TypeSymbolTable::rename is dead, remove it

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33982 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2007-02-07 05:29:34 +00:00
parent f5111552c2
commit 67408dab1b
2 changed files with 0 additions and 22 deletions

View File

@ -118,10 +118,6 @@ public:
/// @returns true if the erase was successful (TI was found)
bool remove(Type* TI);
/// Rename a type. This ain't fast, we have to linearly search for it first.
/// @returns true if the rename was successful (type was found)
bool rename(Type* T, const std::string& new_name);
/// @}
/// @name AbstractTypeUser Methods
/// @{

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@ -122,24 +122,6 @@ bool TypeSymbolTable::strip() {
return RemovedSymbol;
}
/// rename - Given a value with a non-empty name, remove its existing entry
/// from the symbol table and insert a new one for Name. This is equivalent to
/// doing "remove(V), V->Name = Name, insert(V)", but is faster, and will not
/// temporarily remove the symbol table plane if V is the last value in the
/// symtab with that name (which could invalidate iterators to that plane).
bool TypeSymbolTable::rename(Type *T, const std::string &name) {
for (iterator TI = tmap.begin(), TE = tmap.end(); TI != TE; ++TI) {
if (TI->second == T) {
// Remove the old entry.
tmap.erase(TI);
// Add the new entry.
this->insert(name,T);
return true;
}
}
return false;
}
// This function is called when one of the types in the type plane are refined
void TypeSymbolTable::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {