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Finally, _actually delete the machine code_ for a function, after it has
been emitted. Also, since the FPK pass is causing memory access violations, disable it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10559 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -19,6 +19,7 @@
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Function.h"
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#include "llvm/Function.h"
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#include "Support/Debug.h"
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#include "Support/Debug.h"
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#include "Support/Statistic.h"
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#include "Support/Statistic.h"
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@ -211,6 +212,8 @@ namespace {
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bool X86TargetMachine::addPassesToEmitMachineCode(FunctionPassManager &PM,
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bool X86TargetMachine::addPassesToEmitMachineCode(FunctionPassManager &PM,
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MachineCodeEmitter &MCE) {
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MachineCodeEmitter &MCE) {
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PM.add(new Emitter(MCE));
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PM.add(new Emitter(MCE));
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// Delete machine code for this function
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PM.add(createMachineCodeDeleter());
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return false;
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return false;
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}
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}
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@ -79,7 +79,7 @@ bool X86TargetMachine::addPassesToEmitAssembly(PassManager &PM,
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// kill floating point registers at the end of basic blocks. this is
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// kill floating point registers at the end of basic blocks. this is
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// done because the floating point register stackifier cannot handle
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// done because the floating point register stackifier cannot handle
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// floating point regs that are live across basic blocks.
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// floating point regs that are live across basic blocks.
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PM.add(createX86FloatingPointKillerPass());
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//PM.add(createX86FloatingPointKillerPass());
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// Perform register allocation to convert to a concrete x86 representation
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// Perform register allocation to convert to a concrete x86 representation
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PM.add(createRegisterAllocator());
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PM.add(createRegisterAllocator());
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@ -101,6 +101,10 @@ bool X86TargetMachine::addPassesToEmitAssembly(PassManager &PM,
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PM.add(createX86CodePrinterPass(std::cerr, *this));
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PM.add(createX86CodePrinterPass(std::cerr, *this));
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PM.add(createX86CodePrinterPass(Out, *this));
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PM.add(createX86CodePrinterPass(Out, *this));
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// Delete machine code for this function
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PM.add(createMachineCodeDeleter());
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return false; // success!
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return false; // success!
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}
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}
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@ -137,7 +141,7 @@ void X86JITInfo::addPassesToJITCompile(FunctionPassManager &PM) {
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// kill floating point registers at the end of basic blocks. this is
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// kill floating point registers at the end of basic blocks. this is
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// done because the floating point register stackifier cannot handle
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// done because the floating point register stackifier cannot handle
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// floating point regs that are live across basic blocks.
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// floating point regs that are live across basic blocks.
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PM.add(createX86FloatingPointKillerPass());
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//PM.add(createX86FloatingPointKillerPass());
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// Perform register allocation to convert to a concrete x86 representation
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// Perform register allocation to convert to a concrete x86 representation
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PM.add(createRegisterAllocator());
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PM.add(createRegisterAllocator());
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