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See comments. The live intervals were not coming out of the spiller in sorted
order, causing the inactive list in the linearscan list to get unsorted, which basically fuxored everything up severely. These seems to fix the joiner, so with more testing I will enable it by default. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@14992 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -185,6 +185,16 @@ bool LiveIntervals::runOnMachineFunction(MachineFunction &fn) {
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return true;
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}
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namespace {
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/// CompareIntervalStar - This is a simple comparison function for interval
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/// pointers. It compares based on their starting point.
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struct CompareIntervalStar {
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bool operator()(LiveInterval *LHS, LiveInterval* RHS) const {
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return LHS->start() < RHS->start();
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}
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};
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}
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std::vector<LiveInterval*> LiveIntervals::addIntervalsForSpills(
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const LiveInterval& li,
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VirtRegMap& vrm,
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@ -210,7 +220,7 @@ std::vector<LiveInterval*> LiveIntervals::addIntervalsForSpills(
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MachineBasicBlock::iterator mi = getInstructionFromIndex(index);
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for_operand:
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for (unsigned i = 0; i < mi->getNumOperands(); ++i) {
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for (unsigned i = 0; i != mi->getNumOperands(); ++i) {
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MachineOperand& mop = mi->getOperand(i);
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if (mop.isRegister() && mop.getReg() == li.reg) {
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if (MachineInstr* fmi =
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@ -267,6 +277,15 @@ std::vector<LiveInterval*> LiveIntervals::addIntervalsForSpills(
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}
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}
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// FIXME: This method MUST return intervals in sorted order. If a
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// particular machine instruction both uses and defines the vreg being
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// spilled (e.g., vr = vr + 1) and if the def is processed before the
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// use, the list ends up not sorted.
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//
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// The proper way to fix this is to process all uses of the vreg before we
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// process any defs. However, this would require refactoring the above
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// blob of code, which I'm not feeling up to right now.
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std::sort(added.begin(), added.end(), CompareIntervalStar());
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return added;
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}
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