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synced 2025-01-14 16:33:28 +00:00
General cleanups.
* Remove dead methods. * Use the 'operator==' method instead of 'contains', which isn't needed. * Fix some comments. No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171523 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -109,9 +109,6 @@ public:
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/// \brief Return true if attributes exist
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bool hasAttributes() const;
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/// \brief Return true if the attributes are a non-null intersection.
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bool hasAttributes(const Attribute &A) const;
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/// \brief Returns the alignment field of an attribute as a byte alignment
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/// value.
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unsigned getAlignment() const;
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@ -120,6 +117,7 @@ public:
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/// alignment value.
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unsigned getStackAlignment() const;
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/// \brief Equality and non-equality query methods.
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bool operator==(AttrKind K) const;
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bool operator!=(AttrKind K) const;
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@ -167,50 +165,51 @@ public:
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void clear() { Bits = 0; }
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/// addAttribute - Add an attribute to the builder.
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/// \brief Add an attribute to the builder.
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AttrBuilder &addAttribute(Attribute::AttrKind Val);
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/// removeAttribute - Remove an attribute from the builder.
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/// \brief Remove an attribute from the builder.
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AttrBuilder &removeAttribute(Attribute::AttrKind Val);
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/// addAttribute - Add the attributes from A to the builder.
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/// \brief Add the attributes from A to the builder.
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AttrBuilder &addAttributes(const Attribute &A);
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/// removeAttribute - Remove the attributes from A from the builder.
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/// \brief Remove the attributes from A from the builder.
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AttrBuilder &removeAttributes(const Attribute &A);
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/// \brief Return true if the builder has the specified attribute.
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bool contains(Attribute::AttrKind A) const;
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/// hasAttributes - Return true if the builder has IR-level attributes.
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/// \brief Return true if the builder has IR-level attributes.
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bool hasAttributes() const;
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/// hasAttributes - Return true if the builder has any attribute that's in the
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/// \brief Return true if the builder has any attribute that's in the
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/// specified attribute.
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bool hasAttributes(const Attribute &A) const;
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/// hasAlignmentAttr - Return true if the builder has an alignment attribute.
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/// \brief Return true if the builder has an alignment attribute.
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bool hasAlignmentAttr() const;
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/// getAlignment - Retrieve the alignment attribute, if it exists.
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/// \brief Retrieve the alignment attribute, if it exists.
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uint64_t getAlignment() const;
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/// getStackAlignment - Retrieve the stack alignment attribute, if it exists.
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/// \brief Retrieve the stack alignment attribute, if it exists.
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uint64_t getStackAlignment() const;
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/// addAlignmentAttr - This turns an int alignment (which must be a power of
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/// 2) into the form used internally in Attribute.
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/// \brief This turns an int alignment (which must be a power of 2) into the
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/// form used internally in Attribute.
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AttrBuilder &addAlignmentAttr(unsigned Align);
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/// addStackAlignmentAttr - This turns an int stack alignment (which must be a
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/// power of 2) into the form used internally in Attribute.
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/// \brief This turns an int stack alignment (which must be a power of 2) into
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/// the form used internally in Attribute.
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AttrBuilder &addStackAlignmentAttr(unsigned Align);
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/// addRawValue - Add the raw value to the internal representation.
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/// \brief Add the raw value to the internal representation.
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///
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/// N.B. This should be used ONLY for decoding LLVM bitcode!
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AttrBuilder &addRawValue(uint64_t Val);
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/// @brief Remove attributes that are used on functions only.
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/// \brief Remove attributes that are used on functions only.
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void removeFunctionOnlyAttrs() {
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removeAttribute(Attribute::NoReturn)
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.removeAttribute(Attribute::NoUnwind)
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@ -42,34 +42,22 @@ public:
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return Vals;
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}
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bool contains(Attribute::AttrKind Kind) const;
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bool contains(StringRef Kind) const;
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bool hasAttribute(uint64_t A) const;
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bool hasAttribute(Attribute::AttrKind A) const;
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bool hasAttributes() const;
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bool hasAttributes(const Attribute &A) const;
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uint64_t getAlignment() const;
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uint64_t getStackAlignment() const;
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bool operator==(Attribute::AttrKind Kind) const {
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return contains(Kind);
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}
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bool operator!=(Attribute::AttrKind Kind) const {
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return !contains(Kind);
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}
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bool operator==(Attribute::AttrKind Kind) const;
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bool operator!=(Attribute::AttrKind Kind) const;
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bool operator==(StringRef Kind) const {
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return contains(Kind);
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}
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bool operator!=(StringRef Kind) const {
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return !contains(Kind);
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}
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bool operator==(StringRef Kind) const;
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bool operator!=(StringRef Kind) const;
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uint64_t getBitMask() const; // FIXME: Remove.
