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Remove LoadCommandInfo now that we always have a pointer to the command.
LoadCommandInfo was needed to keep a command and its offset in the file. Now that we always have a pointer to the command, we don't need the offset. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178991 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -218,12 +218,12 @@ static void getSectionsAndSymbols(const macho::Header &Header,
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}
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for (unsigned i = 0; i != Header.NumLoadCommands; ++i) {
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MachOObjectFile::LoadCommandInfo LCI = MachOObj->getLoadCommandInfo(i);
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if (LCI.Command->Type == macho::LCT_FunctionStarts) {
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const MachOFormat::LoadCommand *Command = MachOObj->getLoadCommandInfo(i);
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if (Command->Type == macho::LCT_FunctionStarts) {
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// We found a function starts segment, parse the addresses for later
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// consumption.
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const MachOFormat::LinkeditDataLoadCommand *LLC =
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MachOObj->getLinkeditDataLoadCommand(LCI);
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reinterpret_cast<const MachOFormat::LinkeditDataLoadCommand*>(Command);
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MachOObj->ReadULEB128s(LLC->DataOffset, FoundFns);
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}
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