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Fix WinEHPrepare bug with multiple catch handlers
Differential Revision: http://reviews.llvm.org/D8682 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@233824 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -21,6 +21,7 @@
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#include "llvm/ADT/TinyPtrVector.h"
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#include "llvm/Analysis/LibCallSemantics.h"
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#include "llvm/CodeGen/WinEHFuncInfo.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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@ -34,6 +35,7 @@
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Transforms/Utils/PromoteMemToReg.h"
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#include <memory>
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using namespace llvm;
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@ -62,7 +64,7 @@ class WinEHPrepare : public FunctionPass {
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public:
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static char ID; // Pass identification, replacement for typeid.
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WinEHPrepare(const TargetMachine *TM = nullptr)
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: FunctionPass(ID) {}
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: FunctionPass(ID), DT(nullptr) {}
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bool runOnFunction(Function &Fn) override;
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@ -77,6 +79,7 @@ public:
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private:
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bool prepareExceptionHandlers(Function &F,
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SmallVectorImpl<LandingPadInst *> &LPads);
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void promoteLandingPadValues(LandingPadInst *LPad);
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bool outlineHandler(ActionHandler *Action, Function *SrcFn,
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LandingPadInst *LPad, BasicBlock *StartBB,
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FrameVarInfoMap &VarInfo);
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@ -89,10 +92,11 @@ private:
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void processSEHCatchHandler(CatchHandler *Handler, BasicBlock *StartBB);
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// All fields are reset by runOnFunction.
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DominatorTree *DT;
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EHPersonality Personality;
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CatchHandlerMapTy CatchHandlerMap;
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CleanupHandlerMapTy CleanupHandlerMap;
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DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps;
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DenseMap<const LandingPadInst *, LandingPadMap> LPadMaps;
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};
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class WinEHFrameVariableMaterializer : public ValueMaterializer {
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@ -115,37 +119,18 @@ public:
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bool isInitialized() { return OriginLPad != nullptr; }
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bool mapIfEHPtrLoad(const LoadInst *Load) {
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return mapIfEHLoad(Load, EHPtrStores, EHPtrStoreAddrs);
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}
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bool mapIfSelectorLoad(const LoadInst *Load) {
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return mapIfEHLoad(Load, SelectorStores, SelectorStoreAddrs);
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}
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bool isOriginLandingPadBlock(const BasicBlock *BB) const;
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bool isLandingPadSpecificInst(const Instruction *Inst) const;
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void remapSelector(ValueToValueMapTy &VMap, Value *MappedValue) const;
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void remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue,
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Value *SelectorValue) const;
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private:
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bool mapIfEHLoad(const LoadInst *Load,
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SmallVectorImpl<const StoreInst *> &Stores,
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SmallVectorImpl<const Value *> &StoreAddrs);
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const LandingPadInst *OriginLPad;
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// We will normally only see one of each of these instructions, but
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// if more than one occurs for some reason we can handle that.
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TinyPtrVector<const ExtractValueInst *> ExtractedEHPtrs;
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TinyPtrVector<const ExtractValueInst *> ExtractedSelectors;
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// In optimized code, there will typically be at most one instance of
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// each of the following, but in unoptimized IR it is not uncommon
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// for the values to be stored, loaded and then stored again. In that
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// case we will create a second entry for each store and store address.
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SmallVector<const StoreInst *, 2> EHPtrStores;
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SmallVector<const StoreInst *, 2> SelectorStores;
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SmallVector<const Value *, 2> EHPtrStoreAddrs;
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SmallVector<const Value *, 2> SelectorStoreAddrs;
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};
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class WinEHCloningDirectorBase : public CloningDirector {
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@ -298,6 +283,8 @@ bool WinEHPrepare::runOnFunction(Function &Fn) {
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if (!isMSVCEHPersonality(Personality))
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return false;
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DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree();
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if (isAsynchronousEHPersonality(Personality) && !SEHPrepare) {
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// Replace all resume instructions with unreachable.
