mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-07-25 13:24:46 +00:00
Changes to build successfully with GCC 3.02
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1503 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -1,5 +1,6 @@
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#include "llvm/CodeGen/RegClass.h"
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#include <iostream>
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using std::cerr;
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//----------------------------------------------------------------------------
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// This constructor inits IG. The actual matrix is created by a call to
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@@ -11,7 +12,7 @@ RegClass::RegClass(const Method *const M,
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: Meth(M), MRC(Mrc), RegClassID( Mrc->getRegClassID() ),
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IG(this), IGNodeStack(), ReservedColorList(RCL) {
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if( DEBUG_RA)
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cout << "Created Reg Class: " << RegClassID << endl;
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cerr << "Created Reg Class: " << RegClassID << "\n";
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IsColorUsedArr = new bool[ Mrc->getNumOfAllRegs() ];
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}
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@@ -23,7 +24,7 @@ RegClass::RegClass(const Method *const M,
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//----------------------------------------------------------------------------
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void RegClass::colorAllRegs()
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{
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if(DEBUG_RA) cout << "Coloring IG of reg class " << RegClassID << " ...\n";
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if(DEBUG_RA) cerr << "Coloring IG of reg class " << RegClassID << " ...\n";
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// pre-color IGNodes
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pushAllIGNodes(); // push all IG Nodes
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@@ -57,9 +58,9 @@ void RegClass::pushAllIGNodes()
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bool PushedAll = pushUnconstrainedIGNodes();
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if( DEBUG_RA) {
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cout << " Puhsed all-unconstrained IGNodes. ";
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if( PushedAll ) cout << " No constrained nodes left.";
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cout << endl;
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cerr << " Puhsed all-unconstrained IGNodes. ";
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if( PushedAll ) cerr << " No constrained nodes left.";
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cerr << "\n";
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}
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if( PushedAll ) // if NO constrained nodes left
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@@ -129,8 +130,8 @@ bool RegClass::pushUnconstrainedIGNodes()
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IGNode->pushOnStack(); // set OnStack and dec deg of neighs
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if (DEBUG_RA > 1) {
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cout << " pushed un-constrained IGNode " << IGNode->getIndex() ;
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cout << " on to stack" << endl;
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cerr << " pushed un-constrained IGNode " << IGNode->getIndex() ;
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cerr << " on to stack\n";
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}
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}
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else pushedall = false; // we didn't push all live ranges
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@@ -215,16 +216,16 @@ void RegClass::colorIGNode(IGNode *const Node)
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}
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else {
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if( DEBUG_RA ) {
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cout << " Node " << Node->getIndex();
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cout << " already colored with color " << Node->getColor() << endl;
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cerr << " Node " << Node->getIndex();
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cerr << " already colored with color " << Node->getColor() << "\n";
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}
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}
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if( !Node->hasColor() ) {
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if( DEBUG_RA ) {
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cout << " Node " << Node->getIndex();
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cout << " - could not find a color (needs spilling)" << endl;
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cerr << " Node " << Node->getIndex();
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cerr << " - could not find a color (needs spilling)\n";
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}
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}
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