mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-24 22:32:47 +00:00
Convert DFSPass into a templated friend function, in preparation for making it common to DomTree and PostDomTree.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42420 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
82482944ed
commit
58ec8825d4
89
include/llvm/Analysis/DominatorInternals.h
Normal file
89
include/llvm/Analysis/DominatorInternals.h
Normal file
@ -0,0 +1,89 @@
|
|||||||
|
//=== llvm/Analysis/DominatorInternals.h - Dominator Calculation -*- C++ -*-==//
|
||||||
|
//
|
||||||
|
// The LLVM Compiler Infrastructure
|
||||||
|
//
|
||||||
|
// This file was developed by Owen Anderson and is distributed under
|
||||||
|
// the University of Illinois Open Source License. See LICENSE.TXT for details.
|
||||||
|
//
|
||||||
|
//===----------------------------------------------------------------------===//
|
||||||
|
//
|
||||||
|
// This file defines shared implementation details of dominator and
|
||||||
|
// postdominator calculation. This file SHOULD NOT BE INCLUDED outside
|
||||||
|
// of the dominator and postdominator implementation files.
|
||||||
|
//
|
||||||
|
//===----------------------------------------------------------------------===//
|
||||||
|
|
||||||
|
#ifndef LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
|
||||||
|
#define LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
|
||||||
|
|
||||||
|
#include "llvm/Analysis/Dominators.h"
|
||||||
|
|
||||||
|
namespace llvm {
|
||||||
|
|
||||||
|
template<class GraphT>
|
||||||
|
unsigned DFSPass(DominatorTree& DT, typename GraphT::NodeType* V, unsigned N) {
|
||||||
|
// This is more understandable as a recursive algorithm, but we can't use the
|
||||||
|
// recursive algorithm due to stack depth issues. Keep it here for
|
||||||
|
// documentation purposes.
|
||||||
|
#if 0
|
||||||
|
InfoRec &VInfo = DT.Info[DT.Roots[i]];
|
||||||
|
VInfo.Semi = ++N;
|
||||||
|
VInfo.Label = V;
|
||||||
|
|
||||||
|
Vertex.push_back(V); // Vertex[n] = V;
|
||||||
|
//Info[V].Ancestor = 0; // Ancestor[n] = 0
|
||||||
|
//Info[V].Child = 0; // Child[v] = 0
|
||||||
|
VInfo.Size = 1; // Size[v] = 1
|
||||||
|
|
||||||
|
for (succ_iterator SI = succ_begin(V), E = succ_end(V); SI != E; ++SI) {
|
||||||
|
InfoRec &SuccVInfo = DT.Info[*SI];
|
||||||
|
if (SuccVInfo.Semi == 0) {
|
||||||
|
SuccVInfo.Parent = V;
|
||||||
|
N = DTDFSPass(DT, *SI, N);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
std::vector<std::pair<typename GraphT::NodeType*,
|
||||||
|
typename GraphT::ChildIteratorType> > Worklist;
|
||||||
|
Worklist.push_back(std::make_pair(V, GraphT::child_begin(V)));
|
||||||
|
while (!Worklist.empty()) {
|
||||||
|
typename GraphT::NodeType* BB = Worklist.back().first;
|
||||||
|
typename GraphT::ChildIteratorType NextSucc = Worklist.back().second;
|
||||||
|
|
||||||
|
// First time we visited this BB?
|
||||||
|
if (NextSucc == GraphT::child_begin(BB)) {
|
||||||
|
DominatorTree::InfoRec &BBInfo = DT.Info[BB];
|
||||||
|
BBInfo.Semi = ++N;
|
||||||
|
BBInfo.Label = BB;
|
||||||
|
|
||||||
|
DT.Vertex.push_back(BB); // Vertex[n] = V;
|
||||||
|
//BBInfo[V].Ancestor = 0; // Ancestor[n] = 0
|
||||||
|
//BBInfo[V].Child = 0; // Child[v] = 0
|
||||||
|
BBInfo.Size = 1; // Size[v] = 1
|
||||||
|
}
|
||||||
|
|
||||||
|
// If we are done with this block, remove it from the worklist.
|
||||||
|
if (NextSucc == GraphT::child_end(BB)) {
|
||||||
|
Worklist.pop_back();
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Increment the successor number for the next time we get to it.
|
||||||
|
++Worklist.back().second;
|
||||||
|
|
||||||
|
// Visit the successor next, if it isn't already visited.
|
||||||
|
typename GraphT::NodeType* Succ = *NextSucc;
|
||||||
|
|
||||||
|
DominatorTree::InfoRec &SuccVInfo = DT.Info[Succ];
|
||||||
|
if (SuccVInfo.Semi == 0) {
|
||||||
|
SuccVInfo.Parent = BB;
|
||||||
|
Worklist.push_back(std::make_pair(Succ, GraphT::child_begin(Succ)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return N;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -320,7 +320,8 @@ public:
|
|||||||
private:
|
private:
|
||||||
friend void DTcalculate(DominatorTree& DT, Function& F);
|
friend void DTcalculate(DominatorTree& DT, Function& F);
|
||||||
|
|
||||||
unsigned DFSPass(BasicBlock *V, unsigned N);
|
template<class GraphT> friend
|
||||||
|
unsigned DFSPass(DominatorTree& DT, typename GraphT::NodeType* V, unsigned N);
|
||||||
};
|
};
|
||||||
|
|
||||||
//===-------------------------------------
|
//===-------------------------------------
|
||||||
|
@ -11,6 +11,7 @@
|
|||||||
#define LLVM_VMCORE_DOMINATOR_CALCULATION_H
|
#define LLVM_VMCORE_DOMINATOR_CALCULATION_H
|
||||||
|
|
||||||
#include "llvm/Analysis/Dominators.h"
|
#include "llvm/Analysis/Dominators.h"
|
||||||
|
#include "llvm/Analysis/DominatorInternals.h"
|
||||||
|
|
||||||
//===----------------------------------------------------------------------===//
|
//===----------------------------------------------------------------------===//
|
||||||
//
|
//
|
||||||
@ -43,7 +44,7 @@ void DTcalculate(DominatorTree& DT, Function &F) {
|
|||||||
|
|
||||||
// Step #1: Number blocks in depth-first order and initialize variables used
|
// Step #1: Number blocks in depth-first order and initialize variables used
|
||||||
// in later stages of the algorithm.