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// FIXME: Remove this once the backend can handle the prepared IR.
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@ -317,7 +304,9 @@ bool WinEHPrepare::doFinalization(Module &M) {
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return false;
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}
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void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {}
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void WinEHPrepare::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequired<DominatorTreeWrapperPass>();
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}
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bool WinEHPrepare::prepareExceptionHandlers(
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Function &F, SmallVectorImpl<LandingPadInst *> &LPads) {
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@ -360,6 +349,10 @@ bool WinEHPrepare::prepareExceptionHandlers(
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if (LPadHasActionList)
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continue;
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// If either of the values in the aggregate returned by the landing pad is
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// extracted and stored to memory, promote the stored value to a register.
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promoteLandingPadValues(LPad);
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LandingPadActions Actions;
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mapLandingPadBlocks(LPad, Actions);
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@ -564,6 +557,38 @@ bool WinEHPrepare::prepareExceptionHandlers(
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return HandlersOutlined;
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}
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void WinEHPrepare::promoteLandingPadValues(LandingPadInst *LPad) {
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// If the return values of the landing pad instruction are extracted and
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// stored to memory, we want to promote the store locations to reg values.
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SmallVector<AllocaInst *, 2> EHAllocas;
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// The landingpad instruction returns an aggregate value. Typically, its
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// value will be passed to a pair of extract value instructions and the
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// results of those extracts are often passed to store instructions.
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// In unoptimized code the stored value will often be loaded and then stored
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// again.
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for (auto *U : LPad->users()) {
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ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U);
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if (!Extract)
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continue;
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for (auto *EU : Extract->users()) {
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if (auto *Store = dyn_cast<StoreInst>(EU)) {
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auto *AV = cast<AllocaInst>(Store->getPointerOperand());
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EHAllocas.push_back(AV);
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}
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}
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}
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// We can't do this without a dominator tree.
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assert(DT);
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if (!EHAllocas.empty()) {
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PromoteMemToReg(EHAllocas, *DT);
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EHAllocas.clear();
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}
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}
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// This function examines a block to determine whether the block ends with a
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// conditional branch to a catch handler based on a selector comparison.
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// This function is used both by the WinEHPrepare::findSelectorComparison() and
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@ -640,9 +665,12 @@ bool WinEHPrepare::outlineHandler(ActionHandler *Action, Function *SrcFn,
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if (auto *CatchAction = dyn_cast<CatchHandler>(Action)) {
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Constant *Sel = CatchAction->getSelector();
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Director.reset(new WinEHCatchDirector(Handler, Sel, VarInfo, LPadMap));
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LPadMap.remapSelector(VMap, ConstantInt::get(Type::getInt32Ty(Context), 1));
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LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType),
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ConstantInt::get(Type::getInt32Ty(Context), 1));
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} else {
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Director.reset(new WinEHCleanupDirector(Handler, VarInfo, LPadMap));
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LPadMap.remapEHValues(VMap, UndefValue::get(Int8PtrType),
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UndefValue::get(Type::getInt32Ty(Context)));
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}
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SmallVector<ReturnInst *, 8> Returns;
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@ -730,9 +758,8 @@ void LandingPadMap::mapLandingPad(const LandingPadInst *LPad) {
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// The landingpad instruction returns an aggregate value. Typically, its
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// value will be passed to a pair of extract value instructions and the
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// results of those extracts are often passed to store instructions.
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// In unoptimized code the stored value will often be loaded and then stored
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// again.
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// results of those extracts will have been promoted to reg values before
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// this routine is called.
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for (auto *U : LPad->users()) {
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const ExtractValueInst *Extract = dyn_cast<ExtractValueInst>(U);
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if (!Extract)
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@ -743,33 +770,10 @@ void LandingPadMap::mapLandingPad(const LandingPadInst *LPad) {
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assert((Idx == 0 || Idx == 1) &&
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"Unexpected operation: extracting an unknown landing pad element");
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if (Idx == 0) {
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// Element 0 doesn't directly corresponds to anything in the WinEH
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// scheme.
