Move the target constant divide optimization up into the dag combiner, so

that the nodes can be folded with other nodes, and we can not duplicate
code in every backend.  Alpha will probably want this too.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23835 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Nate Begeman 2005-10-20 02:15:44 +00:00
parent d32d4a93f6
commit 6957523b9d
4 changed files with 265 additions and 314 deletions

View File

@ -180,6 +180,9 @@ namespace {
SDOperand N3, ISD::CondCode CC);
SDOperand SimplifySetCC(MVT::ValueType VT, SDOperand N0, SDOperand N1,
ISD::CondCode Cond, bool foldBooleans = true);
SDOperand BuildSDIV(SDNode *N);
SDOperand BuildUDIV(SDNode *N);
public:
DAGCombiner(SelectionDAG &D)
: DAG(D), TLI(D.getTargetLoweringInfo()), AfterLegalize(false) {}
@ -189,6 +192,178 @@ public:
};
}
struct ms {
int64_t m; // magic number
int64_t s; // shift amount
};
struct mu {
uint64_t m; // magic number
int64_t a; // add indicator
int64_t s; // shift amount
};
/// magic - calculate the magic numbers required to codegen an integer sdiv as
/// a sequence of multiply and shifts. Requires that the divisor not be 0, 1,
/// or -1.
static ms magic32(int32_t d) {
int32_t p;
uint32_t ad, anc, delta, q1, r1, q2, r2, t;
const uint32_t two31 = 0x80000000U;
struct ms mag;
ad = abs(d);
t = two31 + ((uint32_t)d >> 31);
anc = t - 1 - t%ad; // absolute value of nc
p = 31; // initialize p
q1 = two31/anc; // initialize q1 = 2p/abs(nc)
r1 = two31 - q1*anc; // initialize r1 = rem(2p,abs(nc))
q2 = two31/ad; // initialize q2 = 2p/abs(d)
r2 = two31 - q2*ad; // initialize r2 = rem(2p,abs(d))
do {
p = p + 1;
q1 = 2*q1; // update q1 = 2p/abs(nc)
r1 = 2*r1; // update r1 = rem(2p/abs(nc))
if (r1 >= anc) { // must be unsigned comparison
q1 = q1 + 1;
r1 = r1 - anc;
}
q2 = 2*q2; // update q2 = 2p/abs(d)
r2 = 2*r2; // update r2 = rem(2p/abs(d))
if (r2 >= ad) { // must be unsigned comparison
q2 = q2 + 1;
r2 = r2 - ad;
}
delta = ad - r2;
} while (q1 < delta || (q1 == delta && r1 == 0));
mag.m = (int32_t)(q2 + 1); // make sure to sign extend
if (d < 0) mag.m = -mag.m; // resulting magic number
mag.s = p - 32; // resulting shift
return mag;
}
/// magicu - calculate the magic numbers required to codegen an integer udiv as
/// a sequence of multiply, add and shifts. Requires that the divisor not be 0.
static mu magicu32(uint32_t d) {
int32_t p;
uint32_t nc, delta, q1, r1, q2, r2;
struct mu magu;
magu.a = 0; // initialize "add" indicator
nc = - 1 - (-d)%d;
p = 31; // initialize p
q1 = 0x80000000/nc; // initialize q1 = 2p/nc
r1 = 0x80000000 - q1*nc; // initialize r1 = rem(2p,nc)
q2 = 0x7FFFFFFF/d; // initialize q2 = (2p-1)/d
r2 = 0x7FFFFFFF - q2*d; // initialize r2 = rem((2p-1),d)
do {
p = p + 1;
if (r1 >= nc - r1 ) {
q1 = 2*q1 + 1; // update q1
r1 = 2*r1 - nc; // update r1
}
else {
q1 = 2*q1; // update q1
r1 = 2*r1; // update r1
}
if (r2 + 1 >= d - r2) {
if (q2 >= 0x7FFFFFFF) magu.a = 1;
q2 = 2*q2 + 1; // update q2
r2 = 2*r2 + 1 - d; // update r2
}
else {
if (q2 >= 0x80000000) magu.a = 1;
q2 = 2*q2; // update q2
r2 = 2*r2 + 1; // update r2
}
delta = d - 1 - r2;
} while (p < 64 && (q1 < delta || (q1 == delta && r1 == 0)));
magu.m = q2 + 1; // resulting magic number
magu.s = p - 32; // resulting shift
return magu;
}
/// magic - calculate the magic numbers required to codegen an integer sdiv as
/// a sequence of multiply and shifts. Requires that the divisor not be 0, 1,
/// or -1.
