mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-14 00:32:55 +00:00
Switch over from SelectionNodeCSEMap to FoldingSet.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31240 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
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@ -15,7 +15,8 @@
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#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
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#include "llvm/CodeGen/SelectionDAGCSEMap.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/CodeGen/SelectionDAGNodes.h"
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#include <vector>
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#include <iosfwd>
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@ -43,7 +44,7 @@ public:
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virtual int getExistingMachineCPValue(MachineConstantPool *CP,
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unsigned Alignment) = 0;
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virtual void AddSelectionDAGCSEId(SelectionDAGCSEMap::NodeID *Id) = 0;
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virtual void AddSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
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/// print - Implement operator<<...
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///
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@ -15,8 +15,9 @@
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#ifndef LLVM_CODEGEN_SELECTIONDAG_H
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#define LLVM_CODEGEN_SELECTIONDAG_H
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#include "llvm/CodeGen/SelectionDAGCSEMap.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/ilist"
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#include "llvm/CodeGen/SelectionDAGNodes.h"
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#include <list>
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#include <vector>
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@ -31,6 +32,7 @@ namespace llvm {
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class MachineDebugInfo;
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class MachineFunction;
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class MachineConstantPoolValue;
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class SDOperand;
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/// SelectionDAG class - This is used to represent a portion of an LLVM function
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/// in a low-level Data Dependence DAG representation suitable for instruction
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@ -56,7 +58,7 @@ class SelectionDAG {
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/// CSEMap - This structure is used to memoize nodes, automatically performing
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/// CSE with existing nodes with a duplicate is requested.
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SelectionDAGCSEMap CSEMap;
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FoldingSet<SDNode> CSEMap;
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public:
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SelectionDAG(TargetLowering &tli, MachineFunction &mf, MachineDebugInfo *di)
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@ -1,129 +0,0 @@
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//===-- llvm/CodeGen/SelectionDAGCSEMap.h - CSE Map for SD ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the SelectionDAG class, and transitively defines the
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// SDNode class and subclasses.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_SELECTIONDAGCSEMAP_H
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#define LLVM_CODEGEN_SELECTIONDAGCSEMAP_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/SelectionDAGNodes.h"
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namespace llvm {
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class SDNode;
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class SDOperand;
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struct SDVTList;
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/// SelectionDAGCSEMap - This class is used for two purposes:
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/// 1. Given information (e.g. opcode and operand info) about a node we want
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/// to create, look up the unique instance of the node in the map. If
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/// the node already exists, return it, otherwise return the bucket it
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/// should be inserted into.
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/// 2. Given a node that has already been created, remove it from the CSE
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/// map.
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///
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/// This class is implemented as a chained hash table, where the "buckets" are
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/// actually the SDNodes themselves (the next pointer is in the SDNode).
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///
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class SelectionDAGCSEMap {
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void **Buckets;
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unsigned NumBuckets; // Always a power of 2.
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unsigned NumNodes;
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public:
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class NodeID;
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SelectionDAGCSEMap();
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~SelectionDAGCSEMap();
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/// RemoveNode - Remove a node from the CSE map, returning true if one was
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/// removed or false if the node was not in the CSE map.
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bool RemoveNode(SDNode *N);
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/// GetOrInsertSimpleNode - If there is an existing simple SDNode exactly
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/// equal to the specified node, return it. Otherwise, insert 'N' and it
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/// instead. This only works on *simple* SDNodes, not ConstantSDNode or any
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/// other classes derived from SDNode.
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SDNode *GetOrInsertNode(SDNode *N);
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/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
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/// return it. If not, return the insertion token that will make insertion
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/// faster.
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SDNode *FindNodeOrInsertPos(const NodeID &ID, void *&InsertPos);
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/// InsertNode - Insert the specified node into the CSE Map, knowing that it
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/// is not already in the map. InsertPos must be obtained from
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/// FindNodeOrInsertPos.
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void InsertNode(SDNode *N, void *InsertPos);
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class NodeID {
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/// Use a SmallVector to avoid a heap allocation in the common case.
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///
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SmallVector<unsigned, 32> Bits;
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public:
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NodeID() {}
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NodeID(SDNode *N);
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NodeID(unsigned short ID, SDVTList VTList);
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NodeID(unsigned short ID, SDVTList VTList, SDOperand Op);
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NodeID(unsigned short ID, SDVTList VTList,
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SDOperand Op1, SDOperand Op2);
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NodeID(unsigned short ID, SDVTList VTList,
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SDOperand Op1, SDOperand Op2, SDOperand Op3);
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NodeID(unsigned short ID, SDVTList VTList,
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const SDOperand *OpList, unsigned N);
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void SetOpcode(unsigned short ID) {
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Bits.push_back(ID);
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}
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/// getOpcode - Return the opcode that has been set for this NodeID.
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///
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unsigned getOpcode() const {
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return Bits[0];
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}
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void SetValueTypes(SDVTList VTList);
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void SetOperands() {}
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void SetOperands(SDOperand Op) { AddOperand(Op); }
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void SetOperands(SDOperand Op1, SDOperand Op2) {
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AddOperand(Op1); AddOperand(Op2);
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}
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void SetOperands(SDOperand Op1, SDOperand Op2, SDOperand Op3) {
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AddOperand(Op1); AddOperand(Op2); AddOperand(Op3);
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}
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void SetOperands(const SDOperand *Ops, unsigned NumOps);
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void AddOperand(SDOperand Op);
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void AddPointer(const void *Ptr);
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void AddInteger(signed I) {
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Bits.push_back(I);
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}
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void AddInteger(unsigned I) {
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Bits.push_back(I);
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}
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void AddInteger(uint64_t I) {
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Bits.push_back(unsigned(I));
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Bits.push_back(unsigned(I >> 32));
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}
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unsigned ComputeHash() const;
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bool operator==(const NodeID &RHS) const;
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};
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private:
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SDNode *GetNextPtr(void *NextInBucketPtr);
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SDNode *GetNextPtr(void *NextInBucketPtr, void **Buckets, unsigned NumBuck);
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void **GetBucketPtr(void *NextInBucketPtr);
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void **GetBucketFor(const NodeID &ID) const;
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void GrowHashTable();
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};
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} // end namespace llvm
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#endif
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@ -20,6 +20,7 @@
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#define LLVM_CODEGEN_SELECTIONDAGNODES_H
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#include "llvm/Value.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/iterator"
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#include "llvm/ADT/SmallVector.h"
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@ -742,7 +743,7 @@ template<> struct simplify_type<const SDOperand> {
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/// SDNode - Represents one node in the SelectionDAG.
