mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2026-04-21 08:17:40 +00:00
remove some DOUTs
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79821 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -135,14 +135,14 @@ void FindDepVars(TreePatternNode *N, MultipleUseVarSet &DepVars) {
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//! Dump the dependent variable set:
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void DumpDepVars(MultipleUseVarSet &DepVars) {
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if (DepVars.empty()) {
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DOUT << "<empty set>";
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DEBUG(errs() << "<empty set>");
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} else {
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DOUT << "[ ";
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DEBUG(errs() << "[ ");
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for (MultipleUseVarSet::const_iterator i = DepVars.begin(), e = DepVars.end();
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i != e; ++i) {
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DOUT << (*i) << " ";
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DEBUG(errs() << (*i) << " ");
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}
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DOUT << "]";
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DEBUG(errs() << "]");
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}
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}
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}
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@@ -2381,7 +2381,7 @@ static void GenerateVariantsOf(TreePatternNode *N,
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// GenerateVariants - Generate variants. For example, commutative patterns can
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// match multiple ways. Add them to PatternsToMatch as well.
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void CodeGenDAGPatterns::GenerateVariants() {
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DOUT << "Generating instruction variants.\n";
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DEBUG(errs() << "Generating instruction variants.\n");
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// Loop over all of the patterns we've collected, checking to see if we can
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// generate variants of the instruction, through the exploitation of
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@@ -2396,9 +2396,9 @@ void CodeGenDAGPatterns::GenerateVariants() {
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MultipleUseVarSet DepVars;
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std::vector<TreePatternNode*> Variants;
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FindDepVars(PatternsToMatch[i].getSrcPattern(), DepVars);
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DOUT << "Dependent/multiply used variables: ";
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DEBUG(errs() << "Dependent/multiply used variables: ");
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DEBUG(DumpDepVars(DepVars));
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DOUT << "\n";
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DEBUG(errs() << "\n");
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GenerateVariantsOf(PatternsToMatch[i].getSrcPattern(), Variants, *this, DepVars);
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assert(!Variants.empty() && "Must create at least original variant!");
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@@ -2407,16 +2407,16 @@ void CodeGenDAGPatterns::GenerateVariants() {
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if (Variants.empty()) // No variants for this pattern.
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continue;
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DOUT << "FOUND VARIANTS OF: ";
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DEBUG(PatternsToMatch[i].getSrcPattern()->dump());
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DOUT << "\n";
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DEBUG(errs() << "FOUND VARIANTS OF: ";
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PatternsToMatch[i].getSrcPattern()->dump();
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errs() << "\n");
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for (unsigned v = 0, e = Variants.size(); v != e; ++v) {
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TreePatternNode *Variant = Variants[v];
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DOUT << " VAR#" << v << ": ";
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DEBUG(Variant->dump());
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DOUT << "\n";
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DEBUG(errs() << " VAR#" << v << ": ";
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Variant->dump();
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errs() << "\n");
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// Scan to see if an instruction or explicit pattern already matches this.
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bool AlreadyExists = false;
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@@ -2427,7 +2427,7 @@ void CodeGenDAGPatterns::GenerateVariants() {
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continue;
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// Check to see if this variant already exists.
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if (Variant->isIsomorphicTo(PatternsToMatch[p].getSrcPattern(), DepVars)) {
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DOUT << " *** ALREADY EXISTS, ignoring variant.\n";
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DEBUG(errs() << " *** ALREADY EXISTS, ignoring variant.\n");
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AlreadyExists = true;
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break;
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}
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@@ -2443,7 +2443,7 @@ void CodeGenDAGPatterns::GenerateVariants() {
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PatternsToMatch[i].getAddedComplexity()));
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}
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DOUT << "\n";
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DEBUG(errs() << "\n");
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}
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}
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