static ms magic64(int64_t d) {
int64_t p;
uint64_t ad, anc, delta, q1, r1, q2, r2, t;
const uint64_t two63 = 9223372036854775808ULL; // 2^63
struct ms mag;
ad = llabs(d);
t = two63 + ((uint64_t)d >> 63);
anc = t - 1 - t%ad; // absolute value of nc
p = 63; // initialize p
q1 = two63/anc; // initialize q1 = 2p/abs(nc)
r1 = two63 - q1*anc; // initialize r1 = rem(2p,abs(nc))
q2 = two63/ad; // initialize q2 = 2p/abs(d)
r2 = two63 - q2*ad; // initialize r2 = rem(2p,abs(d))
do {
p = p + 1;
q1 = 2*q1; // update q1 = 2p/abs(nc)
r1 = 2*r1; // update r1 = rem(2p/abs(nc))
if (r1 >= anc) { // must be unsigned comparison
q1 = q1 + 1;
r1 = r1 - anc;
}
q2 = 2*q2; // update q2 = 2p/abs(d)
r2 = 2*r2; // update r2 = rem(2p/abs(d))
if (r2 >= ad) { // must be unsigned comparison
q2 = q2 + 1;
r2 = r2 - ad;
}
delta = ad - r2;
} while (q1 < delta || (q1 == delta && r1 == 0));
mag.m = q2 + 1;
if (d < 0) mag.m = -mag.m; // resulting magic number
mag.s = p - 64; // resulting shift
return mag;
}
/// magicu - calculate the magic numbers required to codegen an integer udiv as
/// a sequence of multiply, add and shifts. Requires that the divisor not be 0.
static mu magicu64(uint64_t d)
{
int64_t p;
uint64_t nc, delta, q1, r1, q2, r2;
struct mu magu;
magu.a = 0; // initialize "add" indicator
nc = - 1 - (-d)%d;
p = 63; // initialize p
q1 = 0x8000000000000000ull/nc; // initialize q1 = 2p/nc
r1 = 0x8000000000000000ull - q1*nc; // initialize r1 = rem(2p,nc)
q2 = 0x7FFFFFFFFFFFFFFFull/d; // initialize q2 = (2p-1)/d
r2 = 0x7FFFFFFFFFFFFFFFull - q2*d; // initialize r2 = rem((2p-1),d)
do {
p = p + 1;
if (r1 >= nc - r1 ) {
q1 = 2*q1 + 1; // update q1
r1 = 2*r1 - nc; // update r1
}
else {
q1 = 2*q1; // update q1
r1 = 2*r1; // update r1
}
if (r2 + 1 >= d - r2) {
if (q2 >= 0x7FFFFFFFFFFFFFFFull) magu.a = 1;
q2 = 2*q2 + 1; // update q2
r2 = 2*r2 + 1 - d; // update r2
}
else {
if (q2 >= 0x8000000000000000ull) magu.a = 1;
q2 = 2*q2; // update q2
r2 = 2*r2 + 1; // update r2
}
delta = d - 1 - r2;
} while (p < 64 && (q1 < delta || (q1 == delta && r1 == 0)));
magu.m = q2 + 1; // resulting magic number
magu.s = p - 64; // resulting shift
return magu;
}
/// MaskedValueIsZero - Return true if 'Op & Mask' is known to be zero. We use
/// this predicate to simplify operations downstream. Op and Mask are known to
/// be the same type.
@ -608,12 +783,23 @@ SDOperand DAGCombiner::visitSDIV(SDNode *N) {
if (MaskedValueIsZero(N1, SignBit, TLI) &&
MaskedValueIsZero(N0, SignBit, TLI))
return DAG.getNode(ISD::UDIV, N1.getValueType(), N0, N1);
// if integer divide is expensive and we satisfy the requirements, emit an
// alternate sequence.
// FIXME: This currently opts out powers of two, since targets can often be
// more clever in those cases. In an idea world, we would have some way to
// detect that too.
if (N1C && !isPowerOf2_64(N1C->getSignExtended()) &&
(N1C->getSignExtended() < -1 || N1C->getSignExtended() > 1) &&
TLI.isOperationLegal(ISD::MULHS, VT) && TLI.isIntDivExpensive()) {
return BuildSDIV(N);
}
return SDOperand();
}
SDOperand DAGCombiner::visitUDIV(SDNode *N) {
SDOperand N0 = N->getOperand(0);
SDOperand N1 = N->getOperand(1);
MVT::ValueType VT = N->getValueType(0);
ConstantSDNode *N0C = dyn_cast<ConstantSDNode>(N0.Val);
ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.Val);
@ -626,6 +812,10 @@ SDOperand DAGCombiner::visitUDIV(SDNode *N) {
return DAG.getNode(ISD::SRL, N->getValueType(0), N0,
DAG.getConstant(Log2_64(N1C->getValue()),
TLI.getShiftAmountTy()));
// fold (udiv x, c) -> alternate
if (N1C && N1C->getValue() && TLI.isOperationLegal(ISD::MULHU, VT) &&
TLI.isIntDivExpensive())
return BuildUDIV(N);
return SDOperand();
}
@ -2356,6 +2546,79 @@ SDOperand DAGCombiner::SimplifySetCC(MVT::ValueType VT, SDOperand N0,
return SDOperand();
}
/// BuildSDIVSequence - Given an ISD::SDIV node expressing a divide by constant,
/// return a DAG expression to select that will generate the same value by
/// multiplying by a magic number. See:
/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
SDOperand DAGCombiner::BuildSDIV(SDNode *N) {
MVT::ValueType VT = N->getValueType(0);
assert((VT == MVT::i32 || VT == MVT::i64) &&
"BuildSDIV only operates on i32 or i64!");
int64_t d = cast<ConstantSDNode>(N->getOperand(1))->getValue();
ms magics = (VT == MVT::i32) ? magic32(d) : magic64(d);
// Multiply the numerator (operand 0) by the magic value
SDOperand Q = DAG.getNode(ISD::MULHS, VT, N->getOperand(0),
DAG.getConstant(magics.m, VT));
// If d > 0 and m < 0, add the numerator
if (d > 0 && magics.m < 0) {
Q = DAG.getNode(ISD::ADD, VT, Q, N->getOperand(0));
WorkList.push_back(Q.Val);
}
// If d < 0 and m > 0, subtract the numerator.
if (d < 0 && magics.m > 0) {
Q = DAG.getNode(ISD::SUB, VT, Q, N->getOperand(0));
WorkList.push_back(Q.Val);
}
// Shift right algebraic if shift value is nonzero
if (magics.s > 0) {
Q = DAG.getNode(ISD::SRA, VT, Q,
DAG.getConstant(magics.s, TLI.getShiftAmountTy()));
WorkList.push_back(Q.Val);
}
// Extract the sign bit and add it to the quotient
SDOperand T =
DAG.getNode(ISD::SRL, MVT::i32, Q,
DAG.getConstant(MVT::getSizeInBits(VT)-1,
TLI.getShiftAmountTy()));
WorkList.push_back(T.Val);
return DAG.getNode(ISD::ADD, VT, Q, T);
}
/// BuildUDIVSequence - Given an ISD::UDIV node expressing a divide by constant,
/// return a DAG expression to select that will generate the same value by
/// multiplying by a magic number. See:
/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
SDOperand DAGCombiner::BuildUDIV(SDNode *N) {
MVT::ValueType VT = N->getValueType(0);
assert((VT == MVT::i32 || VT == MVT::i64) &&
"BuildUDIV only operates on i32 or i64!");
uint64_t d = cast<ConstantSDNode>(N->getOperand(1))->getValue();
mu magics = (VT == MVT::i32) ? magicu32(d) : magicu64(d);
// Multiply the numerator (operand 0) by the magic value
SDOperand Q = DAG.getNode(ISD::MULHU, VT, N->getOperand(0),
DAG.getConstant(magics.m, VT));
WorkList.push_back(Q.Val);
if (magics.a == 0) {
return DAG.getNode(ISD::SRL, VT, Q,
DAG.getConstant(magics.s, TLI.getShiftAmountTy()));
} else {
SDOperand NPQ = DAG.getNode(ISD::SUB, VT, N->getOperand(0), Q);
WorkList.push_back(NPQ.Val);
NPQ = DAG.getNode(ISD::SRL, VT, NPQ,
DAG.getConstant(1, TLI.getShiftAmountTy()));
WorkList.push_back(NPQ.Val);
NPQ = DAG.getNode(ISD::ADD, VT, NPQ, Q);
WorkList.push_back(NPQ.Val);
return DAG.getNode(ISD::SRL, VT, NPQ,
DAG.getConstant(magics.s-1, TLI.getShiftAmountTy()));
}
}
// SelectionDAG::Combine - This is the entry point for the file.