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///
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class SDNode {
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class SDNode : public FoldingSetNode {
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/// NodeType - The operation that this node performs.
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///
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unsigned short NodeType;
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@ -766,9 +767,6 @@ class SDNode {
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SDNode *Prev, *Next;
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friend struct ilist_traits<SDNode>;
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/// NextInBucket - This is used by the SelectionDAGCSEMap.
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void *NextInBucket;
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/// Uses - These are all of the SDNode's that use a value produced by this
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/// node.
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SmallVector<SDNode*,3> Uses;
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@ -778,7 +776,6 @@ class SDNode {
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public:
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virtual ~SDNode() {
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assert(NumOperands == 0 && "Operand list not cleared before deletion");
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assert(NextInBucket == 0 && "Still in CSEMap?");
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NodeType = ISD::DELETED_NODE;
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}
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@ -863,11 +860,10 @@ public:
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static bool classof(const SDNode *) { return true; }
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/// NextInBucket accessors, these are private to SelectionDAGCSEMap.
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void *getNextInBucket() const { return NextInBucket; }
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void SetNextInBucket(void *N) { NextInBucket = N; }
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/// Profile - Gather unique data for the node.
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///
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void Profile(FoldingSetNodeID &ID);
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protected:
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friend class SelectionDAG;
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@ -880,7 +876,6 @@ protected:
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ValueList = getValueTypeList(VT);
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NumValues = 1;
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Prev = 0; Next = 0;
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NextInBucket = 0;
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}
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SDNode(unsigned NT, SDOperand Op)
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: NodeType(NT), NodeId(-1) {
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@ -891,7 +886,6 @@ protected:
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ValueList = 0;
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NumValues = 0;
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Prev = 0; Next = 0;
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NextInBucket = 0;
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}
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SDNode(unsigned NT, SDOperand N1, SDOperand N2)
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: NodeType(NT), NodeId(-1) {
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@ -903,7 +897,6 @@ protected:
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ValueList = 0;
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NumValues = 0;
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Prev = 0; Next = 0;
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NextInBucket = 0;
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}
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SDNode(unsigned NT, SDOperand N1, SDOperand N2, SDOperand N3)
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: NodeType(NT), NodeId(-1) {
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@ -918,7 +911,6 @@ protected:
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ValueList = 0;
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NumValues = 0;
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Prev = 0; Next = 0;
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NextInBucket = 0;
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}
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SDNode(unsigned NT, SDOperand N1, SDOperand N2, SDOperand N3, SDOperand N4)
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: NodeType(NT), NodeId(-1) {
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@ -934,7 +926,6 @@ protected:
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ValueList = 0;
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NumValues = 0;
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Prev = 0; Next = 0;
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NextInBucket = 0;
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}
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SDNode(unsigned Opc, const SDOperand *Ops, unsigned NumOps)
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: NodeType(Opc), NodeId(-1) {
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@ -949,7 +940,6 @@ protected:
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ValueList = 0;
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NumValues = 0;
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Prev = 0; Next = 0;
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NextInBucket = 0;
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}
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/// MorphNodeTo - This clears the return value and operands list, and sets the
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@ -251,6 +251,144 @@ const TargetMachine &SelectionDAG::getTarget() const {
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return TLI.getTargetMachine();
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}
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//===----------------------------------------------------------------------===//
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// SDNode Profile Support
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//===----------------------------------------------------------------------===//
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/// getNodeIDOpcode - Return the opcode that has been set for this NodeID.
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///
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static unsigned getNodeIDOpcode(FoldingSetNodeID &ID) {
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return ID.getRawData(0);
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}
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static void AddNodeIDOpcode(FoldingSetNodeID &ID, unsigned OpC) {
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ID.AddInteger(OpC);
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}
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/// AddNodeIDValueTypes - Value type lists are intern'd so we can represent them
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/// solely with their pointer.
