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Now that dominator tree children are built in determinstic order, this horrible code
can go away git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14254 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -40,7 +40,6 @@
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#include "llvm/Analysis/AliasSetTracker.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/StableBasicBlockNumbering.h"
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#include "llvm/Transforms/Utils/PromoteMemToReg.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "Support/CommandLine.h"
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@ -82,7 +81,6 @@ namespace {
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LoopInfo *LI; // Current LoopInfo
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DominatorTree *DT; // Dominator Tree for the current Loop...
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DominanceFrontier *DF; // Current Dominance Frontier
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StableBasicBlockNumbering *BBNum; // Stable IDs for basic blocks
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// State that is updated as we process loops
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bool Changed; // Set to true when we change anything.
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@ -205,7 +203,7 @@ FunctionPass *llvm::createLICMPass() { return new LICM(); }
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/// runOnFunction - For LICM, this simply traverses the loop structure of the
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/// function, hoisting expressions out of loops if possible.
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///
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bool LICM::runOnFunction(Function &F) {
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bool LICM::runOnFunction(Function &) {
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Changed = false;
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// Get our Loop and Alias Analysis information...
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@ -214,10 +212,6 @@ bool LICM::runOnFunction(Function &F) {
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DF = &getAnalysis<DominanceFrontier>();
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DT = &getAnalysis<DominatorTree>();
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// Get a stable numbering of basic blocks.
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StableBasicBlockNumbering CurBBNum(&F);
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BBNum = &CurBBNum;
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// Hoist expressions out of all of the top-level loops.
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for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I) {
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AliasSetTracker AST(*AA);
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@ -343,16 +337,8 @@ void LICM::HoistRegion(DominatorTree::Node *N) {
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}
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const std::vector<DominatorTree::Node*> &Children = N->getChildren();
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std::vector<std::pair<unsigned, DominatorTree::Node*> > ChildrenWithIDs;
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ChildrenWithIDs.reserve(Children.size());
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for (unsigned i = 0, e = Children.size(); i != e; ++i) {
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unsigned ID = BBNum->getNumber(Children[i]->getBlock());
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ChildrenWithIDs.push_back(std::make_pair(ID, Children[i]));
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}
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std::sort(ChildrenWithIDs.begin(), ChildrenWithIDs.end());
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for (unsigned i = 0, e = Children.size(); i != e; ++i)
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HoistRegion(ChildrenWithIDs[i].second);
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HoistRegion(Children[i]);
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}
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/// canSinkOrHoistInst - Return true if the hoister and sinker can handle this
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