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// It will be stored to a memory location, then later loaded and finally
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// the loaded value will be used as the argument to an
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// llvm.eh.begincatch
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// call. We're tracking it here so that we can skip the store and load.
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ExtractedEHPtrs.push_back(Extract);
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} else if (Idx == 1) {
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// Element 1 corresponds to the filter selector. We'll map it to 1 for
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// matching purposes, but it will also probably be stored to memory and
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// reloaded, so we need to track the instuction so that we can map the
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// loaded value too.
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ExtractedSelectors.push_back(Extract);
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}
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// Look for stores of the extracted values.
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for (auto *EU : Extract->users()) {
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if (auto *Store = dyn_cast<StoreInst>(EU)) {
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if (Idx == 1) {
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SelectorStores.push_back(Store);
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SelectorStoreAddrs.push_back(Store->getPointerOperand());
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} else {
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EHPtrStores.push_back(Store);
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EHPtrStoreAddrs.push_back(Store->getPointerOperand());
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}
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}
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}
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}
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}
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@ -788,47 +792,16 @@ bool LandingPadMap::isLandingPadSpecificInst(const Instruction *Inst) const {
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if (Inst == Extract)
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return true;
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}
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for (auto *Store : EHPtrStores) {
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if (Inst == Store)
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return true;
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}
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for (auto *Store : SelectorStores) {
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if (Inst == Store)
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return true;
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}
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return false;
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}
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void LandingPadMap::remapSelector(ValueToValueMapTy &VMap,
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Value *MappedValue) const {
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// Remap all selector extract instructions to the specified value.
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void LandingPadMap::remapEHValues(ValueToValueMapTy &VMap, Value *EHPtrValue,
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Value *SelectorValue) const {
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// Remap all landing pad extract instructions to the specified values.
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for (auto *Extract : ExtractedEHPtrs)
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VMap[Extract] = EHPtrValue;
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for (auto *Extract : ExtractedSelectors)
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VMap[Extract] = MappedValue;
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}
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bool LandingPadMap::mapIfEHLoad(const LoadInst *Load,
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SmallVectorImpl<const StoreInst *> &Stores,
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SmallVectorImpl<const Value *> &StoreAddrs) {
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// This makes the assumption that a store we've previously seen dominates
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// this load instruction. That might seem like a rather huge assumption,
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// but given the way that landingpads are constructed its fairly safe.
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// FIXME: Add debug/assert code that verifies this.
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const Value *LoadAddr = Load->getPointerOperand();
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for (auto *StoreAddr : StoreAddrs) {
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if (LoadAddr == StoreAddr) {
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// Handle the common debug scenario where this loaded value is stored
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// to a different location.
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for (auto *U : Load->users()) {
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if (auto *Store = dyn_cast<StoreInst>(U)) {
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Stores.push_back(Store);
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StoreAddrs.push_back(Store->getPointerOperand());
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}
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}
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return true;
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}
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}
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return false;
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VMap[Extract] = SelectorValue;
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}
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CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction(
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@ -838,25 +811,6 @@ CloningDirector::CloningAction WinEHCloningDirectorBase::handleInstruction(
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if (LPadMap.isLandingPadSpecificInst(Inst))
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return CloningDirector::SkipInstruction;
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if (auto *Load = dyn_cast<LoadInst>(Inst)) {
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// Look for loads of (previously suppressed) landingpad values.
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// The EHPtr load can be mapped to an undef value as it should only be used
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// as an argument to llvm.eh.begincatch, but the selector value needs to be
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// mapped to a constant value of 1. This value will be used to simplify the
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// branching to always flow to the current handler.