//
void SelectionDAG::Combine(bool RunningAfterLegalize) {

View File

@ -513,149 +513,6 @@ static unsigned getCRIdxForSetCC(ISD::CondCode CC, bool& Inv) {
return 0;
}
// Structure used to return the necessary information to codegen an SDIV as
// a multiply.
struct ms {
int m; // magic number
int s; // shift amount
};
struct mu {
unsigned int m; // magic number
int a; // add indicator
int s; // shift amount
};
/// magic - calculate the magic numbers required to codegen an integer sdiv as
/// a sequence of multiply and shifts. Requires that the divisor not be 0, 1,
/// or -1.
static struct ms magic(int d) {
int p;
unsigned int ad, anc, delta, q1, r1, q2, r2, t;
const unsigned int two31 = 0x80000000U;
struct ms mag;
ad = abs(d);
t = two31 + ((unsigned int)d >> 31);
anc = t - 1 - t%ad; // absolute value of nc
p = 31; // initialize p
q1 = two31/anc; // initialize q1 = 2p/abs(nc)
r1 = two31 - q1*anc; // initialize r1 = rem(2p,abs(nc))
q2 = two31/ad; // initialize q2 = 2p/abs(d)
r2 = two31 - q2*ad; // initialize r2 = rem(2p,abs(d))
do {
p = p + 1;
q1 = 2*q1; // update q1 = 2p/abs(nc)
r1 = 2*r1; // update r1 = rem(2p/abs(nc))
if (r1 >= anc) { // must be unsigned comparison
q1 = q1 + 1;
r1 = r1 - anc;
}
q2 = 2*q2; // update q2 = 2p/abs(d)
r2 = 2*r2; // update r2 = rem(2p/abs(d))
if (r2 >= ad) { // must be unsigned comparison
q2 = q2 + 1;
r2 = r2 - ad;
}
delta = ad - r2;
} while (q1 < delta || (q1 == delta && r1 == 0));
mag.m = q2 + 1;
if (d < 0) mag.m = -mag.m; // resulting magic number
mag.s = p - 32; // resulting shift
return mag;
}
/// magicu - calculate the magic numbers required to codegen an integer udiv as
/// a sequence of multiply, add and shifts. Requires that the divisor not be 0.
