mirror of
https://github.com/c64scene-ar/llvm-6502.git
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Templatify RegionInfo so it works on MachineBasicBlocks
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@213456 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -10,6 +10,7 @@
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/RegionInfo.h"
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#include "llvm/Analysis/RegionInfoImpl.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/LoopInfo.h"
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@@ -25,21 +26,26 @@ using namespace llvm;
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#define DEBUG_TYPE "region"
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// Always verify if expensive checking is enabled.
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#ifdef XDEBUG
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static bool VerifyRegionInfo = true;
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#else
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static bool VerifyRegionInfo = false;
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#endif
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static cl::opt<bool,true>
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VerifyRegionInfoX("verify-region-info", cl::location(VerifyRegionInfo),
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cl::desc("Verify region info (time consuming)"));
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namespace llvm {
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template class RegionBase<RegionTraits<Function>>;
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template class RegionNodeBase<RegionTraits<Function>>;
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template class RegionInfoBase<RegionTraits<Function>>;
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}
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STATISTIC(numRegions, "The # of regions");
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STATISTIC(numSimpleRegions, "The # of simple regions");
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static cl::opt<enum Region::PrintStyle> printStyle("print-region-style",
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// Always verify if expensive checking is enabled.
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static cl::opt<bool,true>
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VerifyRegionInfoX(
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"verify-region-info",
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cl::location(RegionInfoBase<RegionTraits<Function>>::VerifyRegionInfo),
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cl::desc("Verify region info (time consuming)"));
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static cl::opt<Region::PrintStyle, true> printStyleX("print-region-style",
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cl::location(RegionInfo::printStyle),
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cl::Hidden,
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cl::desc("style of printing regions"),
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cl::values(
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@@ -49,812 +55,110 @@ static cl::opt<enum Region::PrintStyle> printStyle("print-region-style",
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clEnumValN(Region::PrintRN, "rn",
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"print regions in detail with element_iterator"),
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clEnumValEnd));
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//===----------------------------------------------------------------------===//
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/// Region Implementation
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Region::Region(BasicBlock *Entry, BasicBlock *Exit, RegionInfo* RInfo,
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DominatorTree *dt, Region *Parent)
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: RegionNode(Parent, Entry, 1), RI(RInfo), DT(dt), exit(Exit) {}
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// Region implementation
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//
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Region::~Region() {
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// Free the cached nodes.
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for (BBNodeMapT::iterator it = BBNodeMap.begin(),
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ie = BBNodeMap.end(); it != ie; ++it)
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delete it->second;
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Region::Region(BasicBlock *Entry, BasicBlock *Exit,
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RegionInfo* RI,
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DominatorTree *DT, Region *Parent) :
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RegionBase<RegionTraits<Function>>(Entry, Exit, RI, DT, Parent) {
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// Only clean the cache for this Region. Caches of child Regions will be
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// cleaned when the child Regions are deleted.
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BBNodeMap.clear();
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}
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void Region::replaceEntry(BasicBlock *BB) {
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entry.setPointer(BB);
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}
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void Region::replaceExit(BasicBlock *BB) {
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assert(exit && "No exit to replace!");
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exit = BB;
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}
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void Region::replaceEntryRecursive(BasicBlock *NewEntry) {
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std::vector<Region *> RegionQueue;
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BasicBlock *OldEntry = getEntry();
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RegionQueue.push_back(this);
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while (!RegionQueue.empty()) {
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Region *R = RegionQueue.back();
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RegionQueue.pop_back();
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R->replaceEntry(NewEntry);
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for (Region::const_iterator RI = R->begin(), RE = R->end(); RI != RE; ++RI)
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if ((*RI)->getEntry() == OldEntry)
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RegionQueue.push_back(RI->get());
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}
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}
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void Region::replaceExitRecursive(BasicBlock *NewExit) {
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std::vector<Region *> RegionQueue;
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BasicBlock *OldExit = getExit();
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RegionQueue.push_back(this);
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while (!RegionQueue.empty()) {
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Region *R = RegionQueue.back();
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RegionQueue.pop_back();
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R->replaceExit(NewExit);
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for (Region::const_iterator RI = R->begin(), RE = R->end(); RI != RE; ++RI)
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if ((*RI)->getExit() == OldExit)
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RegionQueue.push_back(RI->get());
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}
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}
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bool Region::contains(const BasicBlock *B) const {
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BasicBlock *BB = const_cast<BasicBlock*>(B);
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if (!DT->getNode(BB))
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return false;
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BasicBlock *entry = getEntry(), *exit = getExit();
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// Toplevel region.