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void AddNodeIDValueTypes(FoldingSetNodeID &ID, SDVTList VTList) {
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ID.AddPointer(VTList.VTs);
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}
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static void AddNodeIDOperand(FoldingSetNodeID &ID, SDOperand Op) {
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ID.AddPointer(Op.Val);
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ID.AddInteger(Op.ResNo);
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}
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static void AddNodeIDOperands(FoldingSetNodeID &ID) {
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}
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void AddNodeIDOperands(FoldingSetNodeID &ID, SDOperand Op) {
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AddNodeIDOperand(ID, Op);
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}
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static void AddNodeIDOperands(FoldingSetNodeID &ID,
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SDOperand Op1, SDOperand Op2) {
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AddNodeIDOperand(ID, Op1);
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AddNodeIDOperand(ID, Op2);
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}
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static void AddNodeIDOperands(FoldingSetNodeID &ID,
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SDOperand Op1, SDOperand Op2, SDOperand Op3) {
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AddNodeIDOperand(ID, Op1);
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AddNodeIDOperand(ID, Op2);
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AddNodeIDOperand(ID, Op3);
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}
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static void AddNodeIDOperands(FoldingSetNodeID &ID,
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const SDOperand *Ops, unsigned NumOps) {
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for (; NumOps; --NumOps, ++Ops)
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AddNodeIDOperand(ID, *Ops);
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}
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static void AddNodeIDNode(FoldingSetNodeID &ID,
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unsigned short OpC, SDVTList VTList) {
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AddNodeIDOpcode(ID, OpC);
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AddNodeIDValueTypes(ID, VTList);
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AddNodeIDOperands(ID);
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}
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static void AddNodeIDNode(FoldingSetNodeID &ID,
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unsigned short OpC, SDVTList VTList,
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SDOperand Op) {
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AddNodeIDOpcode(ID, OpC);
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AddNodeIDValueTypes(ID, VTList);
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AddNodeIDOperands(ID, Op);
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}
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static void AddNodeIDNode(FoldingSetNodeID &ID,
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unsigned short OpC, SDVTList VTList,
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SDOperand Op1, SDOperand Op2) {
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AddNodeIDOpcode(ID, OpC);
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AddNodeIDValueTypes(ID, VTList);
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AddNodeIDOperands(ID, Op1, Op2);
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}
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static void AddNodeIDNode(FoldingSetNodeID &ID,
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unsigned short OpC, SDVTList VTList,
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SDOperand Op1, SDOperand Op2, SDOperand Op3) {
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AddNodeIDOpcode(ID, OpC);
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AddNodeIDValueTypes(ID, VTList);
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AddNodeIDOperands(ID, Op1, Op2);
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}
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static void AddNodeIDNode(FoldingSetNodeID &ID,
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unsigned short OpC, SDVTList VTList,
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const SDOperand *OpList, unsigned N) {
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AddNodeIDOpcode(ID, OpC);
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AddNodeIDValueTypes(ID, VTList);
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AddNodeIDOperands(ID, OpList, N);
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}
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static void AddNodeIDNode(FoldingSetNodeID &ID, SDNode *N) {
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AddNodeIDOpcode(ID, N->getOpcode());
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// Add the return value info.
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AddNodeIDValueTypes(ID, N->getVTList());
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// Add the operand info.
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AddNodeIDOperands(ID, N->op_begin(), N->getNumOperands());
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// Handle SDNode leafs with special info.
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if (N->getNumOperands() == 0) {
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switch (N->getOpcode()) {
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default: break; // Normal nodes don't need extra info.
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case ISD::TargetConstant:
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case ISD::Constant:
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ID.AddInteger(cast<ConstantSDNode>(N)->getValue());
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break;
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case ISD::TargetConstantFP:
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case ISD::ConstantFP:
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ID.AddDouble(cast<ConstantFPSDNode>(N)->getValue());
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break;
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case ISD::TargetGlobalAddress:
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case ISD::GlobalAddress:
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ID.AddPointer(cast<GlobalAddressSDNode>(N)->getGlobal());
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ID.AddInteger(cast<GlobalAddressSDNode>(N)->getOffset());
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break;
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case ISD::BasicBlock:
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ID.AddPointer(cast<BasicBlockSDNode>(N)->getBasicBlock());
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break;
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case ISD::Register:
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ID.AddInteger(cast<RegisterSDNode>(N)->getReg());
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break;
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case ISD::SRCVALUE:
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ID.AddPointer(cast<SrcValueSDNode>(N)->getValue());
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ID.AddInteger(cast<SrcValueSDNode>(N)->getOffset());
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break;
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case ISD::FrameIndex:
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case ISD::TargetFrameIndex:
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ID.AddInteger(cast<FrameIndexSDNode>(N)->getIndex());
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break;
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case ISD::JumpTable:
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case ISD::TargetJumpTable:
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ID.AddInteger(cast<JumpTableSDNode>(N)->getIndex());
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break;
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case ISD::ConstantPool:
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case ISD::TargetConstantPool:
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ID.AddInteger(cast<ConstantPoolSDNode>(N)->getAlignment());
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ID.AddInteger(cast<ConstantPoolSDNode>(N)->getOffset());
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if (cast<ConstantPoolSDNode>(N)->isMachineConstantPoolEntry())
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cast<ConstantPoolSDNode>(N)->getMachineCPVal()->
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AddSelectionDAGCSEId(ID);
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else
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ID.AddPointer(cast<ConstantPoolSDNode>(N)->getConstVal());
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break;
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}
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}
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}
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//===----------------------------------------------------------------------===//
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// SelectionDAG Class
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//===----------------------------------------------------------------------===//
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@ -439,10 +577,8 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N, SDOperand Op,
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if (N->getValueType(i) == MVT::Flag)
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return 0; // Never CSE anything that produces a flag.
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SelectionDAGCSEMap::NodeID ID;
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ID.SetOpcode(N->getOpcode());
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ID.SetValueTypes(N->getVTList());
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ID.SetOperands(Op);
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FoldingSetNodeID ID;
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AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Op);
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return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
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}
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@ -461,10 +597,8 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
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if (N->getValueType(i) == MVT::Flag)
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return 0; // Never CSE anything that produces a flag.
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SelectionDAGCSEMap::NodeID ID;
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ID.SetOpcode(N->getOpcode());
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ID.SetValueTypes(N->getVTList());
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ID.SetOperands(Op1, Op2);
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FoldingSetNodeID ID;
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AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Op1, Op2);
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return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
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}
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@ -484,9 +618,9 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
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if (N->getValueType(i) == MVT::Flag)
|
||||
return 0; // Never CSE anything that produces a flag.
