diff --git a/lib/CodeGen/IntrinsicLowering.cpp b/lib/CodeGen/IntrinsicLowering.cpp index 4ec3bae6f67..2c95e9e7d0d 100644 --- a/lib/CodeGen/IntrinsicLowering.cpp +++ b/lib/CodeGen/IntrinsicLowering.cpp @@ -536,10 +536,26 @@ void IntrinsicLowering::LowerIntrinsicCall(CallInst *CI) { ReplaceFPIntrinsicWithCall(CI, "cosf", "cos", "cosl"); break; } + case Intrinsic::floor: { + ReplaceFPIntrinsicWithCall(CI, "floorf", "floor", "floorl"); + break; + } case Intrinsic::ceil: { ReplaceFPIntrinsicWithCall(CI, "ceilf", "ceil", "ceill"); break; } + case Intrinsic::trunc: { + ReplaceFPIntrinsicWithCall(CI, "truncf", "trunc", "truncl"); + break; + } + case Intrinsic::round: { + ReplaceFPIntrinsicWithCall(CI, "roundf", "round", "roundl"); + break; + } + case Intrinsic::copysign: { + ReplaceFPIntrinsicWithCall(CI, "copysignf", "copysign", "copysignl"); + break; + } case Intrinsic::flt_rounds: // Lower to "round to the nearest" if (!CI->getType()->isVoidTy()) diff --git a/test/ExecutionEngine/Interpreter/intrinsics.ll b/test/ExecutionEngine/Interpreter/intrinsics.ll index a6a4a99fa2d..49d0bbee304 100644 --- a/test/ExecutionEngine/Interpreter/intrinsics.ll +++ b/test/ExecutionEngine/Interpreter/intrinsics.ll @@ -5,15 +5,31 @@ declare float @llvm.sin.f32(float) declare double @llvm.sin.f64(double) declare float @llvm.cos.f32(float) declare double @llvm.cos.f64(double) +declare float @llvm.floor.f32(float) +declare double @llvm.floor.f64(double) declare float @llvm.ceil.f32(float) declare double @llvm.ceil.f64(double) +declare float @llvm.trunc.f32(float) +declare double @llvm.trunc.f64(double) +declare float @llvm.round.f32(float) +declare double @llvm.round.f64(double) +declare float @llvm.copysign.f32(float, float) +declare double @llvm.copysign.f64(double, double) define i32 @main() { %sin32 = call float @llvm.sin.f32(float 0.000000e+00) %sin64 = call double @llvm.sin.f64(double 0.000000e+00) %cos32 = call float @llvm.cos.f32(float 0.000000e+00) %cos64 = call double @llvm.cos.f64(double 0.000000e+00) + %floor32 = call float @llvm.floor.f32(float 0.000000e+00) + %floor64 = call double @llvm.floor.f64(double 0.000000e+00) %ceil32 = call float @llvm.ceil.f32(float 0.000000e+00) %ceil64 = call double @llvm.ceil.f64(double 0.000000e+00) + %trunc32 = call float @llvm.trunc.f32(float 0.000000e+00) + %trunc64 = call double @llvm.trunc.f64(double 0.000000e+00) + %round32 = call float @llvm.round.f32(float 0.000000e+00) + %round64 = call double @llvm.round.f64(double 0.000000e+00) + %copysign32 = call float @llvm.copysign.f32(float 0.000000e+00, float 0.000000e+00) + %copysign64 = call double @llvm.copysign.f64(double 0.000000e+00, double 0.000000e+00) ret i32 0 }