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[WinEH] Handle nested landing pads in outlined catch handlers
Differential Revision: http://reviews.llvm.org/D8596 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@234041 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -23,6 +23,7 @@ class BasicBlock;
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class Constant;
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class Function;
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class GlobalValue;
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class IntrinsicInst;
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class LandingPadInst;
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class MCSymbol;
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class Value;
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@ -58,7 +59,8 @@ class CatchHandler : public ActionHandler {
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public:
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CatchHandler(BasicBlock *BB, Constant *Selector, BasicBlock *NextBB)
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: ActionHandler(BB, ActionType::Catch), Selector(Selector),
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NextBB(NextBB), ExceptionObjectVar(nullptr) {}
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NextBB(NextBB), ExceptionObjectVar(nullptr),
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ExceptionObjectIndex(-1) {}
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// Method for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const ActionHandler *H) {
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@ -72,6 +74,7 @@ public:
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TinyPtrVector<BasicBlock *> &getReturnTargets() { return ReturnTargets; }
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void setExceptionVar(const Value *Val) { ExceptionObjectVar = Val; }
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void setExceptionVarIndex(int Index) { ExceptionObjectIndex = Index; }
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void setReturnTargets(TinyPtrVector<BasicBlock *> &Targets) {
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ReturnTargets = Targets;
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}
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@ -79,7 +82,16 @@ public:
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private:
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Constant *Selector;
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BasicBlock *NextBB;
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// While catch handlers are being outlined the ExceptionObjectVar field will
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// be populated with the instruction in the parent frame that corresponds
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// to the exception object (or nullptr if the catch does not use an
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// exception object) and the ExceptionObjectIndex field will be -1.
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// When the parseEHActions function is called to populate a vector of
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// instances of this class, the ExceptionObjectVar field will be nullptr
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// and the ExceptionObjectIndex will be the index of the exception object in
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// the parent function's frameescape block.
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const Value *ExceptionObjectVar;
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int ExceptionObjectIndex;
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TinyPtrVector<BasicBlock *> ReturnTargets;
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};
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@ -93,6 +105,10 @@ public:
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}
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};
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void parseEHActions(const IntrinsicInst *II,
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SmallVectorImpl<ActionHandler *> &Actions);
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// The following structs respresent the .xdata for functions using C++
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// exceptions on Windows.
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@ -94,8 +94,6 @@ struct WinEHNumbering {
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return HandlerStack.empty() ? -1 : HandlerStack.back()->getEHState();
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}
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void parseEHActions(const IntrinsicInst *II,
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SmallVectorImpl<ActionHandler *> &Actions);
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void createUnwindMapEntry(int ToState, ActionHandler *AH);
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void createTryBlockMapEntry(int TryLow, int TryHigh,
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ArrayRef<CatchHandler *> Handlers);
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@ -287,32 +285,6 @@ void FunctionLoweringInfo::set(const Function &fn, MachineFunction &mf,
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}
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}
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void WinEHNumbering::parseEHActions(const IntrinsicInst *II,
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SmallVectorImpl<ActionHandler *> &Actions) {
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for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) {
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uint64_t ActionKind =
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cast<ConstantInt>(II->getArgOperand(I))->getZExtValue();
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if (ActionKind == /*catch=*/1) {
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auto *Selector = cast<Constant>(II->getArgOperand(I + 1));
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Value *CatchObject = II->getArgOperand(I + 2);
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Constant *Handler = cast<Constant>(II->getArgOperand(I + 3));
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I += 4;
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auto *CH = new CatchHandler(/*BB=*/nullptr, Selector, /*NextBB=*/nullptr);
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CH->setExceptionVar(CatchObject);
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CH->setHandlerBlockOrFunc(Handler);
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Actions.push_back(CH);
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} else {
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assert(ActionKind == 0 && "expected a cleanup or a catch action!");
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Constant *Handler = cast<Constant>(II->getArgOperand(I + 1));
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I += 2;
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auto *CH = new CleanupHandler(/*BB=*/nullptr);
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CH->setHandlerBlockOrFunc(Handler);
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Actions.push_back(CH);
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}
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}
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std::reverse(Actions.begin(), Actions.end());
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}
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void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) {
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WinEHUnwindMapEntry UME;
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UME.ToState = ToState;
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@ -86,6 +86,10 @@ private:
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bool prepareExceptionHandlers(Function &F,
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SmallVectorImpl<LandingPadInst *> &LPads);
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void promoteLandingPadValues(LandingPadInst *LPad);
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void completeNestedLandingPad(Function *ParentFn,
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LandingPadInst *OutlinedLPad,
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const LandingPadInst *OriginalLPad,
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FrameVarInfoMap &VarInfo);
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bool outlineHandler(ActionHandler *Action, Function *SrcFn,
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LandingPadInst *LPad, BasicBlock *StartBB,
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FrameVarInfoMap &VarInfo);
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@ -103,6 +107,27 @@ private:
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CatchHandlerMapTy CatchHandlerMap;
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CleanupHandlerMapTy CleanupHandlerMap;
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DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps;
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// This maps landing pad instructions found in outlined handlers to
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// the landing pad instruction in the parent function from which they
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// were cloned. The cloned/nested landing pad is used as the key
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// because the landing pad may be cloned into multiple handlers.