|
||||
|
||||
SelectionDAGCSEMap::NodeID ID;
|
||||
ID.SetOpcode(N->getOpcode());
|
||||
ID.SetValueTypes(N->getVTList());
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, N->getOpcode(), N->getVTList());
|
||||
|
||||
if (const LoadSDNode *LD = dyn_cast<LoadSDNode>(N)) {
|
||||
ID.AddInteger(LD->getAddressingMode());
|
||||
ID.AddInteger(LD->getExtensionType());
|
||||
@ -504,7 +638,8 @@ SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
|
||||
ID.AddInteger(ST->getAlignment());
|
||||
ID.AddInteger(ST->isVolatile());
|
||||
}
|
||||
ID.SetOperands(Ops, NumOps);
|
||||
|
||||
AddNodeIDOperands(ID, Ops, NumOps);
|
||||
return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
|
||||
}
|
||||
|
||||
@ -544,7 +679,8 @@ SDOperand SelectionDAG::getConstant(uint64_t Val, MVT::ValueType VT, bool isT) {
|
||||
Val &= MVT::getIntVTBitMask(VT);
|
||||
|
||||
unsigned Opc = isT ? ISD::TargetConstant : ISD::Constant;
|
||||
SelectionDAGCSEMap::NodeID ID(Opc, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT));
|
||||
ID.AddInteger(Val);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -566,8 +702,9 @@ SDOperand SelectionDAG::getConstantFP(double Val, MVT::ValueType VT,
|
||||
// value, so that we don't have problems with 0.0 comparing equal to -0.0, and
|
||||
// we don't have issues with SNANs.
|
||||
unsigned Opc = isTarget ? ISD::TargetConstantFP : ISD::ConstantFP;
|
||||
SelectionDAGCSEMap::NodeID ID(Opc, getVTList(VT));
|
||||
ID.AddInteger(DoubleToBits(Val));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT));
|
||||
ID.AddDouble(Val);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -581,7 +718,8 @@ SDOperand SelectionDAG::getGlobalAddress(const GlobalValue *GV,
|
||||
MVT::ValueType VT, int Offset,
|
||||
bool isTargetGA) {
|
||||
unsigned Opc = isTargetGA ? ISD::TargetGlobalAddress : ISD::GlobalAddress;
|
||||
SelectionDAGCSEMap::NodeID ID(Opc, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT));
|
||||
ID.AddPointer(GV);
|
||||
ID.AddInteger(Offset);
|
||||
void *IP = 0;
|
||||
@ -596,7 +734,8 @@ SDOperand SelectionDAG::getGlobalAddress(const GlobalValue *GV,
|
||||
SDOperand SelectionDAG::getFrameIndex(int FI, MVT::ValueType VT,
|
||||
bool isTarget) {
|
||||
unsigned Opc = isTarget ? ISD::TargetFrameIndex : ISD::FrameIndex;
|
||||
SelectionDAGCSEMap::NodeID ID(Opc, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT));
|
||||
ID.AddInteger(FI);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -609,7 +748,8 @@ SDOperand SelectionDAG::getFrameIndex(int FI, MVT::ValueType VT,
|
||||
|
||||
SDOperand SelectionDAG::getJumpTable(int JTI, MVT::ValueType VT, bool isTarget){
|
||||
unsigned Opc = isTarget ? ISD::TargetJumpTable : ISD::JumpTable;
|
||||
SelectionDAGCSEMap::NodeID ID(Opc, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT));
|
||||
ID.AddInteger(JTI);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -624,7 +764,8 @@ SDOperand SelectionDAG::getConstantPool(Constant *C, MVT::ValueType VT,
|
||||
unsigned Alignment, int Offset,
|
||||
bool isTarget) {
|
||||
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
|
||||
SelectionDAGCSEMap::NodeID ID(Opc, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT));
|
||||
ID.AddInteger(Alignment);
|
||||
ID.AddInteger(Offset);
|
||||
ID.AddPointer(C);
|
||||
@ -643,10 +784,11 @@ SDOperand SelectionDAG::getConstantPool(MachineConstantPoolValue *C,
|
||||
unsigned Alignment, int Offset,
|
||||
bool isTarget) {
|
||||
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
|
||||
SelectionDAGCSEMap::NodeID ID(Opc, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opc, getVTList(VT));
|
||||
ID.AddInteger(Alignment);
|
||||
ID.AddInteger(Offset);
|
||||
C->AddSelectionDAGCSEId(&ID);
|
||||
C->AddSelectionDAGCSEId(ID);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -658,7 +800,8 @@ SDOperand SelectionDAG::getConstantPool(MachineConstantPoolValue *C,
|
||||
|
||||
|
||||
SDOperand SelectionDAG::getBasicBlock(MachineBasicBlock *MBB) {
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BasicBlock, getVTList(MVT::Other));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BasicBlock, getVTList(MVT::Other));
|
||||
ID.AddPointer(MBB);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -709,7 +852,8 @@ SDOperand SelectionDAG::getCondCode(ISD::CondCode Cond) {
|
||||
}
|
||||
|
||||
SDOperand SelectionDAG::getRegister(unsigned RegNo, MVT::ValueType VT) {
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::Register, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::Register, getVTList(VT));
|
||||
ID.AddInteger(RegNo);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
@ -724,7 +868,8 @@ SDOperand SelectionDAG::getSrcValue(const Value *V, int Offset) {
|
||||
assert((!V || isa<PointerType>(V->getType())) &&
|
||||
"SrcValue is not a pointer?");
|
||||
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::SRCVALUE, getVTList(MVT::Other));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::SRCVALUE, getVTList(MVT::Other));
|
||||
ID.AddPointer(V);
|
||||
ID.AddInteger(Offset);
|
||||
void *IP = 0;
|
||||
@ -812,7 +957,8 @@ SDOperand SelectionDAG::FoldSetCC(MVT::ValueType VT, SDOperand N1,
|
||||
/// getNode - Gets or creates the specified node.