static struct mu magicu(unsigned d)
{
int p;
unsigned int nc, delta, q1, r1, q2, r2;
struct mu magu;
magu.a = 0; // initialize "add" indicator
nc = - 1 - (-d)%d;
p = 31; // initialize p
q1 = 0x80000000/nc; // initialize q1 = 2p/nc
r1 = 0x80000000 - q1*nc; // initialize r1 = rem(2p,nc)
q2 = 0x7FFFFFFF/d; // initialize q2 = (2p-1)/d
r2 = 0x7FFFFFFF - q2*d; // initialize r2 = rem((2p-1),d)
do {
p = p + 1;
if (r1 >= nc - r1 ) {
q1 = 2*q1 + 1; // update q1
r1 = 2*r1 - nc; // update r1
}
else {
q1 = 2*q1; // update q1
r1 = 2*r1; // update r1
}
if (r2 + 1 >= d - r2) {
if (q2 >= 0x7FFFFFFF) magu.a = 1;
q2 = 2*q2 + 1; // update q2
r2 = 2*r2 + 1 - d; // update r2
}
else {
if (q2 >= 0x80000000) magu.a = 1;
q2 = 2*q2; // update q2
r2 = 2*r2 + 1; // update r2
}
delta = d - 1 - r2;
} while (p < 64 && (q1 < delta || (q1 == delta && r1 == 0)));
magu.m = q2 + 1; // resulting magic number
magu.s = p - 32; // resulting shift
return magu;
}
/// BuildSDIVSequence - Given an ISD::SDIV node expressing a divide by constant,
/// return a DAG expression to select that will generate the same value by
/// multiplying by a magic number. See:
/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
SDOperand PPCDAGToDAGISel::BuildSDIVSequence(SDNode *N) {
int d = (int)cast<ConstantSDNode>(N->getOperand(1))->getValue();
ms magics = magic(d);
// Multiply the numerator (operand 0) by the magic value
SDOperand Q = CurDAG->getNode(ISD::MULHS, MVT::i32, N->getOperand(0),
CurDAG->getConstant(magics.m, MVT::i32));
// If d > 0 and m < 0, add the numerator
if (d > 0 && magics.m < 0)
Q = CurDAG->getNode(ISD::ADD, MVT::i32, Q, N->getOperand(0));
// If d < 0 and m > 0, subtract the numerator.
if (d < 0 && magics.m > 0)
Q = CurDAG->getNode(ISD::SUB, MVT::i32, Q, N->getOperand(0));
// Shift right algebraic if shift value is nonzero
if (magics.s > 0)
Q = CurDAG->getNode(ISD::SRA, MVT::i32, Q,
CurDAG->getConstant(magics.s, MVT::i32));
// Extract the sign bit and add it to the quotient
SDOperand T =
CurDAG->getNode(ISD::SRL, MVT::i32, Q, CurDAG->getConstant(31, MVT::i32));
return CurDAG->getNode(ISD::ADD, MVT::i32, Q, T);
}
/// BuildUDIVSequence - Given an ISD::UDIV node expressing a divide by constant,
/// return a DAG expression to select that will generate the same value by
/// multiplying by a magic number. See:
/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
SDOperand PPCDAGToDAGISel::BuildUDIVSequence(SDNode *N) {
unsigned d = (unsigned)cast<ConstantSDNode>(N->getOperand(1))->getValue();
mu magics = magicu(d);
// Multiply the numerator (operand 0) by the magic value
SDOperand Q = CurDAG->getNode(ISD::MULHU, MVT::i32, N->getOperand(0),
CurDAG->getConstant(magics.m, MVT::i32));
if (magics.a == 0) {
return CurDAG->getNode(ISD::SRL, MVT::i32, Q,
CurDAG->getConstant(magics.s, MVT::i32));
} else {
SDOperand NPQ = CurDAG->getNode(ISD::SUB, MVT::i32, N->getOperand(0), Q);
NPQ = CurDAG->getNode(ISD::SRL, MVT::i32, NPQ,
CurDAG->getConstant(1, MVT::i32));
NPQ = CurDAG->getNode(ISD::ADD, MVT::i32, NPQ, Q);
return CurDAG->getNode(ISD::SRL, MVT::i32, NPQ,
CurDAG->getConstant(magics.s-1, MVT::i32));
}
}
SDOperand PPCDAGToDAGISel::SelectDYNAMIC_STACKALLOC(SDOperand Op) {
SDNode *N = Op.Val;
@ -1159,29 +1016,12 @@ SDOperand PPCDAGToDAGISel::Select(SDOperand Op) {
Op.getValue(1));
CurDAG->SelectNodeTo(N, PPC::NEG, MVT::i32, PT);
return SDOperand(N, 0);
} else if (Imm) {
SDOperand Result = Select(BuildSDIVSequence(N));
CodeGenMap[Op] = Result;
return Result;
}
}
// Other cases are autogenerated.
break;
}
case ISD::UDIV: {
// If this is a divide by constant, we can emit code using some magic
// constants to implement it as a multiply instead.