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if (!exit)
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return true;
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return (DT->dominates(entry, BB)
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&& !(DT->dominates(exit, BB) && DT->dominates(entry, exit)));
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}
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bool Region::contains(const Loop *L) const {
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// BBs that are not part of any loop are element of the Loop
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// described by the NULL pointer. This loop is not part of any region,
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// except if the region describes the whole function.
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if (!L)
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return getExit() == nullptr;
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if (!contains(L->getHeader()))
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return false;
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SmallVector<BasicBlock *, 8> ExitingBlocks;
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L->getExitingBlocks(ExitingBlocks);
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for (SmallVectorImpl<BasicBlock*>::iterator BI = ExitingBlocks.begin(),
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BE = ExitingBlocks.end(); BI != BE; ++BI)
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if (!contains(*BI))
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return false;
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return true;
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}
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Loop *Region::outermostLoopInRegion(Loop *L) const {
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if (!contains(L))
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return nullptr;
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while (L && contains(L->getParentLoop())) {
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L = L->getParentLoop();
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}
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return L;
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}
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Loop *Region::outermostLoopInRegion(LoopInfo *LI, BasicBlock* BB) const {
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assert(LI && BB && "LI and BB cannot be null!");
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Loop *L = LI->getLoopFor(BB);
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return outermostLoopInRegion(L);
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}
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BasicBlock *Region::getEnteringBlock() const {
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BasicBlock *entry = getEntry();
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BasicBlock *Pred;
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BasicBlock *enteringBlock = nullptr;
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for (pred_iterator PI = pred_begin(entry), PE = pred_end(entry); PI != PE;
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++PI) {
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Pred = *PI;
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if (DT->getNode(Pred) && !contains(Pred)) {
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if (enteringBlock)
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return nullptr;
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enteringBlock = Pred;
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}
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}
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return enteringBlock;
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}
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BasicBlock *Region::getExitingBlock() const {
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BasicBlock *exit = getExit();
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BasicBlock *Pred;
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BasicBlock *exitingBlock = nullptr;
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if (!exit)
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return nullptr;
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for (pred_iterator PI = pred_begin(exit), PE = pred_end(exit); PI != PE;
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++PI) {
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Pred = *PI;
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if (contains(Pred)) {
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if (exitingBlock)
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return nullptr;
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exitingBlock = Pred;
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}
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}
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return exitingBlock;
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}
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bool Region::isSimple() const {
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return !isTopLevelRegion() && getEnteringBlock() && getExitingBlock();
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}
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std::string Region::getNameStr() const {
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std::string exitName;
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std::string entryName;
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if (getEntry()->getName().empty()) {
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raw_string_ostream OS(entryName);
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getEntry()->printAsOperand(OS, false);
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} else
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entryName = getEntry()->getName();
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if (getExit()) {
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if (getExit()->getName().empty()) {
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raw_string_ostream OS(exitName);
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getExit()->printAsOperand(OS, false);
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} else
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exitName = getExit()->getName();
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} else
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exitName = "<Function Return>";
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return entryName + " => " + exitName;
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}
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void Region::verifyBBInRegion(BasicBlock *BB) const {
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if (!contains(BB))
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llvm_unreachable("Broken region found!");
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BasicBlock *entry = getEntry(), *exit = getExit();
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for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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if (!contains(*SI) && exit != *SI)
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llvm_unreachable("Broken region found!");
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if (entry != BB)
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for (pred_iterator SI = pred_begin(BB), SE = pred_end(BB); SI != SE; ++SI)
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if (!contains(*SI))
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llvm_unreachable("Broken region found!");
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}
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void Region::verifyWalk(BasicBlock *BB, std::set<BasicBlock*> *visited) const {
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BasicBlock *exit = getExit();
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visited->insert(BB);
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verifyBBInRegion(BB);
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for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
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if (*SI != exit && visited->find(*SI) == visited->end())
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verifyWalk(*SI, visited);
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}
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void Region::verifyRegion() const {
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// Only do verification when user wants to, otherwise this expensive
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// check will be invoked by PassManager.