|
||||
///
|
||||
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT) {
|
||||
SelectionDAGCSEMap::NodeID ID(Opcode, getVTList(VT));
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, getVTList(VT));
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -991,7 +1137,8 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
|
||||
SDNode *N;
|
||||
SDVTList VTs = getVTList(VT);
|
||||
if (VT != MVT::Flag) { // Don't CSE flag producing nodes
|
||||
SelectionDAGCSEMap::NodeID ID(Opcode, VTs, Operand);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, VTs, Operand);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -1291,7 +1438,8 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
|
||||
SDNode *N;
|
||||
SDVTList VTs = getVTList(VT);
|
||||
if (VT != MVT::Flag) {
|
||||
SelectionDAGCSEMap::NodeID ID(Opcode, VTs, N1, N2);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, VTs, N1, N2);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -1349,7 +1497,8 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
|
||||
SDNode *N;
|
||||
SDVTList VTs = getVTList(VT);
|
||||
if (VT != MVT::Flag) {
|
||||
SelectionDAGCSEMap::NodeID ID(Opcode, VTs, N1, N2, N3);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, VTs, N1, N2, N3);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -1386,7 +1535,8 @@ SDOperand SelectionDAG::getLoad(MVT::ValueType VT,
|
||||
unsigned Alignment = 1;
|
||||
SDVTList VTs = getVTList(VT, MVT::Other);
|
||||
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::LOAD, VTs, Chain, Ptr, Undef);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::LOAD, VTs, Chain, Ptr, Undef);
|
||||
ID.AddInteger(ISD::UNINDEXED);
|
||||
ID.AddInteger(ISD::NON_EXTLOAD);
|
||||
ID.AddInteger(VT);
|
||||
@ -1428,7 +1578,8 @@ SDOperand SelectionDAG::getExtLoad(ISD::LoadExtType ExtType, MVT::ValueType VT,
|
||||
unsigned Alignment = 1;
|
||||
SDVTList VTs = getVTList(VT, MVT::Other);
|
||||
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::LOAD, VTs, Chain, Ptr, Undef);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::LOAD, VTs, Chain, Ptr, Undef);
|
||||
ID.AddInteger(ISD::UNINDEXED);
|
||||
ID.AddInteger(ExtType);
|
||||
ID.AddInteger(EVT);
|
||||
@ -1454,7 +1605,8 @@ SDOperand SelectionDAG::getIndexedLoad(SDOperand OrigLoad, SDOperand Base,
|
||||
"Load is already a indexed load!");
|
||||
MVT::ValueType VT = OrigLoad.getValueType();
|
||||
SDVTList VTs = getVTList(VT, Base.getValueType(), MVT::Other);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::LOAD, VTs, LD->getChain(), Base, Offset);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::LOAD, VTs, LD->getChain(), Base, Offset);
|
||||
ID.AddInteger(AM);
|
||||
ID.AddInteger(LD->getExtensionType());
|
||||
ID.AddInteger(LD->getLoadedVT());
|
||||
@ -1493,7 +1645,8 @@ SDOperand SelectionDAG::getStore(SDOperand Chain, SDOperand Value,
|
||||
SDVTList VTs = getVTList(MVT::Other);
|
||||
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
|
||||
SDOperand Ops[] = { Chain, Value, Ptr, Undef };
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::STORE, VTs, Ops, 4);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
|
||||
ID.AddInteger(ISD::UNINDEXED);
|
||||
ID.AddInteger(false);
|
||||
ID.AddInteger(VT);
|
||||
@ -1528,7 +1681,8 @@ SDOperand SelectionDAG::getTruncStore(SDOperand Chain, SDOperand Value,
|
||||
SDVTList VTs = getVTList(MVT::Other);
|
||||
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
|
||||
SDOperand Ops[] = { Chain, Value, Ptr, Undef };
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::STORE, VTs, Ops, 4);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
|
||||
ID.AddInteger(ISD::UNINDEXED);
|
||||
ID.AddInteger(isTrunc);
|
||||
ID.AddInteger(SVT);
|
||||
@ -1588,7 +1742,8 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
|
||||
SDNode *N;
|
||||
SDVTList VTs = getVTList(VT);
|
||||
if (VT != MVT::Flag) {
|
||||
SelectionDAGCSEMap::NodeID ID(Opcode, VTs, Ops, NumOps);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, VTs, Ops, NumOps);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -1649,10 +1804,8 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, SDVTList VTList,
|
||||
// Memoize the node unless it returns a flag.
|
||||
SDNode *N;
|
||||
if (VTList.VTs[VTList.NumVTs-1] != MVT::Flag) {
|
||||
SelectionDAGCSEMap::NodeID ID;
|
||||
ID.SetOpcode(Opcode);
|
||||
ID.SetValueTypes(VTList);
|
||||
ID.SetOperands(&Ops[0], NumOps);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps);
|
||||
void *IP = 0;
|
||||
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return SDOperand(E, 0);
|
||||
@ -1872,7 +2025,8 @@ UpdateNodeOperands(SDOperand InN, SDOperand *Ops, unsigned NumOps) {
|
||||
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
MVT::ValueType VT) {
|
||||
SDVTList VTs = getVTList(VT);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BUILTIN_OP_END+TargetOpc, VTs);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -1890,7 +2044,8 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
MVT::ValueType VT, SDOperand Op1) {
|
||||
// If an identical node already exists, use it.
|
||||
SDVTList VTs = getVTList(VT);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -1908,7 +2063,8 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
SDOperand Op2) {
|
||||
// If an identical node already exists, use it.
|
||||
SDVTList VTs = getVTList(VT);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1, Op2);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1, Op2);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -1927,8 +2083,8 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
SDOperand Op2, SDOperand Op3) {
|
||||
// If an identical node already exists, use it.
|
||||
SDVTList VTs = getVTList(VT);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BUILTIN_OP_END+TargetOpc, VTs,
|
||||
Op1, Op2, Op3);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1, Op2, Op3);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -1947,9 +2103,8 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
unsigned NumOps) {
|
||||
// If an identical node already exists, use it.
|
||||
SDVTList VTs = getVTList(VT);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BUILTIN_OP_END+TargetOpc, VTs);
|
||||
for (unsigned i = 0; i != NumOps; ++i)
|
||||
ID.AddOperand(Ops[i]);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, NumOps);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -1967,7 +2122,8 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
MVT::ValueType VT1, MVT::ValueType VT2,
|
||||
SDOperand Op1, SDOperand Op2) {
|
||||
SDVTList VTs = getVTList(VT1, VT2);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1, Op2);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1, Op2);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -1987,8 +2143,8 @@ SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
|
||||
SDOperand Op3) {
|
||||
// If an identical node already exists, use it.
