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Added a new "splitting" spiller.
When a call is placed to spill an interval this spiller will first try to break the interval up into its component values. Single value intervals and intervals which have already been split (or are the result of previous splits) are spilled by the default spiller. Splitting intervals as described above may improve the performance of generated code in some circumstances. This work is experimental however, and it still miscompiles many benchmarks. It's not recommended for general use yet. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@90951 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -401,7 +401,7 @@ void LiveIntervals::handleVirtualRegisterDef(MachineBasicBlock *mbb,
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interval.removeRange(Start, End);
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assert(interval.ranges.size() == 1 &&
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"Newly discovered PHI interval has >1 ranges.");
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MachineBasicBlock *killMBB = getMBBFromIndex(interval.endIndex());
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MachineBasicBlock *killMBB = getMBBFromIndex(VNI->def);
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VNI->addKill(indexes_->getTerminatorGap(killMBB));
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VNI->setHasPHIKill(true);
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DEBUG({
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@ -412,7 +412,7 @@ void LiveIntervals::handleVirtualRegisterDef(MachineBasicBlock *mbb,
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// Replace the interval with one of a NEW value number. Note that this
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// value number isn't actually defined by an instruction, weird huh? :)
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LiveRange LR(Start, End,
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interval.getNextValue(SlotIndex(getMBBStartIdx(mbb), true),
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interval.getNextValue(SlotIndex(getMBBStartIdx(Killer->getParent()), true),
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0, false, VNInfoAllocator));
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LR.valno->setIsPHIDef(true);
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DEBUG(errs() << " replace range with " << LR);
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