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// This map will be used to add the llvm.eh.actions call to the nested
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// landing pads after all handlers have been outlined.
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DenseMap<LandingPadInst *, const LandingPadInst *> NestedLPtoOriginalLP;
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// This maps blocks in the parent function which are destinations of
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// catch handlers to cloned blocks in (other) outlined handlers. This
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// handles the case where a nested landing pads has a catch handler that
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// returns to a handler function rather than the parent function.
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// The original block is used as the key here because there should only
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// ever be one handler function from which the cloned block is not pruned.
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// The original block will be pruned from the parent function after all
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// handlers have been outlined. This map will be used to adjust the
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// return instructions of handlers which return to the block that was
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// outlined into a handler. This is done after all handlers have been
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// outlined but before the outlined code is pruned from the parent function.
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DenseMap<const BasicBlock *, BasicBlock *> LPadTargetBlocks;
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};
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class WinEHFrameVariableMaterializer : public ValueMaterializer {
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@ -143,8 +168,7 @@ private:
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class WinEHCloningDirectorBase : public CloningDirector {
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public:
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WinEHCloningDirectorBase(Function *HandlerFn,
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FrameVarInfoMap &VarInfo,
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WinEHCloningDirectorBase(Function *HandlerFn, FrameVarInfoMap &VarInfo,
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LandingPadMap &LPadMap)
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: Materializer(HandlerFn, VarInfo),
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SelectorIDType(Type::getInt32Ty(HandlerFn->getContext())),
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@ -170,6 +194,9 @@ public:
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virtual CloningAction handleResume(ValueToValueMapTy &VMap,
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const ResumeInst *Resume,
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BasicBlock *NewBB) = 0;
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virtual CloningAction handleLandingPad(ValueToValueMapTy &VMap,
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const LandingPadInst *LPad,
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BasicBlock *NewBB) = 0;
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ValueMaterializer *getValueMaterializer() override { return &Materializer; }
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@ -182,11 +209,13 @@ protected:
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class WinEHCatchDirector : public WinEHCloningDirectorBase {
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public:
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WinEHCatchDirector(Function *CatchFn, Value *Selector,
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FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap)
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WinEHCatchDirector(
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Function *CatchFn, Value *Selector, FrameVarInfoMap &VarInfo,
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LandingPadMap &LPadMap,
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DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPads)
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: WinEHCloningDirectorBase(CatchFn, VarInfo, LPadMap),
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CurrentSelector(Selector->stripPointerCasts()),
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ExceptionObjectVar(nullptr) {}
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ExceptionObjectVar(nullptr), NestedLPtoOriginalLP(NestedLPads) {}
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CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
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const Instruction *Inst,
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@ -200,6 +229,9 @@ public:
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BasicBlock *NewBB) override;
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CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume,
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BasicBlock *NewBB) override;
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CloningAction handleLandingPad(ValueToValueMapTy &VMap,
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const LandingPadInst *LPad,
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BasicBlock *NewBB) override;
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Value *getExceptionVar() { return ExceptionObjectVar; }
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TinyPtrVector<BasicBlock *> &getReturnTargets() { return ReturnTargets; }
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@ -209,12 +241,16 @@ private:
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Value *ExceptionObjectVar;
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TinyPtrVector<BasicBlock *> ReturnTargets;
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// This will be a reference to the field of the same name in the WinEHPrepare
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// object which instantiates this WinEHCatchDirector object.
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DenseMap<LandingPadInst *, const LandingPadInst *> &NestedLPtoOriginalLP;
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};
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class WinEHCleanupDirector : public WinEHCloningDirectorBase {
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public:
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WinEHCleanupDirector(Function *CleanupFn,
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FrameVarInfoMap &VarInfo, LandingPadMap &LPadMap)
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WinEHCleanupDirector(Function *CleanupFn, FrameVarInfoMap &VarInfo,
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LandingPadMap &LPadMap)
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: WinEHCloningDirectorBase(CleanupFn, VarInfo, LPadMap) {}
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CloningAction handleBeginCatch(ValueToValueMapTy &VMap,
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@ -229,6 +265,9 @@ public:
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BasicBlock *NewBB) override;
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CloningAction handleResume(ValueToValueMapTy &VMap, const ResumeInst *Resume,
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BasicBlock *NewBB) override;
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CloningAction handleLandingPad(ValueToValueMapTy &VMap,
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const LandingPadInst *LPad,
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BasicBlock *NewBB) override;
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};
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class LandingPadActions {
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@ -267,8 +306,8 @@ FunctionPass *llvm::createWinEHPass(const TargetMachine *TM) {
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// FIXME: Remove this once the backend can handle the prepared IR.
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static cl::opt<bool>
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SEHPrepare("sehprepare", cl::Hidden,
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cl::desc("Prepare functions with SEH personalities"));
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SEHPrepare("sehprepare", cl::Hidden,
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cl::desc("Prepare functions with SEH personalities"));
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bool WinEHPrepare::runOnFunction(Function &Fn) {
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SmallVector<LandingPadInst *, 4> LPads;
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@ -308,9 +347,7 @@ bool WinEHPrepare::runOnFunction(Function &Fn) {
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return true;
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}
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bool WinEHPrepare::doFinalization(Module &M) {
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return false;
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}
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bool WinEHPrepare::doFinalization(Module &M) { return false; }
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void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequired<DominatorTreeWrapperPass>();
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@ -400,6 +437,15 @@ bool WinEHPrepare::prepareExceptionHandlers(
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Invoke->setUnwindDest(NewLPadBB);
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}
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// Replace the mapping of any nested landing pad that previously mapped
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// to this landing pad with a referenced to the cloned version.
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for (auto &LPadPair : NestedLPtoOriginalLP) {
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const LandingPadInst *OriginalLPad = LPadPair.second;
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if (OriginalLPad == LPad) {
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LPadPair.second = NewLPad;
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}
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}
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// Replace uses of the old lpad in phis with this block and delete the old
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// block.
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LPadBB->replaceSuccessorsPhiUsesWith(NewLPadBB);
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@ -447,6 +493,12 @@ bool WinEHPrepare::prepareExceptionHandlers(
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if (!HandlersOutlined)
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return false;
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// Replace any nested landing pad stubs with the correct action handler.
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// This must be done before we remove unreachable blocks because it
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// cleans up references to outlined blocks that will be deleted.
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for (auto &LPadPair : NestedLPtoOriginalLP)
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completeNestedLandingPad(&F, LPadPair.first, LPadPair.second, FrameVarInfo);
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F.addFnAttr("wineh-parent", F.getName());
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// Delete any blocks that were only used by handlers that were outlined above.
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@ -610,6 +662,88 @@ void WinEHPrepare::promoteLandingPadValues(LandingPadInst *LPad) {
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}
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}
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void WinEHPrepare::completeNestedLandingPad(Function *ParentFn,
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LandingPadInst *OutlinedLPad,
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const LandingPadInst *OriginalLPad,
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FrameVarInfoMap &FrameVarInfo) {
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// Get the nested block and erase the unreachable instruction that was
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// temporarily inserted as its terminator.
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LLVMContext &Context = ParentFn->getContext();
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BasicBlock *OutlinedBB = OutlinedLPad->getParent();
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assert(isa<UnreachableInst>(OutlinedBB->getTerminator()));
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OutlinedBB->getTerminator()->eraseFromParent();
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// That should leave OutlinedLPad as the last instruction in its block.
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assert(&OutlinedBB->back() == OutlinedLPad);
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// The original landing pad will have already had its action intrinsic
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// built by the outlining loop. We need to clone that into the outlined
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// location. It may also be necessary to add references to the exception
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// variables to the outlined handler in which this landing pad is nested
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// and remap return instructions in the nested handlers that should return
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// to an address in the outlined handler.
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Function *OutlinedHandlerFn = OutlinedBB->getParent();
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const BasicBlock *OriginalBB = OriginalLPad->getParent();
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BasicBlock::const_iterator II = OriginalLPad;
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++II;
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// The instruction after the landing pad should now be a call to eh.actions.
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const Instruction *Recover = II;
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assert(match(Recover, m_Intrinsic<Intrinsic::eh_actions>()));
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IntrinsicInst *EHActions = cast<IntrinsicInst>(Recover->clone());
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// Remap the exception variables into the outlined function.
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WinEHFrameVariableMaterializer Materializer(OutlinedHandlerFn, FrameVarInfo);
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SmallVector<BlockAddress *, 4> ActionTargets;
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unsigned NumArgs = EHActions->getNumArgOperands();
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SmallVector<ActionHandler *, 4> ActionList;
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parseEHActions(EHActions, ActionList);
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for (auto *Action : ActionList) {
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auto *Catch = dyn_cast<CatchHandler>(Action);
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if (!Catch)
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continue;
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// The dyn_cast to function here selects C++ catch handlers and skips
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// SEH catch handlers.
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auto *Handler = dyn_cast<Function>(Catch->getHandlerBlockOrFunc());
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if (!Handler)
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continue;
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// Visit all the return instructions, looking for places that return
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// to a location within OutlinedHandlerFn.
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for (BasicBlock &NestedHandlerBB : *Handler) {
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auto *Ret = dyn_cast<ReturnInst>(NestedHandlerBB.getTerminator());
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if (!Ret)
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continue;
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// Handler functions must always return a block address.
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BlockAddress *BA = cast<BlockAddress>(Ret->getReturnValue());
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// The original target will have been in the main parent function,
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// but if it is the address of a block that has been outlined, it
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// should be a block that was outlined into OutlinedHandlerFn.
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assert(BA->getFunction() == ParentFn);
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// Ignore targets that aren't part of OutlinedHandlerFn.
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if (!LPadTargetBlocks.count(BA->getBasicBlock()))
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continue;
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// If the return value is the address ofF a block that we
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// previously outlined into the parent handler function, replace
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// the return instruction and add the mapped target to the list
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// of possible return addresses.
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BasicBlock *MappedBB = LPadTargetBlocks[BA->getBasicBlock()];
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assert(MappedBB->getParent() == OutlinedHandlerFn);
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BlockAddress *NewBA = BlockAddress::get(OutlinedHandlerFn, MappedBB);
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Ret->eraseFromParent();
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ReturnInst::Create(Context, NewBA, &NestedHandlerBB);
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ActionTargets.push_back(NewBA);
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}
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}
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OutlinedBB->getInstList().push_back(EHActions);
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// Insert an indirect branch into the outlined landing pad BB.
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IndirectBrInst *IBr = IndirectBrInst::Create(EHActions, 0, OutlinedBB);
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// Add the previously collected action targets.
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for (auto *Target : ActionTargets)
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IBr->addDestination(Target->getBasicBlock());
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}
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// This function examines a block to determine whether the block ends with a
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// conditional branch to a catch handler based on a selector comparison.
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// This function is used both by the WinEHPrepare::findSelectorComparison() and
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@ -685,7 +819,8 @@ bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn,
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LPadMap.mapLandingPad(LPad);
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if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) {
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Constant *Sel = CatchAction->getSelector();
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Director.reset(new WinEHCatchDirector(Handler, Sel, VarInfo, LPadMap));
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Director.reset(new WinEHCatchDirector(Handler, Sel, VarInfo, LPadMap,
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NestedLPtoOriginalLP));
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LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType),
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ConstantInt::get(Type::getInt32Ty(Context), 1));
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} else {
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@ -732,7 +867,37 @@ bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn,
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reinterpret_cast<WinEHCatchDirector *>(Director.get());
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CatchAction->setExceptionVar(CatchDirector->getExceptionVar());
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CatchAction->setReturnTargets(CatchDirector->getReturnTargets());
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}
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// Look for blocks that are not part of the landing pad that we just
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// outlined but terminate with a call to llvm.eh.endcatch and a
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// branch to a block that is in the handler we just outlined.
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// These blocks will be part of a nested landing pad that intends to
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// return to an address in this handler. This case is best handled
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// after both landing pads have been outlined, so for now we'll just
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// save the association of the blocks in LPadTargetBlocks. The
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// return instructions which are created from these branches will be
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// replaced after all landing pads have been outlined.
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for (auto &MapEntry : VMap) {
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// VMap maps all values and blocks that were just cloned, but dead
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// blocks which were pruned will map to nullptr.
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if (!isa<BasicBlock>(MapEntry.first) || MapEntry.second == nullptr)
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continue;
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const BasicBlock *MappedBB = cast<BasicBlock>(MapEntry.first);
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for (auto *Pred : predecessors(const_cast<BasicBlock *>(MappedBB))) {
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auto *Branch = dyn_cast<BranchInst>(Pred->getTerminator());
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if (!Branch || !Branch->isUnconditional() || Pred->size() <= 1)
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continue;
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BasicBlock::iterator II = const_cast<BranchInst *>(Branch);
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--II;
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if (match(cast<Value>(II), m_Intrinsic<Intrinsic::eh_endcatch>())) {
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// This would indicate that a nested landing pad wants to return
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// to a block that is outlined into two different handlers.
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assert(!LPadTargetBlocks.count(MappedBB));
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LPadTargetBlocks[MappedBB] = cast<BasicBlock>(MapEntry.second);
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}
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}
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}
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} // End if (CatchAction)
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Action->setHandlerBlockOrFunc(Handler);
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@ -837,16 +1002,8 @@ CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction(
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// all landingpads have been outlined, we'll replace this with the
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// llvm.eh.actions call and indirect branch created when the
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// landing pad was outlined.
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if (auto *NestedLPad = dyn_cast<LandingPadInst>(Inst)) {
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Instruction *NewInst = NestedLPad->clone();
|
||||
if (NestedLPad->hasName())
|
||||
NewInst->setName(NestedLPad->getName());
|
||||
// FIXME: Store this mapping somewhere else also.
|
||||
VMap[NestedLPad] = NewInst;
|
||||
BasicBlock::InstListType &InstList = NewBB->getInstList();
|
||||
InstList.push_back(NewInst);
|
||||
InstList.push_back(new UnreachableInst(NewBB->getContext()));
|
||||
return CloningDirector::StopCloningBB;
|
||||
if (auto *LPad = dyn_cast<LandingPadInst>(Inst)) {
|
||||
return handleLandingPad(VMap, LPad, NewBB);
|
||||
}
|
||||
|
||||
if (auto *Invoke = dyn_cast<InvokeInst>(Inst))
|
||||
@ -866,6 +1023,20 @@ CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction(
|
||||
return CloningDirector::CloneInstruction;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCatchDirector::handleLandingPad(
|
||||
ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) {
|
||||
Instruction *NewInst = LPad->clone();
|
||||
if (LPad->hasName())
|
||||
NewInst->setName(LPad->getName());
|
||||
// Save this correlation for later processing.
|
||||
NestedLPtoOriginalLP[cast<LandingPadInst>(NewInst)] = LPad;
|
||||
VMap[LPad] = NewInst;
|
||||
BasicBlock::InstListType &InstList = NewBB->getInstList();
|
||||
InstList.push_back(NewInst);
|
||||
InstList.push_back(new UnreachableInst(NewBB->getContext()));
|
||||
return CloningDirector::StopCloningBB;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCatchDirector::handleBeginCatch(
|
||||
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
|
||||
// The argument to the call is some form of the first element of the
|
||||
@ -961,6 +1132,20 @@ WinEHCatchDirector::handleResume(ValueToValueMapTy &VMap,
|
||||
return CloningDirector::StopCloningBB;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCleanupDirector::handleLandingPad(
|
||||
ValueToValueMapTy &VMap, const LandingPadInst *LPad, BasicBlock *NewBB) {
|
||||
// The MS runtime will terminate the process if an exception occurs in a
|
||||
// cleanup handler, so we shouldn't encounter landing pads in the actual
|
||||
// cleanup code, but they may appear in catch blocks. Depending on where
|
||||
// we started cloning we may see one, but it will get dropped during dead
|
||||
// block pruning.
|
||||
Instruction *NewInst = new UnreachableInst(NewBB->getContext());
|
||||
VMap[LPad] = NewInst;
|
||||
BasicBlock::InstListType &InstList = NewBB->getInstList();
|
||||
InstList.push_back(NewInst);
|
||||
return CloningDirector::StopCloningBB;
|
||||
}
|
||||
|
||||
CloningDirector::CloningAction WinEHCleanupDirector::handleBeginCatch(
|
||||
ValueToValueMapTy &VMap, const Instruction *Inst, BasicBlock *NewBB) {
|
||||
// Catch blocks within cleanup handlers will always be unreachable.
|
||||
@ -1036,7 +1221,8 @@ CloningDirector::CloningAction WinEHCleanupDirector::handleResume(
|
||||
WinEHFrameVariableMaterializer::WinEHFrameVariableMaterializer(
|
||||
Function *OutlinedFn, FrameVarInfoMap &FrameVarInfo)
|
||||
: FrameVarInfo(FrameVarInfo), Builder(OutlinedFn->getContext()) {
|
||||
Builder.SetInsertPoint(&OutlinedFn->getEntryBlock());
|
||||
BasicBlock *EntryBB = &OutlinedFn->getEntryBlock();
|
||||
Builder.SetInsertPoint(EntryBB, EntryBB->getFirstInsertionPt());
|
||||
}
|
||||
|
||||
Value *WinEHFrameVariableMaterializer::materializeValueFor(Value *V) {
|
||||
@ -1255,8 +1441,8 @@ CatchHandler *WinEHPrepare::findCatchHandler(BasicBlock *BB,
|
||||
}
|
||||
|
||||
// These are helper functions to combine repeated code from findCleanupHandler.
|
||||
static CleanupHandler *createCleanupHandler(CleanupHandlerMapTy &CleanupHandlerMap,
|
||||
BasicBlock *BB) {
|
||||
static CleanupHandler *
|
||||
createCleanupHandler(CleanupHandlerMapTy &CleanupHandlerMap, BasicBlock *BB) {
|
||||
CleanupHandler *Action = new CleanupHandler(BB);
|
||||
CleanupHandlerMap[BB] = Action;
|
||||
return Action;
|
||||
@ -1404,6 +1590,9 @@ CleanupHandler *WinEHPrepare::findCleanupHandler(BasicBlock *StartBB,
|
||||
// If this is a catch block, there is no cleanup code to be found.
|
||||
if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>()))
|
||||
return nullptr;
|
||||
// If this a nested landing pad, it may contain an endcatch call.
|
||||
if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>()))
|
||||
return nullptr;
|
||||
// Anything else makes this interesting cleanup code.
|
||||
return createCleanupHandler(CleanupHandlerMap, BB);
|
||||
}
|
||||
@ -1416,3 +1605,34 @@ CleanupHandler *WinEHPrepare::findCleanupHandler(BasicBlock *StartBB,
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// This is a public function, declared in WinEHFuncInfo.h and is also
|
||||
// referenced by WinEHNumbering in FunctionLoweringInfo.cpp.
|
||||
void llvm::parseEHActions(const IntrinsicInst *II,
|
||||
SmallVectorImpl<ActionHandler *> &Actions) {
|
||||
for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) {
|
||||
uint64_t ActionKind =
|
||||
cast<ConstantInt>(II->getArgOperand(I))->getZExtValue();
|
||||
if (ActionKind == /*catch=*/1) {
|
||||
auto *Selector = cast<Constant>(II->getArgOperand(I + 1));
|
||||
ConstantInt *EHObjIndex = cast<ConstantInt>(II->getArgOperand(I + 2));
|
||||
int64_t EHObjIndexVal = EHObjIndex->getSExtValue();
|
||||
Constant *Handler = cast<Constant>(II->getArgOperand(I + 3));
|
||||
I += 4;
|
||||
auto *CH = new CatchHandler(/*BB=*/nullptr, Selector, /*NextBB=*/nullptr);
|
||||
CH->setHandlerBlockOrFunc(Handler);
|
||||
CH->setExceptionVarIndex(EHObjIndexVal);
|
||||
Actions.push_back(CH);
|
||||
}
|
||||
else {
|
||||
assert(ActionKind == 0 && "expected a cleanup or a catch action!");
|
||||
Constant *Handler = cast<Constant>(II->getArgOperand(I + 1));
|
||||
I += 2;
|
||||
auto *CH = new CleanupHandler(/*BB=*/nullptr);
|
||||
CH->setHandlerBlockOrFunc(Handler);
|
||||
Actions.push_back(CH);
|
||||
}
|
||||
}
|
||||
std::reverse(Actions.begin(), Actions.end());
|
||||
}
|
||||
|
||||
|
@ -208,7 +208,6 @@ eh.resume: ; preds = %catch.dispatch7
|
||||
; CHECK: [[LPAD5_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
; CHECK: cleanup
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
|
||||
; CHECK: unreachable
|
||||
; CHECK: }
|
||||
|
||||
declare %class.SomeClass* @"\01??0SomeClass@@QEAA@XZ"(%class.SomeClass* returned) #1
|
||||
|
@ -1,5 +1,4 @@
|
||||
; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
|
||||
; XFAIL: *
|
||||
|
||||
; This test is based on the following code:
|
||||
;
|
||||
@ -56,7 +55,7 @@ invoke.cont: ; preds = %entry
|
||||
; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*)
|
||||
; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %i, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch" to i8*), i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32 0, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch", i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont, label %try.cont10]
|
||||
|
||||
lpad: ; preds = %entry
|
||||
@ -139,9 +138,6 @@ eh.resume: ; %catch.dispatch3
|
||||
; CHECK: entry:
|
||||
; CHECK: [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
|
||||
; CHECK: [[I_PTR:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: [[RECOVER_F:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
|
||||
; CHECK: [[F_PTR:\%.+]] = bitcast i8* [[RECOVER_F]] to float*
|
||||
; CHECK: [[TMP1:\%.+]] = load i32, i32* [[I_PTR]], align 4
|
||||
; CHECK: invoke void @"\01?handle_int@@YAXH@Z"(i32 [[TMP1]])
|
||||
; CHECK: to label %invoke.cont2 unwind label %[[LPAD1_LABEL:lpad[0-9]*]]
|
||||
@ -152,8 +148,7 @@ eh.resume: ; %catch.dispatch3
|
||||
; CHECK: [[LPAD1_LABEL]]:{{[ ]+}}; preds = %entry
|
||||
; CHECK: [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*)
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD1_VAL]], i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), float* [[F_PTR]], i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: indirectbr i8* [[RECOVER1]], []
|
||||
;
|
||||
; CHECK: }
|
||||
|
@ -1,5 +1,4 @@
|
||||
; RUN: opt -mtriple=x86_64-pc-windows-msvc -winehprepare -S -o - < %s | FileCheck %s
|
||||
; XFAIL: *
|
||||
|
||||
; This test is based on the following code:
|
||||
;
|
||||
@ -40,11 +39,9 @@ $"\01??_R0H@8" = comdat any
|
||||
; CHECK: define void @"\01?test@@YAXXZ"()
|
||||
; CHECK: entry:
|
||||
; CHECK: %i = alloca i32, align 4
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: %j = alloca i32, align 4
|
||||
; CHECK: %f = alloca float, align 4
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: call void (...)* @llvm.frameescape(i32* %i, float* %f, int32* %j)
|
||||
; CHECK: call void (...)* @llvm.frameescape(i32* %i, float* %f, i32* %j)
|
||||
; CHECK: invoke void @"\01?may_throw@@YAXXZ"()
|
||||
; CHECK: to label %invoke.cont unwind label %[[LPAD_LABEL:lpad[0-9]*]]
|
||||
|
||||
@ -66,7 +63,7 @@ invoke.cont: ; preds = %entry
|
||||
; CHECK: landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*)
|
||||
; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* %i, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch" to i8*), i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), float* %f, i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: [[RECOVER:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32 0, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch", i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: indirectbr i8* [[RECOVER]], [label %try.cont10, label %try.cont19]
|
||||
|
||||
lpad: ; preds = %entry
|
||||
@ -186,16 +183,10 @@ eh.resume: ; preds = %lpad16, %catch.disp
|
||||
; CHECK: entry:
|
||||
; CHECK: [[RECOVER_I:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
|
||||
; CHECK: [[I_PTR:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: [[RECOVER_F:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
|
||||
; CHECK: [[F_PTR:\%.+]] = bitcast i8* [[RECOVER_F]] to float*
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: [[RECOVER_J:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 2)
|
||||
; CHECK: [[J_PTR:\%.+]] = bitcast i8* [[RECOVER_I]] to i32*
|
||||
; CHECK: invoke void @"\01?may_throw@@YAXXZ"()
|
||||
; CHECK: to label %invoke.cont2 unwind label %[[LPAD1_LABEL:lpad[0-9]*]]
|
||||
;
|
||||
; CHECK: invoke.cont2: ; preds = %entry
|
||||
; CHECK: invoke.cont2: ; preds = %[[LPAD1_LABEL]], %entry
|
||||
; CHECK: [[TMP1:\%.+]] = load i32, i32* [[I_PTR]], align 4
|
||||
; CHECK: invoke void @"\01?handle_int@@YAXH@Z"(i32 [[TMP1]])
|
||||
; CHECK: to label %invoke.cont9 unwind label %[[LPAD8_LABEL:lpad[0-9]*]]
|
||||
@ -204,9 +195,8 @@ eh.resume: ; preds = %lpad16, %catch.disp
|
||||
; CHECK: [[LPAD1_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*)
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD1_VAL]], i32 0, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32* [[J_PTR]], i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch2" to i8*), i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), float* [[F_PTR1]], i8* bitcast (i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: indirectbr i8* [[RECOVER1]], []
|
||||
; CHECK: [[RECOVER1:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0H@8" to i8*), i32 2, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch2", i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: indirectbr i8* [[RECOVER1]], [label %invoke.cont2]
|
||||
;
|
||||
; CHECK: invoke.cont9:
|
||||
; CHECK: ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont10)
|
||||
@ -214,30 +204,28 @@ eh.resume: ; preds = %lpad16, %catch.disp
|
||||
; CHECK: [[LPAD8_LABEL]]:{{[ ]+}}; preds = %invoke.cont2
|
||||
; CHECK: [[LPAD8_VAL:\%.+]] = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
; CHECK: catch i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*)
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: [[RECOVER2:\%.+]] = call i8* (...)* @llvm.eh.actions({ i8*, i32 } [[LPAD8_VAL]], i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), float* [[F_PTR1]], i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: [[RECOVER2:\%.+]] = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%rtti.TypeDescriptor2* @"\01??_R0M@8" to i8*), i32 1, i8* (i8*, i8*)* @"\01?test@@YAXXZ.catch1")
|
||||
; CHECK: indirectbr i8* [[RECOVER2]], []
|
||||
;
|
||||
; CHECK: }
|
||||
|
||||
; CHECK: define internal i8* @"\01?test@@YAXXZ.catch1"(i8*, i8*)
|
||||
; CHECK: entry:
|
||||
; CHECK: [[RECOVER_F1:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
|
||||
; CHECK: [[F_PTR1:\%.+]] = bitcast i8* [[RECOVER_F1]] to float*
|
||||
; CHECK: [[TMP2:\%.+]] = load float, float* [[F_PTR1]], align 4
|
||||
; CHECK: [[RECOVER_F:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 1)
|
||||
; CHECK: [[F_PTR:\%.+]] = bitcast i8* [[RECOVER_F]] to float*
|
||||
; CHECK: [[TMP2:\%.+]] = load float, float* [[F_PTR]], align 4
|
||||
; CHECK: call void @"\01?handle_float@@YAXM@Z"(float [[TMP2]])
|
||||
; CHECK: ret i8* blockaddress(@"\01?test@@YAXXZ", %try.cont19)
|
||||
; CHECK: }
|
||||
|
||||
; CHECK: define internal i8* @"\01?test@@YAXXZ.catch2"(i8*, i8*)
|
||||
; CHECK: entry:
|
||||
; ------------================= FAIL here =================------------
|
||||
; SHOULD-CHECK: [[J_PTR1:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 2)
|
||||
; CHECK: [[RECOVER_J:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 2)
|
||||
; CHECK: [[J_PTR:\%.+]] = bitcast i8* [[RECOVER_J]] to i32*
|
||||
; CHECK: [[RECOVER_I1:\%.+]] = call i8* @llvm.framerecover(i8* bitcast (void ()* @"\01?test@@YAXXZ" to i8*), i8* %1, i32 0)
|
||||
; CHECK: [[I_PTR1:\%.+]] = bitcast i8* [[RECOVER_I1]] to i32*
|
||||
; CHECK: [[TMP3:\%.+]] = load i32, i32* [[J_PTR1]], align 4
|
||||
; CHECK: [[TMP3:\%.+]] = load i32, i32* [[J_PTR]], align 4
|
||||
; CHECK: store i32 [[TMP3]], i32* [[I_PTR1]]
|
||||
; ------------================= FAIL here =================------------
|
||||
; CHECK: ret i8* blockaddress(@"\01?test@@YAXXZ.catch", %invoke.cont2)
|
||||
; CHECK: }
|
||||
|
||||
|
@ -45,7 +45,7 @@ lpad1: ; preds = %entry
|
||||
%4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
cleanup
|
||||
catch %eh.CatchHandlerType* @llvm.eh.handlertype.N.0
|
||||
%recover = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.N.0 to i8*), double* null, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch1")
|
||||
%recover = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.N.0 to i8*), i32 1, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch1")
|
||||
indirectbr i8* %recover, [label %invoke.cont2]
|
||||
}
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||||
|
||||
@ -100,7 +100,7 @@ lpad2: ; preds = %entry
|
||||
%3 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
catch %eh.CatchHandlerType* @llvm.eh.handlertype.H.8
|
||||
catch %eh.CatchHandlerType* @llvm.eh.handlertype.N.0
|
||||
%recover = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.H.8 to i8*), i32** %0, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch", i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.N.0 to i8*), double* %1, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch1")
|
||||
%recover = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.H.8 to i8*), i32 0, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch", i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.N.0 to i8*), i32 1, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch1")
|
||||
indirectbr i8* %recover, [label %try.cont, label %try.cont8]
|
||||
|
||||
try.cont: ; preds = %lpad2, %invoke.cont
|
||||
@ -110,7 +110,7 @@ try.cont: ; preds = %lpad2, %invoke.cont
|
||||
lpad1:
|
||||
%4 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__CxxFrameHandler3 to i8*)
|
||||
catch %eh.CatchHandlerType* @llvm.eh.handlertype.N.0
|
||||
%recover2 = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.N.0 to i8*), double* null, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch1")
|
||||
%recover2 = call i8* (...)* @llvm.eh.actions(i32 1, i8* bitcast (%eh.CatchHandlerType* @llvm.eh.handlertype.N.0 to i8*), i32 1, i8* (i8*, i8*)* @"\01?f@@YAXXZ.catch1")
|
||||
indirectbr i8* %recover2, [label %try.cont8]
|
||||
|
||||
try.cont8: ; preds = %lpad2, %try.cont
|
||||
|
Loading…
Reference in New Issue
Block a user