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Fix dynamic linking on PPC64.
Dynamic linking on PPC64 has had problems since we had to move the top-down hazard-detection logic post-ra. For dynamic linking to work there needs to be a nop placed after every call. It turns out that it is really hard to guarantee that nothing will be placed in between the call (bl) and the nop during post-ra scheduling. Previous attempts at fixing this by placing logic inside the hazard detector only partially worked. This is now fixed in a different way: call+nop codegen-only instructions. As far as CodeGen is concerned the pair is now a single instruction and cannot be split. This solution works much better than previous attempts. The scoreboard hazard detector is also renamed to be more generic, there is currently no cpu-specific logic in it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153816 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -51,7 +51,7 @@ ScheduleHazardRecognizer *PPCInstrInfo::CreateTargetHazardRecognizer(
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unsigned Directive = TM->getSubtarget<PPCSubtarget>().getDarwinDirective();
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if (Directive == PPC::DIR_440) {
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const InstrItineraryData *II = TM->getInstrItineraryData();
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return new PPCHazardRecognizer440(II, DAG);
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return new PPCScoreboardHazardRecognizer(II, DAG);
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}
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return TargetInstrInfoImpl::CreateTargetHazardRecognizer(TM, DAG);
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@@ -684,6 +684,9 @@ unsigned PPCInstrInfo::GetInstSizeInBytes(const MachineInstr *MI) const {
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case PPC::GC_LABEL:
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case PPC::DBG_VALUE:
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return 0;
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case PPC::BL8_NOP_ELF:
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case PPC::BLA8_NOP_ELF:
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return 8;
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default:
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return 4; // PowerPC instructions are all 4 bytes
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}
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