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if (!VerifyRegionInfo) return;
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std::set<BasicBlock*> visited;
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verifyWalk(getEntry(), &visited);
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}
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void Region::verifyRegionNest() const {
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for (Region::const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
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(*RI)->verifyRegionNest();
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verifyRegion();
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}
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Region::element_iterator Region::element_begin() {
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return GraphTraits<Region*>::nodes_begin(this);
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}
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Region::element_iterator Region::element_end() {
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return GraphTraits<Region*>::nodes_end(this);
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}
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Region::const_element_iterator Region::element_begin() const {
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return GraphTraits<const Region*>::nodes_begin(this);
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}
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Region::const_element_iterator Region::element_end() const {
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return GraphTraits<const Region*>::nodes_end(this);
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}
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Region* Region::getSubRegionNode(BasicBlock *BB) const {
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Region *R = RI->getRegionFor(BB);
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if (!R || R == this)
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return nullptr;
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// If we pass the BB out of this region, that means our code is broken.
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assert(contains(R) && "BB not in current region!");
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while (contains(R->getParent()) && R->getParent() != this)
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R = R->getParent();
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if (R->getEntry() != BB)
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return nullptr;
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return R;
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}
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RegionNode* Region::getBBNode(BasicBlock *BB) const {
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assert(contains(BB) && "Can get BB node out of this region!");
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BBNodeMapT::const_iterator at = BBNodeMap.find(BB);
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if (at != BBNodeMap.end())
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return at->second;
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RegionNode *NewNode = new RegionNode(const_cast<Region*>(this), BB);
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BBNodeMap.insert(std::make_pair(BB, NewNode));
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return NewNode;
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}
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RegionNode* Region::getNode(BasicBlock *BB) const {
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assert(contains(BB) && "Can get BB node out of this region!");
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if (Region* Child = getSubRegionNode(BB))
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return Child->getNode();
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return getBBNode(BB);
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}
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void Region::transferChildrenTo(Region *To) {
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for (iterator I = begin(), E = end(); I != E; ++I) {
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(*I)->parent = To;
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To->children.push_back(std::move(*I));
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}
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children.clear();
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}
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void Region::addSubRegion(Region *SubRegion, bool moveChildren) {
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assert(!SubRegion->parent && "SubRegion already has a parent!");
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assert(std::find_if(begin(), end(), [&](const std::unique_ptr<Region> &R) {
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return R.get() == SubRegion;
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}) == children.end() &&
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"Subregion already exists!");
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SubRegion->parent = this;
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children.push_back(std::unique_ptr<Region>(SubRegion));
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if (!moveChildren)
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return;
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assert(SubRegion->children.size() == 0
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&& "SubRegions that contain children are not supported");
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for (element_iterator I = element_begin(), E = element_end(); I != E; ++I)
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if (!(*I)->isSubRegion()) {
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BasicBlock *BB = (*I)->getNodeAs<BasicBlock>();
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if (SubRegion->contains(BB))
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RI->setRegionFor(BB, SubRegion);
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}
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std::vector<std::unique_ptr<Region>> Keep;
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (SubRegion->contains(I->get()) && I->get() != SubRegion) {
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(*I)->parent = SubRegion;
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SubRegion->children.push_back(std::move(*I));
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} else
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Keep.push_back(std::move(*I));
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children.clear();
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children.insert(children.begin(),
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std::move_iterator<RegionSet::iterator>(Keep.begin()),
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std::move_iterator<RegionSet::iterator>(Keep.end()));
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}
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Region *Region::removeSubRegion(Region *Child) {
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assert(Child->parent == this && "Child is not a child of this region!");
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Child->parent = nullptr;
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RegionSet::iterator I = std::find_if(
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children.begin(), children.end(),
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[&](const std::unique_ptr<Region> &R) { return R.get() == Child; });
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assert(I != children.end() && "Region does not exit. Unable to remove.");