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static uint64_t getAttrMask(uint64_t Val);
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static uint64_t getAttrMask(Attribute::AttrKind Val);
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void Profile(FoldingSetNodeID &ID) const {
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Profile(ID, Data, Vals);
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@ -87,23 +75,28 @@ public:
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/// \class
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/// \brief This class represents a set of attributes.
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class AttributeSetImpl : public FoldingSetNode {
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LLVMContext &Context;
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SmallVector<AttributeWithIndex, 4> AttrList;
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// AttributesSet is uniqued, these should not be publicly available.
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void operator=(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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AttributeSetImpl(const AttributeSetImpl &) LLVM_DELETED_FUNCTION;
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public:
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LLVMContext &Context;
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SmallVector<AttributeWithIndex, 4> Attrs;
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AttributeSetImpl(LLVMContext &C, ArrayRef<AttributeWithIndex> attrs)
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: Context(C), Attrs(attrs.begin(), attrs.end()) {}
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: Context(C), AttrList(attrs.begin(), attrs.end()) {}
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LLVMContext &getContext() { return Context; }
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ArrayRef<AttributeWithIndex> getAttributes() const { return AttrList; }
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unsigned getNumAttributes() const { return AttrList.size(); }
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void Profile(FoldingSetNodeID &ID) const {
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Profile(ID, Attrs);
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Profile(ID, AttrList);
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}
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static void Profile(FoldingSetNodeID &ID, ArrayRef<AttributeWithIndex> Attrs){
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for (unsigned i = 0, e = Attrs.size(); i != e; ++i) {
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ID.AddInteger(Attrs[i].Attrs.getBitMask());
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ID.AddInteger(Attrs[i].Index);
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static void Profile(FoldingSetNodeID &ID,
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ArrayRef<AttributeWithIndex> AttrList){
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for (unsigned i = 0, e = AttrList.size(); i != e; ++i) {
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ID.AddInteger(AttrList[i].Index);
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ID.AddInteger(AttrList[i].Attrs.getBitMask());
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}
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}
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};
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@ -69,10 +69,6 @@ bool Attribute::hasAttributes() const {
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return pImpl && pImpl->hasAttributes();
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}
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bool Attribute::hasAttributes(const Attribute &A) const {
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return pImpl && pImpl->hasAttributes(A);
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}
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/// This returns the alignment field of an attribute as a byte alignment value.
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unsigned Attribute::getAlignment() const {
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if (!hasAttribute(Attribute::Alignment))
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@ -89,11 +85,10 @@ unsigned Attribute::getStackAlignment() const {
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}
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bool Attribute::operator==(AttrKind K) const {
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return pImpl && pImpl->contains(K);
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return pImpl && *pImpl == K;
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}
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bool Attribute::operator!=(AttrKind K) const {
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return !(pImpl && pImpl->contains(K));
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return !(*this == K);
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}
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uint64_t Attribute::getBitMask() const {
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@ -281,9 +276,11 @@ bool AttrBuilder::contains(Attribute::AttrKind A) const {
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bool AttrBuilder::hasAttributes() const {
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return Bits != 0;
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}
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bool AttrBuilder::hasAttributes(const Attribute &A) const {
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return Bits & A.getBitMask();
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}
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bool AttrBuilder::hasAlignmentAttr() const {
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return Bits & AttributeImpl::getAttrMask(Attribute::Alignment);
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}
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@ -322,25 +319,31 @@ AttributeImpl::AttributeImpl(LLVMContext &C, StringRef data) {
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Data = ConstantDataArray::getString(C, data);
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}
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bool AttributeImpl::contains(Attribute::AttrKind Kind) const {
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bool AttributeImpl::operator==(Attribute::AttrKind Kind) const {
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if (ConstantInt *CI = dyn_cast<ConstantInt>(Data))
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return CI->getZExtValue() == Kind;
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return false;
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}
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bool AttributeImpl::operator!=(Attribute::AttrKind Kind) const {
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return !(*this == Kind);
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}
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bool AttributeImpl::contains(StringRef Kind) const {
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bool AttributeImpl::operator==(StringRef Kind) const {
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if (ConstantDataArray *CDA = dyn_cast<ConstantDataArray>(Data))
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if (CDA->isString())
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return CDA->getAsString() == Kind;
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return false;
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}
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bool AttributeImpl::operator!=(StringRef Kind) const {
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return !(*this == Kind);
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}
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uint64_t AttributeImpl::getBitMask() const {
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// FIXME: Remove this.