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if (LPadMap.mapIfSelectorLoad(Load)) {
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VMap[Inst] = ConstantInt::get(SelectorIDType, 1);
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return CloningDirector::SkipInstruction;
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}
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if (LPadMap.mapIfEHPtrLoad(Load)) {
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VMap[Inst] = UndefValue::get(Int8PtrType);
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return CloningDirector::SkipInstruction;
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}
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// Any other loads just get cloned.
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return CloningDirector::CloneInstruction;
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}
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// Nested landing pads will be cloned as stubs, with just the
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// landingpad instruction and an unreachable instruction. When
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// all landingpads have been outlined, we'll replace this with the
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@ -926,20 +880,24 @@ WinEHCatchDirector::handleEndCatch(ValueToValueMapTy &VMap,
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if (ParentBB->isLandingPad() && !LPadMap.isOriginLandingPadBlock(ParentBB))
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return CloningDirector::SkipInstruction;
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// If an end catch occurs anywhere else the next instruction should be an
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// unconditional branch instruction that we want to replace with a return
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// to the the address of the branch target.
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const BasicBlock *EndCatchBB = IntrinCall->getParent();
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const TerminatorInst *Terminator = EndCatchBB->getTerminator();
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const BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
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assert(Branch && Branch->isUnconditional());
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assert(std::next(BasicBlock::const_iterator(IntrinCall)) ==
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BasicBlock::const_iterator(Branch));
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// If an end catch occurs anywhere else we want to terminate the handler
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// with a return to the code that follows the endcatch call. If the
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// next instruction is not an unconditional branch, we need to split the
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// block to provide a clear target for the return instruction.
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BasicBlock *ContinueBB;
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auto Next = std::next(BasicBlock::const_iterator(IntrinCall));
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const BranchInst *Branch = dyn_cast<BranchInst>(Next);
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if (!Branch || !Branch->isUnconditional()) {
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// We're interrupting the cloning process at this location, so the
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// const_cast we're doing here will not cause a problem.
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ContinueBB = SplitBlock(const_cast<BasicBlock *>(ParentBB),
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const_cast<Instruction *>(cast<Instruction>(Next)));
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} else {
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ContinueBB = Branch->getSuccessor(0);
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}
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BasicBlock *ContinueLabel = Branch->getSuccessor(0);
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ReturnInst::Create(NewBB->getContext(), BlockAddress::get(ContinueLabel),
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NewBB);
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ReturnTargets.push_back(ContinueLabel);
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ReturnInst::Create(NewBB->getContext(), BlockAddress::get(ContinueBB), NewBB);
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ReturnTargets.push_back(ContinueBB);
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// We just added a terminator to the cloned block.
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// Tell the caller to stop processing the current basic block so that
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@ -1338,10 +1296,8 @@ CleanupHandler *WinEHPrepare::findCleanupHandler(BasicBlock *StartBB,
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}
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// Look for the bare resume pattern:
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// %exn2 = load i8** %exn.slot
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// %sel2 = load i32* %ehselector.slot
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// %lpad.val1 = insertvalue { i8*, i32 } undef, i8* %exn2, 0
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// %lpad.val2 = insertvalue { i8*, i32 } %lpad.val1, i32 %sel2, 1
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// %lpad.val1 = insertvalue { i8*, i32 } undef, i8* %exn, 0
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// %lpad.val2 = insertvalue { i8*, i32 } %lpad.val1, i32 %sel, 1
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// resume { i8*, i32 } %lpad.val2
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if (auto *Resume = dyn_cast<ResumeInst>(Terminator)) {
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InsertValueInst *Insert1 = nullptr;
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@ -1375,62 +1331,53 @@ CleanupHandler *WinEHPrepare::findCleanupHandler(BasicBlock *StartBB,
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}
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BranchInst *Branch = dyn_cast<BranchInst>(Terminator);
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if (Branch) {
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if (Branch->isConditional()) {
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// Look for the selector dispatch.