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children.erase(children.begin()+(I-begin()));
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return Child;
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}
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unsigned Region::getDepth() const {
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unsigned Depth = 0;
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for (Region *R = parent; R != nullptr; R = R->parent)
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++Depth;
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return Depth;
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}
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Region *Region::getExpandedRegion() const {
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unsigned NumSuccessors = exit->getTerminator()->getNumSuccessors();
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if (NumSuccessors == 0)
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return nullptr;
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for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit());
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PI != PE; ++PI)
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if (!DT->dominates(getEntry(), *PI))
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return nullptr;
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Region *R = RI->getRegionFor(exit);
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if (R->getEntry() != exit) {
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if (exit->getTerminator()->getNumSuccessors() == 1)
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return new Region(getEntry(), *succ_begin(exit), RI, DT);
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else
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return nullptr;
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}
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while (R->getParent() && R->getParent()->getEntry() == exit)
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R = R->getParent();
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if (!DT->dominates(getEntry(), R->getExit()))
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for (pred_iterator PI = pred_begin(getExit()), PE = pred_end(getExit());
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PI != PE; ++PI)
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if (!DT->dominates(R->getExit(), *PI))
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return nullptr;
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return new Region(getEntry(), R->getExit(), RI, DT);
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}
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void Region::print(raw_ostream &OS, bool print_tree, unsigned level,
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enum PrintStyle Style) const {
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if (print_tree)
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OS.indent(level*2) << "[" << level << "] " << getNameStr();
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else
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OS.indent(level*2) << getNameStr();
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OS << "\n";
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if (Style != PrintNone) {
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OS.indent(level*2) << "{\n";
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OS.indent(level*2 + 2);
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if (Style == PrintBB) {
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for (const auto &BB : blocks())
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OS << BB->getName() << ", "; // TODO: remove the last ","
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} else if (Style == PrintRN) {
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for (const_element_iterator I = element_begin(), E = element_end(); I!=E; ++I)
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OS << **I << ", "; // TODO: remove the last ",
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}
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OS << "\n";
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}
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if (print_tree)
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for (const_iterator RI = begin(), RE = end(); RI != RE; ++RI)
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(*RI)->print(OS, print_tree, level+1, Style);
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if (Style != PrintNone)
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OS.indent(level*2) << "} \n";
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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void Region::dump() const {
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print(dbgs(), true, getDepth(), printStyle.getValue());
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}
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#endif
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void Region::clearNodeCache() {
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// Free the cached nodes.
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for (BBNodeMapT::iterator I = BBNodeMap.begin(),
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IE = BBNodeMap.end(); I != IE; ++I)
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delete I->second;
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BBNodeMap.clear();
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for (Region::iterator RI = begin(), RE = end(); RI != RE; ++RI)
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(*RI)->clearNodeCache();
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}
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Region::~Region() { }
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//===----------------------------------------------------------------------===//
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// RegionInfo implementation
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//
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bool RegionInfo::isCommonDomFrontier(BasicBlock *BB, BasicBlock *entry,
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BasicBlock *exit) const {
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for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) {
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BasicBlock *P = *PI;
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if (DT->dominates(entry, P) && !DT->dominates(exit, P))
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return false;
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}
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return true;
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RegionInfo::RegionInfo() :
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RegionInfoBase<RegionTraits<Function>>() {
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||||
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||||
}
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|
||||
bool RegionInfo::isRegion(BasicBlock *entry, BasicBlock *exit) const {
|
||||
assert(entry && exit && "entry and exit must not be null!");
|
||||
typedef DominanceFrontier::DomSetType DST;
|
||||
RegionInfo::~RegionInfo() {
|
||||
|
||||
DST *entrySuccs = &DF->find(entry)->second;
|
||||
|
||||
// Exit is the header of a loop that contains the entry. In this case,
|
||||
// the dominance frontier must only contain the exit.
|
||||
if (!DT->dominates(entry, exit)) {
|
||||
for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
|
||||
SI != SE; ++SI)
|
||||
if (*SI != exit && *SI != entry)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
DST *exitSuccs = &DF->find(exit)->second;
|
||||
|
||||
// Do not allow edges leaving the region.
