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Don't own the buffer in object::Binary.
Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries (like Archive) and we had to create dummy buffers just to handle that. It is also a bad fit for IRObjectFile where the Module wants to own the buffer too. Keeping this ownership would make supporting IR inside native objects particularly painful. This patch focuses in lib/Object. If something elsewhere used to own an Binary, now it also owns a MemoryBuffer. This patch introduces a few new types. * MemoryBufferRef. This is just a pair of StringRefs for the data and name. This is to MemoryBuffer as StringRef is to std::string. * OwningBinary. A combination of Binary and a MemoryBuffer. This is needed for convenience functions that take a filename and return both the buffer and the Binary using that buffer. The C api now uses OwningBinary to avoid any change in semantics. I will start a new thread to see if we want to change it and how. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216002 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -24,10 +24,7 @@ namespace llvm {
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/// This class acts as a container for the memory buffer used during generation
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/// and loading of executable objects using MCJIT and RuntimeDyld. The
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/// underlying memory for the object will be owned by the ObjectBuffer instance
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/// throughout its lifetime. The getMemBuffer() method provides a way to create
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/// a MemoryBuffer wrapper object instance to be owned by other classes (such as
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/// ObjectFile) as needed, but the MemoryBuffer instance returned does not own
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/// the actual memory it points to.
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/// throughout its lifetime.
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class ObjectBuffer {
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virtual void anchor();
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public:
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@@ -35,13 +32,7 @@ public:
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ObjectBuffer(MemoryBuffer* Buf) : Buffer(Buf) {}
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virtual ~ObjectBuffer() {}
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/// Like MemoryBuffer::getMemBuffer() this function returns a pointer to an
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/// object that is owned by the caller. However, the caller does not take
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/// ownership of the underlying memory.
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std::unique_ptr<MemoryBuffer> getMemBuffer() const {
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return std::unique_ptr<MemoryBuffer>(MemoryBuffer::getMemBuffer(
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Buffer->getBuffer(), Buffer->getBufferIdentifier(), false));
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}
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MemoryBufferRef getMemBuffer() const { return Buffer->getMemBufferRef(); }
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const char *getBufferStart() const { return Buffer->getBufferStart(); }
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size_t getBufferSize() const { return Buffer->getBufferSize(); }
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