|
||||
SDVTList VTs = getVTList(VT1, VT2);
|
||||
SelectionDAGCSEMap::NodeID ID(ISD::BUILTIN_OP_END+TargetOpc, VTs,
|
||||
Op1, Op2, Op3);
|
||||
FoldingSetNodeID ID;
|
||||
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Op1, Op2, Op3);
|
||||
void *IP = 0;
|
||||
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
|
||||
return ON;
|
||||
@ -2311,6 +2467,12 @@ unsigned SelectionDAG::AssignTopologicalOrder(std::vector<SDNode*> &TopOrder) {
|
||||
void SDNode::ANCHOR() {
|
||||
}
|
||||
|
||||
/// Profile - Gather unique data for the node.
|
||||
///
|
||||
void SDNode::Profile(FoldingSetNodeID &ID) {
|
||||
AddNodeIDNode(ID, this);
|
||||
}
|
||||
|
||||
/// getValueTypeList - Return a pointer to the specified value type.
|
||||
///
|
||||
MVT::ValueType *SDNode::getValueTypeList(MVT::ValueType VT) {
|
||||
|
@ -1,350 +0,0 @@
|
||||
//===-- SelectionDAGCSEMap.cpp - Implement the SelectionDAG CSE Map -------===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file was developed by Chris Lattner and is distributed under
|
||||
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This implements the SelectionDAGCSEMap class.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "llvm/CodeGen/SelectionDAG.h"
|
||||
#include "llvm/CodeGen/MachineConstantPool.h"
|
||||
#include "llvm/Support/MathExtras.h"
|
||||
using namespace llvm;
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// SelectionDAGCSEMap::NodeID Implementation
|
||||
|
||||
/// SetValueTypes - Value type lists are intern'd so we can represent them
|
||||
/// solely with their pointer.
|
||||
void SelectionDAGCSEMap::NodeID::SetValueTypes(SDVTList VTList) {
|
||||
AddPointer(VTList.VTs);
|
||||
}
|
||||
|
||||
SelectionDAGCSEMap::NodeID::NodeID(SDNode *N) {
|
||||
SetOpcode(N->getOpcode());
|
||||
// Add the return value info.
|
||||
SetValueTypes(N->getVTList());
|
||||
// Add the operand info.
|
||||
SetOperands(N->op_begin(), N->getNumOperands());
|
||||
|
||||
// Handle SDNode leafs with special info.
|
||||
if (N->getNumOperands() == 0) {
|
||||
switch (N->getOpcode()) {
|
||||
default: break; // Normal nodes don't need extra info.
|
||||
case ISD::TargetConstant:
|
||||
case ISD::Constant:
|
||||
AddInteger(cast<ConstantSDNode>(N)->getValue());
|
||||
break;
|
||||
case ISD::TargetConstantFP:
|
||||
case ISD::ConstantFP:
|
||||
AddInteger(DoubleToBits(cast<ConstantFPSDNode>(N)->getValue()));
|
||||
break;
|
||||
case ISD::TargetGlobalAddress:
|
||||
case ISD::GlobalAddress:
|
||||
AddPointer(cast<GlobalAddressSDNode>(N)->getGlobal());
|
||||
AddInteger(cast<GlobalAddressSDNode>(N)->getOffset());
|
||||
break;
|
||||
case ISD::BasicBlock:
|
||||
AddPointer(cast<BasicBlockSDNode>(N)->getBasicBlock());
|
||||
break;
|
||||
case ISD::Register:
|
||||
AddInteger(cast<RegisterSDNode>(N)->getReg());
|
||||
break;
|
||||
case ISD::SRCVALUE:
|
||||
AddPointer(cast<SrcValueSDNode>(N)->getValue());
|
||||
AddInteger(cast<SrcValueSDNode>(N)->getOffset());
|
||||
break;
|
||||
case ISD::FrameIndex:
|
||||
case ISD::TargetFrameIndex:
|
||||
AddInteger(cast<FrameIndexSDNode>(N)->getIndex());
|
||||
break;
|
||||
case ISD::JumpTable:
|
||||
case ISD::TargetJumpTable:
|
||||
AddInteger(cast<JumpTableSDNode>(N)->getIndex());
|
||||
break;
|
||||
case ISD::ConstantPool:
|
||||
case ISD::TargetConstantPool:
|
||||
AddInteger(cast<ConstantPoolSDNode>(N)->getAlignment());
|
||||
AddInteger(cast<ConstantPoolSDNode>(N)->getOffset());
|
||||
if (cast<ConstantPoolSDNode>(N)->isMachineConstantPoolEntry())
|
||||
cast<ConstantPoolSDNode>(N)->getMachineCPVal()->
|
||||
AddSelectionDAGCSEId(this);
|
||||
else
|
||||
AddPointer(cast<ConstantPoolSDNode>(N)->getConstVal());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SelectionDAGCSEMap::NodeID::NodeID(unsigned short ID, SDVTList VTList) {
|
||||
SetOpcode(ID);
|
||||
SetValueTypes(VTList);
|
||||
SetOperands();
|
||||
}
|
||||
SelectionDAGCSEMap::NodeID::NodeID(unsigned short ID, SDVTList VTList,
|
||||
SDOperand Op) {
|
||||
SetOpcode(ID);
|
||||
SetValueTypes(VTList);
|
||||
SetOperands(Op);
|
||||
}
|
||||
SelectionDAGCSEMap::NodeID::NodeID(unsigned short ID, SDVTList VTList,
|
||||
SDOperand Op1, SDOperand Op2) {
|
||||
SetOpcode(ID);
|
||||
SetValueTypes(VTList);
|
||||
SetOperands(Op1, Op2);
|
||||
}
|
||||
SelectionDAGCSEMap::NodeID::NodeID(unsigned short ID, SDVTList VTList,
|
||||
SDOperand Op1, SDOperand Op2,
|
||||
SDOperand Op3) {
|
||||
SetOpcode(ID);
|
||||
SetValueTypes(VTList);
|
||||
SetOperands(Op1, Op2, Op3);
|
||||
}
|
||||
SelectionDAGCSEMap::NodeID::NodeID(unsigned short ID, SDVTList VTList,
|
||||
const SDOperand *OpList, unsigned N) {
|
||||
SetOpcode(ID);
|
||||
SetValueTypes(VTList);
|
||||
SetOperands(OpList, N);
|
||||
}
|
||||
|
||||
void SelectionDAGCSEMap::NodeID::AddPointer(const void *Ptr) {
|
||||
// Note: this adds pointers to the hash using sizes and endianness that depend
|
||||
// on the host. It doesn't matter however, because hashing on pointer values
|
||||
// in inherently unstable. Nothing in the SelectionDAG should depend on the
|
||||
// ordering of nodes in the CSEMap.
