Implement the CloneFunction function

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4771 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-11-19 23:12:22 +00:00
parent d18015599c
commit 5a8932f57f

View File

@ -8,6 +8,7 @@
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/iTerminators.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include <map>
@ -87,3 +88,42 @@ void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
RemapInstruction(II, ValueMap);
}
}
/// CloneFunction - Return a copy of the specified function, but without
/// embedding the function into another module. Also, any references specified
/// in the ValueMap are changed to refer to their mapped value instead of the
/// original one. If any of the arguments to the function are in the ValueMap,
/// the arguments are deleted from the resultant function. The ValueMap is
/// updated to include mappings from all of the instructions and basicblocks in
/// the function from their old to new values.
///
Function *CloneFunction(const Function *F,
std::map<const Value*, Value*> &ValueMap) {
std::vector<const Type*> ArgTypes;
// The user might be deleting arguments to the function by specifying them in
// the ValueMap. If so, we need to not add the arguments to the arg ty vector
//
for (Function::const_aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
if (ValueMap.count(I) == 0) // Haven't mapped the argument to anything yet?
ArgTypes.push_back(I->getType());
// Create a new function type...
FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
ArgTypes, F->getFunctionType()->isVarArg());
// Create the new function...
Function *NewF = new Function(FTy, F->hasInternalLinkage(), F->getName());
// Loop over the arguments, copying the names of the mapped arguments over...
Function::aiterator DestI = NewF->abegin();
for (Function::const_aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
if (ValueMap.count(I)) { // Is this argument preserved?
DestI->setName(I->getName()); // Copy the name over...
ValueMap[I] = DestI; // Add mapping to ValueMap
}
std::vector<ReturnInst*> Returns; // Ignore returns cloned...
CloneFunctionInto(NewF, F, ValueMap, Returns);
return NewF;
}