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fix callgraph dump to not print 0x0x1234 for nodes.
Add the instruction pointer value for debuggability. We now get dump output that looks like this: Call graph node for function: 'f1'<<0x1017086b0>> #uses=1 CS<0x1017046f8> calls external node Call graph node for function: '_ZNSt6vectorIdSaIdEEC1EmRKdRKS0_'<<0x1017086f0>> #uses=1 CS<0x0> calls external node Call graph node for function: 'f4'<<0x1017087a0>> #uses=1 CS<0x101708c88> calls function 'f3' git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@102194 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -244,14 +244,16 @@ void CallGraphNode::print(raw_ostream &OS) const {
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else
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OS << "Call graph node <<null function>>";
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OS << "<<0x" << this << ">> #uses=" << getNumReferences() << '\n';
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OS << "<<" << this << ">> #uses=" << getNumReferences() << '\n';
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for (const_iterator I = begin(), E = end(); I != E; ++I)
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for (const_iterator I = begin(), E = end(); I != E; ++I) {
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OS << " CS<" << I->first << "> calls ";
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if (Function *FI = I->second->getFunction())
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OS << " Calls function '" << FI->getName() <<"'\n";
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else
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OS << " Calls external node\n";
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OS << "\n";
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OS << "function '" << FI->getName() <<"'\n";
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else
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OS << "external node\n";
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}
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OS << '\n';
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}
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void CallGraphNode::dump() const { print(dbgs()); }
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