|
||||
for (DST::iterator SI = entrySuccs->begin(), SE = entrySuccs->end();
|
||||
SI != SE; ++SI) {
|
||||
if (*SI == exit || *SI == entry)
|
||||
continue;
|
||||
if (exitSuccs->find(*SI) == exitSuccs->end())
|
||||
return false;
|
||||
if (!isCommonDomFrontier(*SI, entry, exit))
|
||||
return false;
|
||||
}
|
||||
|
||||
// Do not allow edges pointing into the region.
|
||||
for (DST::iterator SI = exitSuccs->begin(), SE = exitSuccs->end();
|
||||
SI != SE; ++SI)
|
||||
if (DT->properlyDominates(entry, *SI) && *SI != exit)
|
||||
return false;
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RegionInfo::insertShortCut(BasicBlock *entry, BasicBlock *exit,
|
||||
BBtoBBMap *ShortCut) const {
|
||||
assert(entry && exit && "entry and exit must not be null!");
|
||||
|
||||
BBtoBBMap::iterator e = ShortCut->find(exit);
|
||||
|
||||
if (e == ShortCut->end())
|
||||
// No further region at exit available.
|
||||
(*ShortCut)[entry] = exit;
|
||||
else {
|
||||
// We found a region e that starts at exit. Therefore (entry, e->second)
|
||||
// is also a region, that is larger than (entry, exit). Insert the
|
||||
// larger one.
|
||||
BasicBlock *BB = e->second;
|
||||
(*ShortCut)[entry] = BB;
|
||||
}
|
||||
}
|
||||
|
||||
DomTreeNode* RegionInfo::getNextPostDom(DomTreeNode* N,
|
||||
BBtoBBMap *ShortCut) const {
|
||||
BBtoBBMap::iterator e = ShortCut->find(N->getBlock());
|
||||
|
||||
if (e == ShortCut->end())
|
||||
return N->getIDom();
|
||||
|
||||
return PDT->getNode(e->second)->getIDom();
|
||||
}
|
||||
|
||||
bool RegionInfo::isTrivialRegion(BasicBlock *entry, BasicBlock *exit) const {
|
||||
assert(entry && exit && "entry and exit must not be null!");
|
||||
|
||||
unsigned num_successors = succ_end(entry) - succ_begin(entry);
|
||||
|
||||
if (num_successors <= 1 && exit == *(succ_begin(entry)))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void RegionInfo::updateStatistics(Region *R) {
|
||||
++numRegions;
|
||||
|
||||
// TODO: Slow. Should only be enabled if -stats is used.
|
||||
if (R->isSimple()) ++numSimpleRegions;
|
||||
if (R->isSimple())
|
||||
++numSimpleRegions;
|
||||
}
|
||||
|
||||
Region *RegionInfo::createRegion(BasicBlock *entry, BasicBlock *exit) {
|
||||
assert(entry && exit && "entry and exit must not be null!");
|
||||
void RegionInfo::RegionInfo::recalculate(Function &F,
|
||||
DominatorTree *DT_,
|
||||
PostDominatorTree *PDT_,
|
||||
DominanceFrontier *DF_) {
|
||||
DT = DT_;
|
||||
PDT = PDT_;
|
||||
DF = DF_;
|
||||
|
||||
if (isTrivialRegion(entry, exit))
|
||||
return nullptr;
|
||||
|
||||
Region *region = new Region(entry, exit, this, DT);
|
||||
BBtoRegion.insert(std::make_pair(entry, region));
|
||||
|
||||
#ifdef XDEBUG
|
||||
region->verifyRegion();
|
||||
#else
|
||||
DEBUG(region->verifyRegion());
|
||||
#endif
|
||||
|
||||
updateStatistics(region);
|
||||
return region;
|
||||
}
|
||||
|
||||
void RegionInfo::findRegionsWithEntry(BasicBlock *entry, BBtoBBMap *ShortCut) {
|
||||
assert(entry);
|
||||
|
||||
DomTreeNode *N = PDT->getNode(entry);
|
||||
|
||||
if (!N)
|
||||
return;
|
||||
|
||||
Region *lastRegion= nullptr;
|
||||
BasicBlock *lastExit = entry;
|
||||
|
||||
// As only a BasicBlock that postdominates entry can finish a region, walk the
|
||||
// post dominance tree upwards.