unsigned Imm;
if (isIntImmediate(N->getOperand(1), Imm) && Imm) {
SDOperand Result = Select(BuildUDIVSequence(N));
CodeGenMap[Op] = Result;
return Result;
}
// Other cases are autogenerated.
break;
}
case ISD::AND: {
unsigned Imm;
// If this is an and of a value rotated between 0 and 31 bits and then and'd

View File

@ -27,6 +27,8 @@ PPCTargetLowering::PPCTargetLowering(TargetMachine &TM)
// Fold away setcc operations if possible.
setSetCCIsExpensive();
// Fold constant integer div/rem into an alternate sequence of instructions
setIntDivIsExpensive();
// Use _setjmp/_longjmp instead of setjmp/longjmp.
setUseUnderscoreSetJmpLongJmp(true);

View File

@ -274,151 +274,6 @@ static unsigned IndexedOpForOp(unsigned Opcode) {
}
return 0;
}
// Structure used to return the necessary information to codegen an SDIV as
// a multiply.
struct ms {
int m; // magic number
int s; // shift amount
};
struct mu {
unsigned int m; // magic number
int a; // add indicator
int s; // shift amount
};
/// magic - calculate the magic numbers required to codegen an integer sdiv as
/// a sequence of multiply and shifts. Requires that the divisor not be 0, 1,
/// or -1.
static struct ms magic(int d) {
int p;
unsigned int ad, anc, delta, q1, r1, q2, r2, t;
const unsigned int two31 = 0x80000000U;
struct ms mag;
ad = abs(d);
t = two31 + ((unsigned int)d >> 31);
anc = t - 1 - t%ad; // absolute value of nc
p = 31; // initialize p
q1 = two31/anc; // initialize q1 = 2p/abs(nc)
r1 = two31 - q1*anc; // initialize r1 = rem(2p,abs(nc))
q2 = two31/ad; // initialize q2 = 2p/abs(d)
r2 = two31 - q2*ad; // initialize r2 = rem(2p,abs(d))
do {
p = p + 1;
q1 = 2*q1; // update q1 = 2p/abs(nc)
r1 = 2*r1; // update r1 = rem(2p/abs(nc))
if (r1 >= anc) { // must be unsigned comparison
q1 = q1 + 1;
r1 = r1 - anc;
}
q2 = 2*q2; // update q2 = 2p/abs(d)
r2 = 2*r2; // update r2 = rem(2p/abs(d))
if (r2 >= ad) { // must be unsigned comparison
q2 = q2 + 1;
r2 = r2 - ad;
}
delta = ad - r2;
} while (q1 < delta || (q1 == delta && r1 == 0));
mag.m = q2 + 1;
if (d < 0) mag.m = -mag.m; // resulting magic number
mag.s = p - 32; // resulting shift
return mag;
}
/// magicu - calculate the magic numbers required to codegen an integer udiv as
/// a sequence of multiply, add and shifts. Requires that the divisor not be 0.
static struct mu magicu(unsigned d)
{
int p;
unsigned int nc, delta, q1, r1, q2, r2;
struct mu magu;
magu.a = 0; // initialize "add" indicator
nc = - 1 - (-d)%d;
p = 31; // initialize p
q1 = 0x80000000/nc; // initialize q1 = 2p/nc
r1 = 0x80000000 - q1*nc; // initialize r1 = rem(2p,nc)
q2 = 0x7FFFFFFF/d; // initialize q2 = (2p-1)/d
r2 = 0x7FFFFFFF - q2*d; // initialize r2 = rem((2p-1),d)
do {
p = p + 1;
if (r1 >= nc - r1 ) {
q1 = 2*q1 + 1; // update q1
r1 = 2*r1 - nc; // update r1
}
else {
q1 = 2*q1; // update q1
r1 = 2*r1; // update r1
}
if (r2 + 1 >= d - r2) {
if (q2 >= 0x7FFFFFFF) magu.a = 1;
q2 = 2*q2 + 1; // update q2
r2 = 2*r2 + 1 - d; // update r2
}
else {
if (q2 >= 0x80000000) magu.a = 1;
q2 = 2*q2; // update q2
r2 = 2*r2 + 1; // update r2
}
delta = d - 1 - r2;
} while (p < 64 && (q1 < delta || (q1 == delta && r1 == 0)));
magu.m = q2 + 1; // resulting magic number
magu.s = p - 32; // resulting shift
return magu;
}
}
/// BuildSDIVSequence - Given an ISD::SDIV node expressing a divide by constant,
/// return a DAG expression to select that will generate the same value by
/// multiplying by a magic number. See:
/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
SDOperand ISel::BuildSDIVSequence(SDOperand N) {
int d = (int)cast<ConstantSDNode>(N.getOperand(1))->getSignExtended();
ms magics = magic(d);
// Multiply the numerator (operand 0) by the magic value
SDOperand Q = ISelDAG->getNode(ISD::MULHS, MVT::i32, N.getOperand(0),
ISelDAG->getConstant(magics.m, MVT::i32));
// If d > 0 and m < 0, add the numerator
if (d > 0 && magics.m < 0)
Q = ISelDAG->getNode(ISD::ADD, MVT::i32, Q, N.getOperand(0));
// If d < 0 and m > 0, subtract the numerator.
