Recompute register class and hint for registers created during spilling.

The spill weight is not recomputed for an unspillable register - it stays infinite.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128490 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakob Stoklund Olesen
2011-03-29 21:20:19 +00:00
parent 3d09055851
commit 6094bd87d8
6 changed files with 99 additions and 72 deletions
+11
View File
@@ -15,6 +15,7 @@
#include "LiveRangeEdit.h"
#include "VirtRegMap.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
@@ -236,3 +237,13 @@ void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead,
}
}
void LiveRangeEdit::calculateRegClassAndHint(MachineFunction &MF,
LiveIntervals &LIS,
const MachineLoopInfo &Loops) {
VirtRegAuxInfo VRAI(MF, LIS, Loops);
for (iterator I = begin(), E = end(); I != E; ++I) {
LiveInterval &LI = **I;
VRAI.CalculateRegClass(LI.reg);
VRAI.CalculateWeightAndHint(LI);
}
}