|
||||
while ((N = getNextPostDom(N, ShortCut))) {
|
||||
BasicBlock *exit = N->getBlock();
|
||||
|
||||
if (!exit)
|
||||
break;
|
||||
|
||||
if (isRegion(entry, exit)) {
|
||||
Region *newRegion = createRegion(entry, exit);
|
||||
|
||||
if (lastRegion)
|
||||
newRegion->addSubRegion(lastRegion);
|
||||
|
||||
lastRegion = newRegion;
|
||||
lastExit = exit;
|
||||
}
|
||||
|
||||
// This can never be a region, so stop the search.
|
||||
if (!DT->dominates(entry, exit))
|
||||
break;
|
||||
}
|
||||
|
||||
// Tried to create regions from entry to lastExit. Next time take a
|
||||
// shortcut from entry to lastExit.
|
||||
if (lastExit != entry)
|
||||
insertShortCut(entry, lastExit, ShortCut);
|
||||
}
|
||||
|
||||
void RegionInfo::scanForRegions(Function &F, BBtoBBMap *ShortCut) {
|
||||
BasicBlock *entry = &(F.getEntryBlock());
|
||||
DomTreeNode *N = DT->getNode(entry);
|
||||
|
||||
// Iterate over the dominance tree in post order to start with the small
|
||||
// regions from the bottom of the dominance tree. If the small regions are
|
||||
// detected first, detection of bigger regions is faster, as we can jump
|
||||
// over the small regions.
|
||||
for (po_iterator<DomTreeNode*> FI = po_begin(N), FE = po_end(N); FI != FE;
|
||||
++FI) {
|
||||
findRegionsWithEntry(FI->getBlock(), ShortCut);
|
||||
}
|
||||
}
|
||||
|
||||
Region *RegionInfo::getTopMostParent(Region *region) {
|
||||
while (region->parent)
|
||||
region = region->getParent();
|
||||
|
||||
return region;
|
||||
}
|
||||
|
||||
void RegionInfo::buildRegionsTree(DomTreeNode *N, Region *region) {
|
||||
BasicBlock *BB = N->getBlock();
|
||||
|
||||
// Passed region exit
|
||||
while (BB == region->getExit())
|
||||
region = region->getParent();
|
||||
|
||||
BBtoRegionMap::iterator it = BBtoRegion.find(BB);
|
||||
|
||||
// This basic block is a start block of a region. It is already in the
|
||||
// BBtoRegion relation. Only the child basic blocks have to be updated.
|
||||
if (it != BBtoRegion.end()) {
|
||||
Region *newRegion = it->second;
|
||||
region->addSubRegion(getTopMostParent(newRegion));
|
||||
region = newRegion;
|
||||
} else {
|
||||
BBtoRegion[BB] = region;
|
||||
}
|
||||
|
||||
for (DomTreeNode::iterator CI = N->begin(), CE = N->end(); CI != CE; ++CI)
|
||||
buildRegionsTree(*CI, region);
|
||||
}
|
||||
|
||||
void RegionInfo::releaseMemory() {
|
||||
BBtoRegion.clear();
|
||||
if (TopLevelRegion)
|
||||
delete TopLevelRegion;
|
||||
TopLevelRegion = nullptr;
|
||||
}
|
||||
|
||||
RegionInfo::RegionInfo() : FunctionPass(ID) {
|
||||
initializeRegionInfoPass(*PassRegistry::getPassRegistry());
|
||||
TopLevelRegion = nullptr;
|
||||
}
|
||||
|
||||
RegionInfo::~RegionInfo() {
|
||||
releaseMemory();
|
||||
}
|
||||
|
||||
void RegionInfo::Calculate(Function &F) {
|
||||
// ShortCut a function where for every BB the exit of the largest region
|
||||
// starting with BB is stored. These regions can be threated as single BBS.
|
||||
// This improves performance on linear CFGs.