|
||||
intptr_t PtrI = (intptr_t)Ptr;
|
||||
Bits.push_back(unsigned(PtrI));
|
||||
if (sizeof(intptr_t) > sizeof(unsigned))
|
||||
Bits.push_back(unsigned(uint64_t(PtrI) >> 32));
|
||||
}
|
||||
|
||||
void SelectionDAGCSEMap::NodeID::AddOperand(SDOperand Op) {
|
||||
AddPointer(Op.Val);
|
||||
Bits.push_back(Op.ResNo);
|
||||
}
|
||||
|
||||
void SelectionDAGCSEMap::NodeID::SetOperands(const SDOperand *Ops,
|
||||
unsigned NumOps) {
|
||||
for (; NumOps; --NumOps, ++Ops)
|
||||
AddOperand(*Ops);
|
||||
}
|
||||
|
||||
|
||||
/// ComputeHash - Compute a strong hash value for this NodeID, for lookup in
|
||||
/// the SelectionDAGCSEMap.
|
||||
unsigned SelectionDAGCSEMap::NodeID::ComputeHash() const {
|
||||
// This is adapted from SuperFastHash by Paul Hsieh.
|
||||
unsigned Hash = Bits.size();
|
||||
for (const unsigned *BP = &Bits[0], *E = BP+Bits.size(); BP != E; ++BP) {
|
||||
unsigned Data = *BP;
|
||||
Hash += Data & 0xFFFF;
|
||||
unsigned Tmp = ((Data >> 16) << 11) ^ Hash;
|
||||
Hash = (Hash << 16) ^ Tmp;
|
||||
Hash += Hash >> 11;
|
||||
}
|
||||
|
||||
// Force "avalanching" of final 127 bits.
|
||||
Hash ^= Hash << 3;
|
||||
Hash += Hash >> 5;
|
||||
Hash ^= Hash << 4;
|
||||
Hash += Hash >> 17;
|
||||
Hash ^= Hash << 25;
|
||||
Hash += Hash >> 6;
|
||||
return Hash;
|
||||
}
|
||||
|
||||
bool SelectionDAGCSEMap::NodeID::operator==(const NodeID &RHS) const {
|
||||
if (Bits.size() != RHS.Bits.size()) return false;
|
||||
return memcmp(&Bits[0], &RHS.Bits[0], Bits.size()*sizeof(Bits[0])) == 0;
|
||||
}
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// SelectionDAGCSEMap Implementation
|
||||
|
||||
SelectionDAGCSEMap::SelectionDAGCSEMap() : NumNodes(0) {
|
||||
NumBuckets = 64;
|
||||
Buckets = new void*[NumBuckets];
|
||||
memset(Buckets, 0, NumBuckets*sizeof(void*));
|
||||
}
|
||||
SelectionDAGCSEMap::~SelectionDAGCSEMap() {
|
||||
delete [] Buckets;
|
||||
}
|
||||
|
||||
/// GetNextPtr - In order to save space, each bucket is a singly-linked-list. In
|
||||
/// order to make deletion more efficient, we make the list circular, so we can
|
||||
/// delete a node without computing its hash. The problem with this is that the
|
||||
/// start of the hash buckets are not SDNodes. If NextInBucketPtr is a bucket
|
||||
/// pointer, this method returns null: use GetBucketPtr when this happens.
|
||||
SDNode *SelectionDAGCSEMap::GetNextPtr(void *NextInBucketPtr) {
|
||||
if (NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets+NumBuckets)
|
||||
return 0;
|
||||
return static_cast<SDNode*>(NextInBucketPtr);
|
||||
}
|
||||
|
||||
/// GetNextPtr - This is just like the previous GetNextPtr implementation, but
|
||||
/// allows a bucket array to be specified.
|
||||
SDNode *SelectionDAGCSEMap::GetNextPtr(void *NextInBucketPtr, void **Bucks,
|
||||
unsigned NumBuck) {
|
||||
if (NextInBucketPtr >= Bucks && NextInBucketPtr < Bucks+NumBuck)
|
||||
return 0;
|
||||
return static_cast<SDNode*>(NextInBucketPtr);
|
||||
}
|
||||
|
||||
void **SelectionDAGCSEMap::GetBucketPtr(void *NextInBucketPtr) {
|
||||
//assert(NextInBucketPtr >= Buckets && NextInBucketPtr < Buckets+NumBuckets &&
|
||||
// "NextInBucketPtr is not a bucket ptr");
|
||||
return static_cast<void**>(NextInBucketPtr);
|
||||
}
|
||||
|
||||
/// GetBucketFor - Hash the specified node ID and return the hash bucket for the
|
||||
/// specified ID.
|
||||
void **SelectionDAGCSEMap::GetBucketFor(const NodeID &ID) const {
|
||||
// NumBuckets is always a power of 2.
|
||||
unsigned BucketNum = ID.ComputeHash() & (NumBuckets-1);
|
||||
return Buckets+BucketNum;
|
||||
}
|
||||
|
||||
/// GrowHashTable - Double the size of the hash table and rehash everything.
