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https://github.com/c64scene-ar/llvm-6502.git
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Add a framework for intercepting system calls
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6190 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -1,4 +1,4 @@
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//===-- jello.cpp - LLVM Just in Time Compiler ----------------------------===//
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//===-- VM.cpp - LLVM Just in Time Compiler -------------------------------===//
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//
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// This tool implements a just-in-time compiler for LLVM, allowing direct
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// execution of LLVM bytecode in an efficient manner.
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@@ -9,8 +9,6 @@
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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#include "llvm/Function.h"
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#include <dlfcn.h> // dlsym access
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VM::~VM() {
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delete MCE;
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@@ -50,27 +48,10 @@ void *VM::resolveFunctionReference(void *RefAddr) {
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}
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const std::string &VM::getFunctionReferencedName(void *RefAddr) {
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assert(FunctionRefs[RefAddr] && "Function address unknown!");
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return FunctionRefs[RefAddr]->getName();
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}
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static void NoopFn() {}
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/// getPointerToNamedFunction - This method returns the address of the specified
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/// function by using the dlsym function call. As such it is only useful for
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/// resolving library symbols, not code generated symbols.
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///
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void *VM::getPointerToNamedFunction(const std::string &Name) {
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// If it's an external function, look it up in the process image...
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void *Ptr = dlsym(0, Name.c_str());
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if (Ptr == 0) {
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std::cerr << "WARNING: Cannot resolve fn '" << Name
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<< "' using a dummy noop function instead!\n";
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Ptr = (void*)NoopFn;
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}
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return Ptr;
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}
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/// getPointerToFunction - This method is used to get the address of the
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/// specified function, compiling it if neccesary.
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///
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