|
||||
BBtoBBMap ShortCut;
|
||||
|
||||
scanForRegions(F, &ShortCut);
|
||||
BasicBlock *BB = &F.getEntryBlock();
|
||||
buildRegionsTree(DT->getNode(BB), TopLevelRegion);
|
||||
}
|
||||
|
||||
bool RegionInfo::runOnFunction(Function &F) {
|
||||
releaseMemory();
|
||||
|
||||
DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
|
||||
PDT = &getAnalysis<PostDominatorTree>();
|
||||
DF = &getAnalysis<DominanceFrontier>();
|
||||
|
||||
TopLevelRegion = new Region(&F.getEntryBlock(), nullptr, this, DT, nullptr);
|
||||
TopLevelRegion = new Region(&F.getEntryBlock(), nullptr,
|
||||
this, DT, nullptr);
|
||||
updateStatistics(TopLevelRegion);
|
||||
calculate(F);
|
||||
}
|
||||
|
||||
Calculate(F);
|
||||
//===----------------------------------------------------------------------===//
|
||||
// RegionInfoPass implementation
|
||||
//
|
||||
|
||||
RegionInfoPass::RegionInfoPass() : FunctionPass(ID) {
|
||||
initializeRegionInfoPassPass(*PassRegistry::getPassRegistry());
|
||||
}
|
||||
|
||||
RegionInfoPass::~RegionInfoPass() {
|
||||
|
||||
}
|
||||
|
||||
bool RegionInfoPass::runOnFunction(Function &F) {
|
||||
releaseMemory();
|
||||
|
||||
auto DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
|
||||
auto PDT = &getAnalysis<PostDominatorTree>();
|
||||
auto DF = &getAnalysis<DominanceFrontier>();
|
||||
|
||||
RI.recalculate(F, DT, PDT, DF);
|
||||
return false;
|
||||
}
|
||||
|
||||
void RegionInfo::getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
void RegionInfoPass::releaseMemory() {
|
||||
RI.releaseMemory();
|
||||
}
|
||||
|
||||
void RegionInfoPass::verifyAnalysis() const {
|
||||
RI.verifyAnalysis();
|
||||
}
|
||||
|
||||
void RegionInfoPass::getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
AU.addRequiredTransitive<DominatorTreeWrapperPass>();
|
||||
AU.addRequired<PostDominatorTree>();
|
||||
AU.addRequired<DominanceFrontier>();
|
||||
}
|
||||
|
||||
void RegionInfo::print(raw_ostream &OS, const Module *) const {
|
||||
OS << "Region tree:\n";
|
||||
TopLevelRegion->print(OS, true, 0, printStyle.getValue());
|
||||
OS << "End region tree\n";
|
||||
void RegionInfoPass::print(raw_ostream &OS, const Module *) const {
|
||||
RI.print(OS);
|
||||
}
|
||||
|
||||
void RegionInfo::verifyAnalysis() const {
|
||||
// Only do verification when user wants to, otherwise this expensive check
|
||||
// will be invoked by PMDataManager::verifyPreservedAnalysis when
|
||||
// a regionpass (marked PreservedAll) finish.
|
||||
if (!VerifyRegionInfo) return;
|
||||
|
||||
TopLevelRegion->verifyRegionNest();
|
||||
void RegionInfoPass::dump() const {
|
||||
RI.dump();
|
||||
}
|
||||
|
||||
// Region pass manager support.
|
||||
Region *RegionInfo::getRegionFor(BasicBlock *BB) const {
|
||||
BBtoRegionMap::const_iterator I=
|
||||
BBtoRegion.find(BB);
|
||||
return I != BBtoRegion.end() ? I->second : nullptr;
|
||||
}
|
||||
char RegionInfoPass::ID = 0;
|
||||
|
||||
void RegionInfo::setRegionFor(BasicBlock *BB, Region *R) {
|
||||
BBtoRegion[BB] = R;
|
||||
}
|
||||
|
||||
Region *RegionInfo::operator[](BasicBlock *BB) const {
|
||||
return getRegionFor(BB);
|
||||
}
|
||||
|
||||
BasicBlock *RegionInfo::getMaxRegionExit(BasicBlock *BB) const {
|
||||
BasicBlock *Exit = nullptr;
|
||||
|
||||
while (true) {
|
||||
// Get largest region that starts at BB.