if (d < 0 && magics.m > 0)
Q = ISelDAG->getNode(ISD::SUB, MVT::i32, Q, N.getOperand(0));
// Shift right algebraic if shift value is nonzero
if (magics.s > 0)
Q = ISelDAG->getNode(ISD::SRA, MVT::i32, Q,
ISelDAG->getConstant(magics.s, MVT::i32));
// Extract the sign bit and add it to the quotient
SDOperand T =
ISelDAG->getNode(ISD::SRL, MVT::i32, Q, ISelDAG->getConstant(31, MVT::i32));
return ISelDAG->getNode(ISD::ADD, MVT::i32, Q, T);
}
/// BuildUDIVSequence - Given an ISD::UDIV node expressing a divide by constant,
/// return a DAG expression to select that will generate the same value by
/// multiplying by a magic number. See:
/// <http://the.wall.riscom.net/books/proc/ppc/cwg/code2.html>
SDOperand ISel::BuildUDIVSequence(SDOperand N) {
unsigned d =
(unsigned)cast<ConstantSDNode>(N.getOperand(1))->getSignExtended();
mu magics = magicu(d);
// Multiply the numerator (operand 0) by the magic value
SDOperand Q = ISelDAG->getNode(ISD::MULHU, MVT::i32, N.getOperand(0),
ISelDAG->getConstant(magics.m, MVT::i32));
if (magics.a == 0) {
Q = ISelDAG->getNode(ISD::SRL, MVT::i32, Q,
ISelDAG->getConstant(magics.s, MVT::i32));
} else {
SDOperand NPQ = ISelDAG->getNode(ISD::SUB, MVT::i32, N.getOperand(0), Q);
NPQ = ISelDAG->getNode(ISD::SRL, MVT::i32, NPQ,
ISelDAG->getConstant(1, MVT::i32));
NPQ = ISelDAG->getNode(ISD::ADD, MVT::i32, NPQ, Q);
Q = ISelDAG->getNode(ISD::SRL, MVT::i32, NPQ,
ISelDAG->getConstant(magics.s-1, MVT::i32));
}
return Q;
}
/// getGlobalBaseReg - Output the instructions required to put the
@ -1395,19 +1250,10 @@ unsigned ISel::SelectExpr(SDOperand N, bool Recording) {
BuildMI(BB, PPC::ADDZE, 1, Tmp4).addReg(Tmp1);
BuildMI(BB, PPC::NEG, 1, Result).addReg(Tmp4);
return Result;
} else if (Tmp3) {
ExprMap.erase(N);
return SelectExpr(BuildSDIVSequence(N));
}
}
// fall thru
case ISD::UDIV:
// If this is a divide by constant, we can emit code using some magic
// constants to implement it as a multiply instead.
if (isIntImmediate(N.getOperand(1), Tmp3) && Tmp3) {
ExprMap.erase(N);
return SelectExpr(BuildUDIVSequence(N));
}
Tmp1 = SelectExpr(N.getOperand(0));
Tmp2 = SelectExpr(N.getOperand(1));
Opc = (ISD::UDIV == opcode) ? PPC::DIVWU : PPC::DIVW; break;