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DeadStoreElimination can now trim the size of a store if the end of the store is dead.
Currently checks alignment and killing stores on a power of 2 boundary as this is likely to trim the size of the earlier store without breaking large vector stores into scalar ones. Fixes <rdar://problem/10140300> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@144239 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -241,6 +241,24 @@ static bool isRemovable(Instruction *I) {
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}
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}
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/// isShortenable - Returns true if this instruction can be safely shortened in
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/// length.
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static bool isShortenable(Instruction *I) {
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// Don't shorten stores for now
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if (isa<StoreInst>(I))
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return false;
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IntrinsicInst *II = cast<IntrinsicInst>(I);
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switch (II->getIntrinsicID()) {
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default: return false;
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case Intrinsic::memset:
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case Intrinsic::memcpy:
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// Do shorten memory intrinsics.
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return true;
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}
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}
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/// getStoredPointerOperand - Return the pointer that is being written to.
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static Value *getStoredPointerOperand(Instruction *I) {
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if (StoreInst *SI = dyn_cast<StoreInst>(I))
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@ -295,11 +313,24 @@ static bool isObjectPointerWithTrustworthySize(const Value *V) {
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return false;
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}
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/// isCompleteOverwrite - Return true if a store to the 'Later' location
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namespace {
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enum OverwriteResult
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{
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OverwriteComplete,
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OverwriteEnd,
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OverwriteUnknown
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};
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}
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/// isOverwrite - Return 'OverwriteComplete' if a store to the 'Later' location
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/// completely overwrites a store to the 'Earlier' location.
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static bool isCompleteOverwrite(const AliasAnalysis::Location &Later,
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const AliasAnalysis::Location &Earlier,
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AliasAnalysis &AA) {
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/// 'OverwriteEnd' if the end of the 'Earlier' location is completely
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/// overwritten by 'Later', or 'OverwriteUnknown' if nothing can be determined
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static OverwriteResult isOverwrite(const AliasAnalysis::Location &Later,
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const AliasAnalysis::Location &Earlier,
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AliasAnalysis &AA,
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int64_t& EarlierOff,
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int64_t& LaterOff) {
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const Value *P1 = Earlier.Ptr->stripPointerCasts();
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const Value *P2 = Later.Ptr->stripPointerCasts();
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@ -313,23 +344,24 @@ static bool isCompleteOverwrite(const AliasAnalysis::Location &Later,
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// If we have no TargetData information around, then the size of the store
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// is inferrable from the pointee type. If they are the same type, then
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// we know that the store is safe.
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if (AA.getTargetData() == 0)
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return Later.Ptr->getType() == Earlier.Ptr->getType();
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return false;
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if (AA.getTargetData() == 0 &&
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Later.Ptr->getType() == Earlier.Ptr->getType())
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return OverwriteComplete;
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return OverwriteUnknown;
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}
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// Make sure that the Later size is >= the Earlier size.
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if (Later.Size < Earlier.Size)
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return false;
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return true;
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if (Later.Size >= Earlier.Size)
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return OverwriteComplete;
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}
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// Otherwise, we have to have size information, and the later store has to be
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// larger than the earlier one.
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if (Later.Size == AliasAnalysis::UnknownSize ||
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Earlier.Size == AliasAnalysis::UnknownSize ||
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Later.Size <= Earlier.Size || AA.getTargetData() == 0)
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return false;
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AA.getTargetData() == 0)
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return OverwriteUnknown;
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// Check to see if the later store is to the entire object (either a global,
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// an alloca, or a byval argument). If so, then it clearly overwrites any
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@ -342,26 +374,27 @@ static bool isCompleteOverwrite(const AliasAnalysis::Location &Later,
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// If we can't resolve the same pointers to the same object, then we can't
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// analyze them at all.
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if (UO1 != UO2)
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return false;
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return OverwriteUnknown;
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// If the "Later" store is to a recognizable object, get its size.
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if (isObjectPointerWithTrustworthySize(UO2)) {
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uint64_t ObjectSize =
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TD.getTypeAllocSize(cast<PointerType>(UO2->getType())->getElementType());
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if (ObjectSize == Later.Size)
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return true;
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return OverwriteComplete;
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}
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// Okay, we have stores to two completely different pointers. Try to
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// decompose the pointer into a "base + constant_offset" form. If the base
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// pointers are equal, then we can reason about the two stores.