|
||||
Region *R = getRegionFor(BB);
|
||||
while (R && R->getParent() && R->getParent()->getEntry() == BB)
|
||||
R = R->getParent();
|
||||
|
||||
// Get the single exit of BB.
|
||||
if (R && R->getEntry() == BB)
|
||||
Exit = R->getExit();
|
||||
else if (++succ_begin(BB) == succ_end(BB))
|
||||
Exit = *succ_begin(BB);
|
||||
else // No single exit exists.
|
||||
return Exit;
|
||||
|
||||
// Get largest region that starts at Exit.
|
||||
Region *ExitR = getRegionFor(Exit);
|
||||
while (ExitR && ExitR->getParent()
|
||||
&& ExitR->getParent()->getEntry() == Exit)
|
||||
ExitR = ExitR->getParent();
|
||||
|
||||
for (pred_iterator PI = pred_begin(Exit), PE = pred_end(Exit); PI != PE;
|
||||
++PI)
|
||||
if (!R->contains(*PI) && !ExitR->contains(*PI))
|
||||
break;
|
||||
|
||||
// This stops infinite cycles.
|
||||
if (DT->dominates(Exit, BB))
|
||||
break;
|
||||
|
||||
BB = Exit;
|
||||
}
|
||||
|
||||
return Exit;
|
||||
}
|
||||
|
||||
Region*
|
||||
RegionInfo::getCommonRegion(Region *A, Region *B) const {
|
||||
assert (A && B && "One of the Regions is NULL");
|
||||
|
||||
if (A->contains(B)) return A;
|
||||
|
||||
while (!B->contains(A))
|
||||
B = B->getParent();
|
||||
|
||||
return B;
|
||||
}
|
||||
|
||||
Region*
|
||||
RegionInfo::getCommonRegion(SmallVectorImpl<Region*> &Regions) const {
|
||||
Region* ret = Regions.back();
|
||||
Regions.pop_back();
|
||||
|
||||
for (SmallVectorImpl<Region*>::const_iterator I = Regions.begin(),
|
||||
E = Regions.end(); I != E; ++I)
|
||||
ret = getCommonRegion(ret, *I);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
Region*
|
||||
RegionInfo::getCommonRegion(SmallVectorImpl<BasicBlock*> &BBs) const {
|
||||
Region* ret = getRegionFor(BBs.back());
|
||||
BBs.pop_back();
|
||||
|
||||
for (SmallVectorImpl<BasicBlock*>::const_iterator I = BBs.begin(),
|
||||
E = BBs.end(); I != E; ++I)
|
||||
ret = getCommonRegion(ret, getRegionFor(*I));
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void RegionInfo::splitBlock(BasicBlock* NewBB, BasicBlock *OldBB)
|
||||
{
|
||||
Region *R = getRegionFor(OldBB);
|
||||
|
||||
setRegionFor(NewBB, R);
|
||||
|
||||
while (R->getEntry() == OldBB && !R->isTopLevelRegion()) {
|
||||
R->replaceEntry(NewBB);
|
||||
R = R->getParent();
|
||||
}
|
||||
|
||||
setRegionFor(OldBB, R);
|
||||
}
|
||||
|
||||
char RegionInfo::ID = 0;
|
||||
INITIALIZE_PASS_BEGIN(RegionInfo, "regions",
|
||||
INITIALIZE_PASS_BEGIN(RegionInfoPass, "regions",
|
||||
"Detect single entry single exit regions", true, true)
|
||||
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
|
||||
INITIALIZE_PASS_DEPENDENCY(PostDominatorTree)
|
||||
INITIALIZE_PASS_DEPENDENCY(DominanceFrontier)
|
||||
INITIALIZE_PASS_END(RegionInfo, "regions",
|
||||
INITIALIZE_PASS_END(RegionInfoPass, "regions",
|
||||
"Detect single entry single exit regions", true, true)
|
||||
|
||||
// Create methods available outside of this file, to use them
|
||||
@@ -863,7 +167,7 @@ INITIALIZE_PASS_END(RegionInfo, "regions",
|
||||
|
||||
namespace llvm {
|
||||
FunctionPass *createRegionInfoPass() {
|
||||
return new RegionInfo();
|
||||
return new RegionInfoPass();
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user