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// %sel = load i32* %ehselector.slot
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// %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIf to i8*))
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// %matches = icmp eq i32 %sel12, %2
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// br i1 %matches, label %catch14, label %eh.resume
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CmpInst *Compare = dyn_cast<CmpInst>(Branch->getCondition());
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if (!Compare || !Compare->isEquality())
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return createCleanupHandler(CleanupHandlerMap, BB);
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for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(),
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IE = BB->end();
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II != IE; ++II) {
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Instruction *Inst = II;
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if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst))
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continue;
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if (Inst == Compare || Inst == Branch)
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continue;
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if (!Inst->hasOneUse() || (Inst->user_back() != Compare))
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return createCleanupHandler(CleanupHandlerMap, BB);
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if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>()))
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continue;
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if (!isa<LoadInst>(Inst))
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return createCleanupHandler(CleanupHandlerMap, BB);
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}
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// The selector dispatch block should always terminate our search.
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assert(BB == EndBB);
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return nullptr;
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} else {
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// Look for empty blocks with unconditional branches.
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for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(),
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IE = BB->end();
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II != IE; ++II) {
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Instruction *Inst = II;
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if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst))
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continue;
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if (Inst == Branch)
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continue;
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// This can happen with a catch-all handler.
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if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>()))
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return nullptr;
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if (match(Inst, m_Intrinsic<Intrinsic::eh_endcatch>()))
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continue;
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// Anything else makes this interesting cleanup code.
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return createCleanupHandler(CleanupHandlerMap, BB);
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}
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if (BB == EndBB)
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return nullptr;
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// The branch was unconditional.
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BB = Branch->getSuccessor(0);
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continue;
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} // End else of if branch was conditional
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} // End if Branch
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if (Branch && Branch->isConditional()) {
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// Look for the selector dispatch.
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// %2 = call i32 @llvm.eh.typeid.for(i8* bitcast (i8** @_ZTIf to i8*))
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// %matches = icmp eq i32 %sel, %2
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// br i1 %matches, label %catch14, label %eh.resume
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CmpInst *Compare = dyn_cast<CmpInst>(Branch->getCondition());
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if (!Compare || !Compare->isEquality())
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return createCleanupHandler(CleanupHandlerMap, BB);
|
||||
for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(),
|
||||
IE = BB->end();
|
||||
II != IE; ++II) {
|
||||
Instruction *Inst = II;
|
||||
if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst))
|
||||
continue;
|
||||
if (Inst == Compare || Inst == Branch)
|
||||
continue;
|
||||
if (match(Inst, m_Intrinsic<Intrinsic::eh_typeid_for>()))
|
||||
continue;
|
||||
return createCleanupHandler(CleanupHandlerMap, BB);
|
||||
}
|
||||
// The selector dispatch block should always terminate our search.
|
||||
assert(BB == EndBB);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Anything else makes this interesting cleanup code.
|
||||
return createCleanupHandler(CleanupHandlerMap, BB);
|
||||
// Anything else is either a catch block or interesting cleanup code.
|
||||
for (BasicBlock::iterator II = BB->getFirstNonPHIOrDbg(),
|
||||
IE = BB->end();
|
||||
II != IE; ++II) {
|
||||
Instruction *Inst = II;
|
||||
if (LPadMap && LPadMap->isLandingPadSpecificInst(Inst))
|
||||
continue;
|
||||
// Unconditional branches fall through to this loop.
|
||||
if (Inst == Branch)
|
||||
continue;
|
||||
// If this is a catch block, there is no cleanup code to be found.
|
||||
if (match(Inst, m_Intrinsic<Intrinsic::eh_begincatch>()))
|
||||
return nullptr;
|
||||
// Anything else makes this interesting cleanup code.
|
||||
return createCleanupHandler(CleanupHandlerMap, BB);
|
||||
}
|
||||
|
||||
// Only unconditional branches in empty blocks should get this far.
|
||||
assert(Branch && Branch->isUnconditional());
|
||||
if (BB == EndBB)
|
||||
return nullptr;
|
||||
BB = Branch->getSuccessor(0);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
Reference in New Issue
Block a user