|
// in later stages of the algorithm.
|
||||||
unsigned N = DT.DFSPass(Root, 0);
|
unsigned N = DFSPass<GraphTraits<BasicBlock*> >(DT, Root, 0);
|
||||||
|
|
||||||
for (unsigned i = N; i >= 2; --i) {
|
for (unsigned i = N; i >= 2; --i) {
|
||||||
BasicBlock *W = DT.Vertex[i];
|
BasicBlock *W = DT.Vertex[i];
|
||||||
|
@ -7,8 +7,8 @@
|
|||||||
//
|
//
|
||||||
//===----------------------------------------------------------------------===//
|
//===----------------------------------------------------------------------===//
|
||||||
|
|
||||||
#ifndef LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
|
#ifndef LIB_LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
|
||||||
#define LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
|
#define LIB_LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
|
||||||
|
|
||||||
#include "llvm/Analysis/Dominators.h"
|
#include "llvm/Analysis/Dominators.h"
|
||||||
#include "llvm/ADT/DenseMap.h"
|
#include "llvm/ADT/DenseMap.h"
|
||||||
|
@ -53,68 +53,6 @@ char DominatorTree::ID = 0;
|
|||||||
static RegisterPass<DominatorTree>
|
static RegisterPass<DominatorTree>
|
||||||
E("domtree", "Dominator Tree Construction", true);
|
E("domtree", "Dominator Tree Construction", true);
|
||||||
|
|
||||||
unsigned DominatorTree::DFSPass(BasicBlock *V, unsigned N) {
|
|
||||||
// This is more understandable as a recursive algorithm, but we can't use the
|
|
||||||
// recursive algorithm due to stack depth issues. Keep it here for
|
|
||||||
// documentation purposes.
|
|
||||||
#if 0
|
|
||||||
InfoRec &VInfo = Info[Roots[i]];
|
|
||||||
VInfo.Semi = ++N;
|
|
||||||
VInfo.Label = V;
|
|
||||||
|
|
||||||
Vertex.push_back(V); // Vertex[n] = V;
|
|
||||||
//Info[V].Ancestor = 0; // Ancestor[n] = 0
|
|
||||||
//Info[V].Child = 0; // Child[v] = 0
|
|
||||||
VInfo.Size = 1; // Size[v] = 1
|
|
||||||
|
|
||||||
for (succ_iterator SI = succ_begin(V), E = succ_end(V); SI != E; ++SI) {
|
|
||||||
InfoRec &SuccVInfo = Info[*SI];
|
|
||||||
if (SuccVInfo.Semi == 0) {
|
|
||||||
SuccVInfo.Parent = V;
|
|
||||||
N = DFSPass(*SI, N);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
std::vector<std::pair<BasicBlock*, unsigned> > Worklist;
|
|
||||||
Worklist.push_back(std::make_pair(V, 0U));
|
|
||||||
while (!Worklist.empty()) {
|
|
||||||
BasicBlock *BB = Worklist.back().first;
|
|
||||||
unsigned NextSucc = Worklist.back().second;
|
|
||||||
|
|
||||||
// First time we visited this BB?
|
|
||||||
if (NextSucc == 0) {
|
|
||||||
InfoRec &BBInfo = Info[BB];
|
|
||||||
BBInfo.Semi = ++N;
|
|
||||||
BBInfo.Label = BB;
|
|
||||||
|
|
||||||
Vertex.push_back(BB); // Vertex[n] = V;
|
|
||||||
//BBInfo[V].Ancestor = 0; // Ancestor[n] = 0
|
|
||||||
//BBInfo[V].Child = 0; // Child[v] = 0
|
|
||||||
BBInfo.Size = 1; // Size[v] = 1
|
|
||||||
}
|
|
||||||
|
|
||||||
// If we are done with this block, remove it from the worklist.
|
|
||||||
if (NextSucc == BB->getTerminator()->getNumSuccessors()) {
|
|
||||||
Worklist.pop_back();
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Otherwise, increment the successor number for the next time we get to it.
|
|
||||||
++Worklist.back().second;
|
|
||||||
|
|
||||||
// Visit the successor next, if it isn't already visited.
|
|
||||||
BasicBlock *Succ = BB->getTerminator()->getSuccessor(NextSucc);
|
|
||||||
|
|
||||||
InfoRec &SuccVInfo = Info[Succ];
|
|
||||||
if (SuccVInfo.Semi == 0) {
|
|
||||||
SuccVInfo.Parent = BB;
|
|
||||||
Worklist.push_back(std::make_pair(Succ, 0U));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return N;
|
|
||||||
}
|
|
||||||
|
|
||||||
// NewBB is split and now it has one successor. Update dominator tree to
|
// NewBB is split and now it has one successor. Update dominator tree to
|
||||||
// reflect this change.
|
// reflect this change.
|
||||||
void DominatorTree::splitBlock(BasicBlock *NewBB) {
|
void DominatorTree::splitBlock(BasicBlock *NewBB) {
|
||||||
|
Loading…
Reference in New Issue
Block a user