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Fix a bug in the legalization of shuffle vectors. When we emulate shuffles using BUILD_VECTORS we may be using a BV of different type. Make sure to cast it back.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@147851 91177308-0d34-0410-b5e6-96231b3b80d8
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test/CodeGen/X86/2012-1-10-buildvector.ll
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test/CodeGen/X86/2012-1-10-buildvector.ll
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; RUN: llc < %s -march=x86 -mcpu=corei7-avx -mattr=+avx -mtriple=i686-pc-win32
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target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-f80:128:128-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32-S32"
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target triple = "i686-pc-win32"
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define void @bad_cast() {
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entry:
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%vext.i = shufflevector <2 x i64> undef, <2 x i64> undef, <3 x i32> <i32 0, i32 1, i32 undef>
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%vecinit8.i = shufflevector <3 x i64> zeroinitializer, <3 x i64> %vext.i, <3 x i32> <i32 0, i32 3, i32 4>
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store <3 x i64> %vecinit8.i, <3 x i64>* undef, align 32
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unreachable
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}
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