|
||||
///
|
||||
void SelectionDAGCSEMap::GrowHashTable() {
|
||||
void **OldBuckets = Buckets;
|
||||
unsigned OldNumBuckets = NumBuckets;
|
||||
NumBuckets <<= 1;
|
||||
|
||||
// Reset the node count to zero: we're going to reinsert everything.
|
||||
NumNodes = 0;
|
||||
|
||||
// Clear out new buckets.
|
||||
Buckets = new void*[NumBuckets];
|
||||
memset(Buckets, 0, NumBuckets*sizeof(void*));
|
||||
|
||||
// Walk the old buckets, rehashing nodes into their new place.
|
||||
for (unsigned i = 0; i != OldNumBuckets; ++i) {
|
||||
void *Probe = OldBuckets[i];
|
||||
if (!Probe) continue;
|
||||
while (SDNode *NodeInBucket = GetNextPtr(Probe, OldBuckets, OldNumBuckets)){
|
||||
// Figure out the next link, remove NodeInBucket from the old link.
|
||||
Probe = NodeInBucket->getNextInBucket();
|
||||
NodeInBucket->SetNextInBucket(0);
|
||||
|
||||
// Insert the node into the new bucket, after recomputing the hash.
|
||||
InsertNode(NodeInBucket, GetBucketFor(NodeID(NodeInBucket)));
|
||||
}
|
||||
}
|
||||
|
||||
delete[] OldBuckets;
|
||||
}
|
||||
|
||||
/// FindNodeOrInsertPos - Look up the node specified by ID. If it exists,
|
||||
/// return it. If not, return the insertion token that will make insertion
|
||||
/// faster.
|
||||
SDNode *SelectionDAGCSEMap::FindNodeOrInsertPos(const NodeID &ID,
|
||||
void *&InsertPos) {
|
||||
void **Bucket = GetBucketFor(ID);
|
||||
void *Probe = *Bucket;
|
||||
|
||||
InsertPos = 0;
|
||||
|
||||
unsigned Opc = ID.getOpcode();
|
||||
while (SDNode *NodeInBucket = GetNextPtr(Probe)) {
|
||||
// If we found a node with the same opcode, it might be a matching node.
|
||||
// Because it is in the same bucket as this one, we know the hash values
|
||||
// match. Compute the NodeID for the possible match and do a final compare.
|
||||
if (NodeInBucket->getOpcode() == Opc) {
|
||||
NodeID OtherID(NodeInBucket);
|
||||
if (OtherID == ID)
|
||||
return NodeInBucket;
|
||||
}
|
||||
|
||||
Probe = NodeInBucket->getNextInBucket();
|
||||
}
|
||||
|
||||
// Didn't find the node, return null with the bucket as the InsertPos.
|
||||
InsertPos = Bucket;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// InsertNode - Insert the specified node into the CSE Map, knowing that it
|
||||
/// is not already in the map. InsertPos must be obtained from
|
||||
/// FindNodeOrInsertPos.
|
||||
void SelectionDAGCSEMap::InsertNode(SDNode *N, void *InsertPos) {
|
||||
++NumNodes;
|
||||
// Do we need to grow the hashtable?
|
||||
if (NumNodes > NumBuckets*2) {
|
||||
GrowHashTable();
|
||||
InsertPos = GetBucketFor(NodeID(N));
|
||||
}
|
||||
|
||||
/// The insert position is actually a bucket pointer.
|
||||
void **Bucket = static_cast<void**>(InsertPos);
|
||||
|
||||
void *Next = *Bucket;
|
||||
|
||||
// If this is the first insertion into this bucket, its next pointer will be
|
||||
// null. Pretend as if it pointed to itself.
|
||||
if (Next == 0)
|
||||
Next = Bucket;
|
||||
|
||||
// Set the nodes next pointer, and make the bucket point to the node.
|
||||
N->SetNextInBucket(Next);
|
||||
*Bucket = N;
|
||||
}
|
||||
|
||||
|
||||
/// RemoveNode - Remove a node from the CSE map, returning true if one was
|
||||
/// removed or false if the node was not in the CSE map.
|
||||
bool SelectionDAGCSEMap::RemoveNode(SDNode *N) {
|
||||
|
||||
// Because each bucket is a circular list, we don't need to compute N's hash
|
||||
// to remove it. Chase around the list until we find the node (or bucket)
|
||||
// which points to N.
|
||||
void *Ptr = N->getNextInBucket();
|
||||
if (Ptr == 0) return false; // Not in CSEMap.
|
||||
|
||||
--NumNodes;
|
||||
|
||||
void *NodeNextPtr = Ptr;
|
||||
N->SetNextInBucket(0);
|
||||
while (1) {
|
||||
if (SDNode *NodeInBucket = GetNextPtr(Ptr)) {
|
||||
// Advance pointer.
|
||||
Ptr = NodeInBucket->getNextInBucket();
|
||||
|
||||
// We found a node that points to N, change it to point to N's next node,
|
||||
// removing N from the list.
|
||||
if (Ptr == N) {
|
||||
NodeInBucket->SetNextInBucket(NodeNextPtr);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
void **Bucket = GetBucketPtr(Ptr);
|
||||
Ptr = *Bucket;
|
||||
|
||||
// If we found that the bucket points to N, update the bucket to point to
|
||||
// whatever is next.
|
||||
if (Ptr == N) {
|
||||
*Bucket = NodeNextPtr;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// GetOrInsertSimpleNode - If there is an existing simple SDNode exactly
|
||||
/// equal to the specified node, return it. Otherwise, insert 'N' and it
|
||||
/// instead. This only works on *simple* SDNodes, not ConstantSDNode or any
|
||||
/// other classes derived from SDNode.
|
||||
SDNode *SelectionDAGCSEMap::GetOrInsertNode(SDNode *N) {
|
||||
SelectionDAGCSEMap::NodeID ID(N);
|
||||
void *IP;
|
||||
if (SDNode *E = FindNodeOrInsertPos(ID, IP))
|
||||
return E;
|
||||
InsertNode(N, IP);
|
||||
return N;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user