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return cast<ConstantInt>(Data)->getZExtValue();
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}
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uint64_t AttributeImpl::getAttrMask(uint64_t Val) {
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uint64_t AttributeImpl::getAttrMask(Attribute::AttrKind Val) {
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switch (Val) {
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case Attribute::None: return 0;
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case Attribute::ZExt: return 1 << 0;
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@ -376,7 +379,7 @@ uint64_t AttributeImpl::getAttrMask(uint64_t Val) {
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llvm_unreachable("Unsupported attribute type");
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}
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bool AttributeImpl::hasAttribute(uint64_t A) const {
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bool AttributeImpl::hasAttribute(Attribute::AttrKind A) const {
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return (getBitMask() & getAttrMask(A)) != 0;
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}
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@ -384,11 +387,6 @@ bool AttributeImpl::hasAttributes() const {
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return getBitMask() != 0;
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}
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bool AttributeImpl::hasAttributes(const Attribute &A) const {
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// FIXME: getBitMask() won't work here in the future.
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return getBitMask() & A.getBitMask();
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}
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uint64_t AttributeImpl::getAlignment() const {
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return getBitMask() & getAttrMask(Attribute::Alignment);
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}
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@ -449,14 +447,15 @@ const AttributeSet &AttributeSet::operator=(const AttributeSet &RHS) {
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/// This is the number of arguments that have an attribute set on them
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/// (including the function itself).
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unsigned AttributeSet::getNumSlots() const {
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return AttrList ? AttrList->Attrs.size() : 0;
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return AttrList ? AttrList->getNumAttributes() : 0;
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}
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/// getSlot - Return the AttributeWithIndex at the specified slot. This
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/// holds a number plus a set of attributes.
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const AttributeWithIndex &AttributeSet::getSlot(unsigned Slot) const {
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assert(AttrList && Slot < AttrList->Attrs.size() && "Slot # out of range!");
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return AttrList->Attrs[Slot];
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assert(AttrList && Slot < AttrList->getNumAttributes() &&
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"Slot # out of range!");
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return AttrList->getAttributes()[Slot];
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}
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bool AttributeSet::hasAttribute(unsigned Index, Attribute::AttrKind Kind) const{
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@ -486,7 +485,7 @@ uint64_t AttributeSet::getBitMask(unsigned Index) const {
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Attribute AttributeSet::getAttributes(unsigned Idx) const {
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if (AttrList == 0) return Attribute();
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const SmallVectorImpl<AttributeWithIndex> &Attrs = AttrList->Attrs;
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ArrayRef<AttributeWithIndex> Attrs = AttrList->getAttributes();
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for (unsigned i = 0, e = Attrs.size(); i != e && Attrs[i].Index <= Idx; ++i)
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if (Attrs[i].Index == Idx)
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return Attrs[i].Attrs;
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@ -499,7 +498,7 @@ Attribute AttributeSet::getAttributes(unsigned Idx) const {
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bool AttributeSet::hasAttrSomewhere(Attribute::AttrKind Attr) const {
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if (AttrList == 0) return false;
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const SmallVector<AttributeWithIndex, 4> &Attrs = AttrList->Attrs;
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ArrayRef<AttributeWithIndex> Attrs = AttrList->getAttributes();
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for (unsigned i = 0, e = Attrs.size(); i != e; ++i)
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if (Attrs[i].Attrs.hasAttribute(Attr))
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return true;
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@ -528,7 +527,7 @@ AttributeSet AttributeSet::addAttr(LLVMContext &C, unsigned Idx,
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if (AttrList == 0)
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NewAttrList.push_back(AttributeWithIndex::get(Idx, Attrs));
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else {
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const SmallVector<AttributeWithIndex, 4> &OldAttrList = AttrList->Attrs;
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ArrayRef<AttributeWithIndex> OldAttrList = AttrList->getAttributes();
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unsigned i = 0, e = OldAttrList.size();
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// Copy attributes for arguments before this one.
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for (; i != e && OldAttrList[i].Index < Idx; ++i)
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@ -569,7 +568,7 @@ AttributeSet AttributeSet::removeAttr(LLVMContext &C, unsigned Idx,
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return *this;
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SmallVector<AttributeWithIndex, 8> NewAttrList;
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const SmallVector<AttributeWithIndex, 4> &OldAttrList = AttrList->Attrs;
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ArrayRef<AttributeWithIndex> OldAttrList = AttrList->getAttributes();
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unsigned i = 0, e = OldAttrList.size();
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// Copy attributes for arguments before this one.
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@ -595,7 +594,7 @@ void AttributeSet::dump() const {
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dbgs() << "PAL[ ";
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for (unsigned i = 0; i < getNumSlots(); ++i) {
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const AttributeWithIndex &PAWI = getSlot(i);
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dbgs() << "{" << PAWI.Index << "," << PAWI.Attrs.getAsString() << "} ";
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dbgs() << "{ " << PAWI.Index << ", " << PAWI.Attrs.getAsString() << " } ";
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}
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dbgs() << "]\n";
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