABEL: @shuffle_v4i64_0000 +; AVX2: # BB#0: +; AVX2-NEXT: vpermq {{.*}} # ymm0 = ymm0[0,0,0,0] +; AVX2-NEXT: retq + %shuffle = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> + ret <4 x i64> %shuffle +} + define <4 x i64> @shuffle_v4i64_0001(<4 x i64> %a, <4 x i64> %b) { ; AVX1-LABEL: @shuffle_v4i64_0001 ; AVX1: # BB#0: