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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-14 00:32:55 +00:00
Fixed problem with printing struct definitions in the correct order.
This allows for the Regression/Transforms/ScalarReplacement/scalarize.c to run correctly. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3721 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -36,6 +36,8 @@ namespace {
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const Module *TheModule;
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map<const Type *, string> TypeNames;
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std::set<const Value*> MangledGlobals;
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std::set<const StructType *> StructPrinted;
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public:
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CWriter(ostream &o) : Out(o) {}
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@ -72,6 +74,7 @@ namespace {
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private :
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bool nameAllUsedStructureTypes(Module &M);
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void parseStruct(const Type *Ty);
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void printModule(Module *M);
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void printSymbolTable(const SymbolTable &ST);
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void printGlobal(const GlobalVariable *GV);
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@ -568,36 +571,68 @@ void CWriter::printSymbolTable(const SymbolTable &ST) {
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SymbolTable::type_const_iterator I = ST.type_begin(TI->first);
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SymbolTable::type_const_iterator End = ST.type_end(TI->first);
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for (; I != End; ++I)
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if (const Type *Ty = dyn_cast<StructType>(I->second)) {
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string Name = "struct l_" + makeNameProper(I->first);
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Out << Name << ";\n";
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TypeNames.insert(std::make_pair(Ty, Name));
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for (; I != End; ++I){
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const Value *V = I->second;
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if (const Type *Ty = dyn_cast<Type>(V)) {
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if (const Type *STy = dyn_cast<StructType>(V)) {
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string Name = "struct l_" + makeNameProper(I->first);
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Out << Name << ";\n";
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TypeNames.insert(std::make_pair(STy, Name));
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}
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else {
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string Name = "l_" + makeNameProper(I->first);
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Out << "typedef ";
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printType(Ty, Name, true);
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Out << ";\n";
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}
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}
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}
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}
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Out << "\n";
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// Loop over all structures then push them into the stack so they are
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// printed in the correct order.
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for (SymbolTable::const_iterator TI = ST.begin(); TI != ST.end(); ++TI) {
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SymbolTable::type_const_iterator I = ST.type_begin(TI->first);
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SymbolTable::type_const_iterator End = ST.type_end(TI->first);
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for (; I != End; ++I) {
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const Value *V = I->second;
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if (const Type *Ty = dyn_cast<Type>(V)) {
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string Name = "l_" + makeNameProper(I->first);
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if (isa<StructType>(Ty))
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Name = "struct " + makeNameProper(Name);
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else
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Out << "typedef ";
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printType(Ty, Name, true);
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Out << ";\n";
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}
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if (const StructType *STy = dyn_cast<StructType>(I->second))
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parseStruct(STy);
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}
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}
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}
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// Push the struct onto the stack and recursively push all structs
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// this one depends on.
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void CWriter::parseStruct(const Type *Ty) {
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if (const StructType *STy = dyn_cast<StructType>(Ty)){
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//Check to see if we have already printed this struct
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if (StructPrinted.find(STy) == StructPrinted.end()){
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for (StructType::ElementTypes::const_iterator
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I = STy->getElementTypes().begin(),
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E = STy->getElementTypes().end(); I != E; ++I) {
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const Type *Ty1 = dyn_cast<Type>(I->get());
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if (isa<StructType>(Ty1) || isa<ArrayType>(Ty1))
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parseStruct(Ty1);
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}
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//Print struct
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StructPrinted.insert(STy);
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string Name = TypeNames[STy];
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printType(STy, Name, true);
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Out << ";\n";
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}
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}
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// If it is an array check it's type and continue
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else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)){
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const Type *Ty1 = ATy->getElementType();
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if (isa<StructType>(Ty1) || isa<ArrayType>(Ty1))
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parseStruct(Ty1);
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}
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}
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void CWriter::printFunctionSignature(const Function *F, bool Prototype) {
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if (F->hasInternalLinkage()) Out << "static ";
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@ -36,6 +36,8 @@ namespace {
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const Module *TheModule;
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map<const Type *, string> TypeNames;
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std::set<const Value*> MangledGlobals;
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std::set<const StructType *> StructPrinted;
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public:
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CWriter(ostream &o) : Out(o) {}
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@ -72,6 +74,7 @@ namespace {
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private :
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bool nameAllUsedStructureTypes(Module &M);
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void parseStruct(const Type *Ty);
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void printModule(Module *M);
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void printSymbolTable(const SymbolTable &ST);
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void printGlobal(const GlobalVariable *GV);
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@ -568,36 +571,68 @@ void CWriter::printSymbolTable(const SymbolTable &ST) {
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SymbolTable::type_const_iterator I = ST.type_begin(TI->first);
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SymbolTable::type_const_iterator End = ST.type_end(TI->first);
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for (; I != End; ++I)
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if (const Type *Ty = dyn_cast<StructType>(I->second)) {
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string Name = "struct l_" + makeNameProper(I->first);
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Out << Name << ";\n";
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TypeNames.insert(std::make_pair(Ty, Name));
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for (; I != End; ++I){
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const Value *V = I->second;
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if (const Type *Ty = dyn_cast<Type>(V)) {
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if (const Type *STy = dyn_cast<StructType>(V)) {
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string Name = "struct l_" + makeNameProper(I->first);
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Out << Name << ";\n";
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TypeNames.insert(std::make_pair(STy, Name));
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}
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else {
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string Name = "l_" + makeNameProper(I->first);
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Out << "typedef ";
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printType(Ty, Name, true);
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Out << ";\n";
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}
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}
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}
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}
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Out << "\n";
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// Loop over all structures then push them into the stack so they are
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// printed in the correct order.
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for (SymbolTable::const_iterator TI = ST.begin(); TI != ST.end(); ++TI) {
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SymbolTable::type_const_iterator I = ST.type_begin(TI->first);
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SymbolTable::type_const_iterator End = ST.type_end(TI->first);
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for (; I != End; ++I) {
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const Value *V = I->second;
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if (const Type *Ty = dyn_cast<Type>(V)) {
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string Name = "l_" + makeNameProper(I->first);
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if (isa<StructType>(Ty))
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Name = "struct " + makeNameProper(Name);
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else
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Out << "typedef ";
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printType(Ty, Name, true);
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Out << ";\n";
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}
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if (const StructType *STy = dyn_cast<StructType>(I->second))
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parseStruct(STy);
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}
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}
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}
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// Push the struct onto the stack and recursively push all structs
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// this one depends on.
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void CWriter::parseStruct(const Type *Ty) {
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if (const StructType *STy = dyn_cast<StructType>(Ty)){
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//Check to see if we have already printed this struct
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if (StructPrinted.find(STy) == StructPrinted.end()){
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for (StructType::ElementTypes::const_iterator
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I = STy->getElementTypes().begin(),
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E = STy->getElementTypes().end(); I != E; ++I) {
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const Type *Ty1 = dyn_cast<Type>(I->get());
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if (isa<StructType>(Ty1) || isa<ArrayType>(Ty1))
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parseStruct(Ty1);
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}
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//Print struct
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StructPrinted.insert(STy);
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string Name = TypeNames[STy];
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printType(STy, Name, true);
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Out << ";\n";
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}
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}
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// If it is an array check it's type and continue
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else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)){
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const Type *Ty1 = ATy->getElementType();
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if (isa<StructType>(Ty1) || isa<ArrayType>(Ty1))
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parseStruct(Ty1);
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}
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}
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void CWriter::printFunctionSignature(const Function *F, bool Prototype) {
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if (F->hasInternalLinkage()) Out << "static ";
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