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int64_t EarlierOff = 0, LaterOff = 0;
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EarlierOff = 0;
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LaterOff = 0;
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const Value *BP1 = GetPointerBaseWithConstantOffset(P1, EarlierOff, TD);
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const Value *BP2 = GetPointerBaseWithConstantOffset(P2, LaterOff, TD);
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// If the base pointers still differ, we have two completely different stores.
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if (BP1 != BP2)
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return false;
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return OverwriteUnknown;
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// The later store completely overlaps the earlier store if:
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//
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@ -379,11 +412,25 @@ static bool isCompleteOverwrite(const AliasAnalysis::Location &Later,
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//
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// We have to be careful here as *Off is signed while *.Size is unsigned.
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if (EarlierOff >= LaterOff &&
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Later.Size > Earlier.Size &&
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uint64_t(EarlierOff - LaterOff) + Earlier.Size <= Later.Size)
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return true;
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return OverwriteComplete;
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// The other interesting case is if the later store overwrites the end of
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// the earlier store
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//
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// |--earlier--|
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// |-- later --|
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//
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// In this case we may want to trim the size of earlier to avoid generating
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// writes to addresses which will definitely be overwritten later
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if (LaterOff > EarlierOff &&
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LaterOff < int64_t(EarlierOff + Earlier.Size) &&
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LaterOff + Later.Size >= EarlierOff + Earlier.Size)
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return OverwriteEnd;
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// Otherwise, they don't completely overlap.
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return false;
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return OverwriteUnknown;
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}
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/// isPossibleSelfRead - If 'Inst' might be a self read (i.e. a noop copy of a
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@ -507,22 +554,52 @@ bool DSE::runOnBasicBlock(BasicBlock &BB) {
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// If we find a write that is a) removable (i.e., non-volatile), b) is
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// completely obliterated by the store to 'Loc', and c) which we know that
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// 'Inst' doesn't load from, then we can remove it.
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if (isRemovable(DepWrite) && isCompleteOverwrite(Loc, DepLoc, *AA) &&
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if (isRemovable(DepWrite) &&
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!isPossibleSelfRead(Inst, Loc, DepWrite, *AA)) {
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DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: "
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<< *DepWrite << "\n KILLER: " << *Inst << '\n');
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int64_t InstWriteOffset, DepWriteOffset;
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OverwriteResult OR = isOverwrite(Loc, DepLoc, *AA,
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DepWriteOffset, InstWriteOffset);
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if (OR == OverwriteComplete) {
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DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: "
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<< *DepWrite << "\n KILLER: " << *Inst << '\n');
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// Delete the store and now-dead instructions that feed it.
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DeleteDeadInstruction(DepWrite, *MD);
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++NumFastStores;
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MadeChange = true;
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// DeleteDeadInstruction can delete the current instruction in loop
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// cases, reset BBI.
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BBI = Inst;
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if (BBI != BB.begin())
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--BBI;
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break;
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// Delete the store and now-dead instructions that feed it.
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DeleteDeadInstruction(DepWrite, *MD);
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++NumFastStores;
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MadeChange = true;
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// DeleteDeadInstruction can delete the current instruction in loop
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// cases, reset BBI.
