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Teach SimplifyCFG about magic pointer constants.
Weird code sometimes uses pointer constants other than null. This patch
teaches SimplifyCFG to build switch instructions in those cases.
Code like this:
void f(const char *x) {
if (!x)
puts("null");
else if ((uintptr_t)x == 1)
puts("one");
else if (x == (char*)2 || x == (char*)3)
puts("two");
else if ((intptr_t)x == 4)
puts("four");
else
puts(x);
}
Now becomes a switch:
define void @f(i8* %x) nounwind ssp {
entry:
%magicptr23 = ptrtoint i8* %x to i64 ; <i64> [#uses=1]
switch i64 %magicptr23, label %if.else16 [
i64 0, label %if.then
i64 1, label %if.then2
i64 2, label %if.then9
i64 3, label %if.then9
i64 4, label %if.then14
]
Note that LLVM's own DenseMap uses magic pointers.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95439 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -30,6 +30,7 @@
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#include "llvm/Attributes.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Pass.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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@@ -261,7 +262,7 @@ static bool MergeEmptyReturnBlocks(Function &F) {
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/// IterativeSimplifyCFG - Call SimplifyCFG on all the blocks in the function,
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/// iterating until no more changes are made.
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static bool IterativeSimplifyCFG(Function &F) {
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static bool IterativeSimplifyCFG(Function &F, const TargetData *TD) {
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bool Changed = false;
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bool LocalChange = true;
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while (LocalChange) {
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@@ -271,7 +272,7 @@ static bool IterativeSimplifyCFG(Function &F) {
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// if they are unneeded...
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//
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for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
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if (SimplifyCFG(BBIt++)) {
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if (SimplifyCFG(BBIt++, TD)) {
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LocalChange = true;
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++NumSimpl;
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}
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@@ -285,10 +286,11 @@ static bool IterativeSimplifyCFG(Function &F) {
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// simplify the CFG.
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//
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bool CFGSimplifyPass::runOnFunction(Function &F) {
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const TargetData *TD = getAnalysisIfAvailable<TargetData>();
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bool EverChanged = RemoveUnreachableBlocksFromFn(F);
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EverChanged |= MergeEmptyReturnBlocks(F);
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EverChanged |= IterativeSimplifyCFG(F);
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EverChanged |= IterativeSimplifyCFG(F, TD);
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// If neither pass changed anything, we're done.
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if (!EverChanged) return false;
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@@ -299,11 +301,11 @@ bool CFGSimplifyPass::runOnFunction(Function &F) {
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// RemoveUnreachableBlocksFromFn doesn't do anything.
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if (!RemoveUnreachableBlocksFromFn(F))
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return true;
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do {
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EverChanged = IterativeSimplifyCFG(F);
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EverChanged = IterativeSimplifyCFG(F, TD);
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EverChanged |= RemoveUnreachableBlocksFromFn(F);
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} while (EverChanged);
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return true;
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}
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