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Split Serialization.h into separate headers: Serialize.h and
Deserialize.h Serialization.h now includes trait speciailizations for unsigned long, etc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@43307 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1,4 +1,4 @@
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//=- Serialization.h - Generic Object Serialization to Bitcode ---*- C++ -*-=//
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//==- Serialization.h - Generic Object Serialization to Bitcode ---*- C++ -*-=//
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//
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// The LLVM Compiler Infrastructure
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//
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@ -15,114 +15,26 @@
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#ifndef LLVM_BITCODE_SERIALIZE
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#define LLVM_BITCODE_SERIALIZE
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#include "llvm/Bitcode/BitstreamWriter.h"
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#include "llvm/Bitcode/BitstreamReader.h"
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#include "llvm/ADT/SmallVector.h"
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#include <vector>
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namespace llvm {
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class Serializer;
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class Deserializer;
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template <typename T> struct SerializeTrait;
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class Serializer {
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BitstreamWriter& Stream;
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SmallVector<uint64_t,10> Record;
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bool inBlock;
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public:
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Serializer(BitstreamWriter& stream, unsigned BlockID = 0);
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~Serializer();
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template <typename T>
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inline void Emit(const T& X) { SerializeTrait<T>::Serialize(*this,X); }
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void EmitInt(unsigned X, unsigned bits);
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// FIXME: Substitute a better implementation which calculates the minimum
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// number of bits needed to serialize the enum.
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void EmitEnum(unsigned X, unsigned MinVal, unsigned MaxVal) { EmitInt(X,32); }
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void EmitCString(const char* cstr);
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#define SERIALIZE_INT_TRAIT(TYPE)\
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template <> struct SerializeTrait<TYPE> {\
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static void Emit(Serializer& S, TYPE X);\
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static void Read(Deserializer& S, TYPE& X); };
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void Flush() { if (inRecord()) EmitRecord(); }
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private:
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void EmitRecord();
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inline bool inRecord() { return Record.size() > 0; }
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};
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class Deserializer {
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BitstreamReader& Stream;
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SmallVector<uint64_t,10> Record;
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unsigned RecIdx;
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public:
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Deserializer(BitstreamReader& stream);
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~Deserializer();
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SERIALIZE_INT_TRAIT(bool)
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SERIALIZE_INT_TRAIT(unsigned char)
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SERIALIZE_INT_TRAIT(unsigned short)
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SERIALIZE_INT_TRAIT(unsigned int)
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SERIALIZE_INT_TRAIT(unsigned long)
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SERIALIZE_INT_TRAIT(unsigned long long)
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template <typename T>
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inline T& Read(T& X) { SerializeTrait<T>::Deserialize(*this,X); return X; }
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template <typename T>
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inline T* Materialize() {
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T* X = SerializeTrait<T>::Instantiate();
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Read(*X);
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return X;
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}
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uint64_t ReadInt(unsigned bits = 32);
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bool ReadBool() { return ReadInt(1) ? true : false; }
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// FIXME: Substitute a better implementation which calculates the minimum
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// number of bits needed to serialize the enum.
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template <typename EnumT>
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EnumT ReadEnum(unsigned MinVal, unsigned MaxVal) {
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return static_cast<EnumT>(ReadInt(32));
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}
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char* ReadCString(char* cstr = NULL, unsigned MaxLen=0, bool isNullTerm=true);
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void ReadCString(std::vector<char>& buff, bool isNullTerm=false);
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private:
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void ReadRecord();
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inline bool inRecord() {
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if (Record.size() > 0) {
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if (RecIdx >= Record.size()) {
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RecIdx = 0;
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Record.clear();
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return false;
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}
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else return true;
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}
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else return false;
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}
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};
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template <typename uintty, unsigned Bits>
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struct SerializeIntTrait {
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static inline void Serialize(Serializer& S, uintty X) {
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S.EmitInt(X,Bits);
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}
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static inline void Deserialize(Deserializer& S, uintty& X) {
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X = (uintty) S.ReadInt(Bits);
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}
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};
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template <> struct SerializeTrait<bool>
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: public SerializeIntTrait<bool,1> {};
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template <> struct SerializeTrait<char>
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: public SerializeIntTrait<char,8> {};
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template <> struct SerializeTrait<short>
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: public SerializeIntTrait<short,16> {};
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template <> struct SerializeTrait<unsigned>
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: public SerializeIntTrait<unsigned,32> {};
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#undef SERIALIZE_INT_TRAIT
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} // end namespace llvm
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#endif
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