Add BasicBlockPassManager_New.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31513 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Devang Patel 2006-11-07 21:31:57 +00:00
parent fffcd69709
commit 55fd43f909
2 changed files with 79 additions and 0 deletions

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@ -17,6 +17,9 @@
#ifndef LLVM_PASSMANAGER_H
#define LLVM_PASSMANAGER_H
#include "llvm/Pass.h"
#include <vector>
namespace llvm {
class Pass;
@ -85,6 +88,26 @@ public:
bool doFinalization();
};
/// BasicBlockpassManager_New manages BasicBlockPass. It batches all the
/// pass together and sequence them to process one basic block before
/// processing next basic block.
class BasicBlockPassManager_New: public Pass {
public:
BasicBlockPassManager_New() { }
/// Add a pass into a passmanager queue.
bool addPass(Pass *p);
/// Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool runOnFunction(Function &F);
private:
// Collection of pass that are not yet scheduled
std::vector<Pass *> PassVector;
};
} // End llvm namespace
#endif

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@ -0,0 +1,56 @@
//===- PassManager.cpp - LLVM Pass Infrastructure Implementation ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LLVM Pass Manager infrastructure.
//
//===----------------------------------------------------------------------===//
#include "llvm/PassManager.h"
#include "llvm/Function.h"
#include "llvm/Module.h"
using namespace llvm;
/// BasicBlockPassManager implementation
/// Add pass P into PassVector and return TRUE. If this pass is not
/// manageable by this manager then return FALSE.
bool
BasicBlockPassManager_New::addPass (Pass *P) {
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
if (!BP)
return false;
// TODO: Check if it suitable to manage P using this BasicBlockPassManager
// or we need another instance of BasicBlockPassManager
// Add pass
PassVector.push_back(BP);
return true;
}
/// Execute all of the passes scheduled for execution by invoking
/// runOnBasicBlock method. Keep track of whether any of the passes modifies
/// the function, and if so, return true.
bool
BasicBlockPassManager_New::runOnFunction(Function &F) {
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
for (std::vector<Pass *>::iterator itr = PassVector.begin(),
e = PassVector.end(); itr != e; ++itr) {
Pass *P = *itr;
BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P);
Changed |= BP->runOnBasicBlock(*I);
}
return Changed;
}