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BBI = Inst;
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if (BBI != BB.begin())
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--BBI;
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break;
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} else if (OR == OverwriteEnd && isShortenable(DepWrite)) {
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// TODO: base this on the target vector size so that if the earlier
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// store was too small to get vector writes anyway then its likely
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// a good idea to shorten it
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// Power of 2 vector writes are probably always a bad idea to optimize
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// as any store/memset/memcpy is likely using vector instructions so
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// shortening it to not vector size is likely to be slower
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MemIntrinsic* DepIntrinsic = cast<MemIntrinsic>(DepWrite);
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unsigned DepWriteAlign = DepIntrinsic->getAlignment();
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if (llvm::isPowerOf2_64(InstWriteOffset) ||
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((DepWriteAlign != 0) && InstWriteOffset % DepWriteAlign == 0)) {
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DEBUG(dbgs() << "DSE: Remove Dead Store:\n OW END: "
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<< *DepWrite << "\n KILLER (offset "
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<< InstWriteOffset << ", "
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<< DepLoc.Size << ")"
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<< *Inst << '\n');
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Value* DepWriteLength = DepIntrinsic->getLength();
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Value* TrimmedLength = ConstantInt::get(DepWriteLength->getType(),
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InstWriteOffset -
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DepWriteOffset);
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DepIntrinsic->setLength(TrimmedLength);
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MadeChange = true;
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}
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}
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}
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// If this is a may-aliased store that is clobbering the store value, we
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78
test/Transforms/DeadStoreElimination/OverwriteStoreEnd.ll
Normal file
78
test/Transforms/DeadStoreElimination/OverwriteStoreEnd.ll
Normal file
@ -0,0 +1,78 @@
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; RUN: opt < %s -basicaa -dse -S | FileCheck %s
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target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
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%struct.vec2 = type { <4 x i32>, <4 x i32> }
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%struct.vec2plusi = type { <4 x i32>, <4 x i32>, i32 }
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@glob1 = global %struct.vec2 zeroinitializer, align 16
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@glob2 = global %struct.vec2plusi zeroinitializer, align 16
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define void @write24to28(i32* nocapture %p) nounwind uwtable ssp {
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; CHECK: @write24to28
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entry:
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%arrayidx0 = getelementptr inbounds i32* %p, i64 1
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%p3 = bitcast i32* %arrayidx0 to i8*
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; CHECK: call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 24, i32 4, i1 false)
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call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
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%arrayidx1 = getelementptr inbounds i32* %p, i64 7
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store i32 1, i32* %arrayidx1, align 4
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ret void
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}
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define void @write28to32(i32* nocapture %p) nounwind uwtable ssp {
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; CHECK: @write28to32
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entry:
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%p3 = bitcast i32* %p to i8*
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; CHECK: call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
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call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 32, i32 4, i1 false)
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%arrayidx1 = getelementptr inbounds i32* %p, i64 7
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store i32 1, i32* %arrayidx1, align 4
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ret void
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}
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define void @dontwrite28to32memset(i32* nocapture %p) nounwind uwtable ssp {
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; CHECK: @dontwrite28to32memset
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entry:
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%p3 = bitcast i32* %p to i8*
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; CHECK: call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 32, i32 16, i1 false)
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call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 32, i32 16, i1 false)
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%arrayidx1 = getelementptr inbounds i32* %p, i64 7
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store i32 1, i32* %arrayidx1, align 4
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ret void
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}
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define void @write32to36(%struct.vec2plusi* nocapture %p) nounwind uwtable ssp {
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; CHECK: @write32to36
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entry:
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%0 = bitcast %struct.vec2plusi* %p to i8*
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; CHECK: tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2plusi* @glob2 to i8*), i64 32, i32 16, i1 false)
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tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2plusi* @glob2 to i8*), i64 36, i32 16, i1 false)
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%c = getelementptr inbounds %struct.vec2plusi* %p, i64 0, i32 2
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store i32 1, i32* %c, align 4
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ret void
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}
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define void @write16to32(%struct.vec2* nocapture %p) nounwind uwtable ssp {
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; CHECK: @write16to32
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entry:
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%0 = bitcast %struct.vec2* %p to i8*
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; CHECK: tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2* @glob1 to i8*), i64 16, i32 16, i1 false)
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tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2* @glob1 to i8*), i64 32, i32 16, i1 false)
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%c = getelementptr inbounds %struct.vec2* %p, i64 0, i32 1
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store <4 x i32> <i32 1, i32 2, i32 3, i32 4>, <4 x i32>* %c, align 4
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ret void
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}
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define void @dontwrite28to32memcpy(%struct.vec2* nocapture %p) nounwind uwtable ssp {
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; CHECK: @dontwrite28to32memcpy
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entry:
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%0 = bitcast %struct.vec2* %p to i8*
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; CHECK: tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2* @glob1 to i8*), i64 32, i32 16, i1 false)
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tail call void @llvm.memcpy.p0i8.p0i8.i64(i8* %0, i8* bitcast (%struct.vec2* @glob1 to i8*), i64 32, i32 16, i1 false)
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%arrayidx1 = getelementptr inbounds %struct.vec2* %p, i64 0, i32 0, i64 7
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store i32 1, i32* %arrayidx1, align 4
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ret void
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}
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declare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i32, i1) nounwind
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declare void @llvm.memset.p0i8.i64(i8* nocapture, i8, i64, i32, i1) nounwind
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