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https://github.com/c64scene-ar/llvm-6502.git
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restore my previous patch, now that the X86 backend bug has been fixed:
http://lists.cs.uiuc.edu/pipermail/llvm-commits/Week-of-Mon-20061009/038518.html git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30906 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -706,10 +706,10 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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if ((MR & VirtRegMap::isRef) && !(MR & VirtRegMap::isMod)) {
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int FrameIdx;
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if (unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx)) {
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if (FrameIdx == SS) {
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// If this spill slot is available, turn it into a copy (or nothing)
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// instead of leaving it as a load!
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unsigned InReg;
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if (FrameIdx == SS && (InReg = Spills.getSpillSlotPhysReg(SS))) {
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if (unsigned InReg = Spills.getSpillSlotPhysReg(SS)) {
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DEBUG(std::cerr << "Promoted Load To Copy: " << MI);
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MachineFunction &MF = *MBB.getParent();
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if (DestReg != InReg) {
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@@ -727,6 +727,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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}
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}
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}
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}
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// If this reference is not a use, any previous store is now dead.
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// Otherwise, the store to this stack slot is not dead anymore.
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@@ -791,7 +792,21 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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VRM.RemoveFromFoldedVirtMap(&MI);
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goto ProcessNextInst;
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}
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// If it's not a no-op copy, it clobbers the value in the destreg.
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Spills.ClobberPhysReg(VirtReg);
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// Check to see if this instruction is a load from a stack slot into
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// a register. If so, this provides the stack slot value in the reg.
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int FrameIdx;
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if (unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx)) {
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assert(DestReg == VirtReg && "Unknown load situation!");
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// Otherwise, if it wasn't available, remember that it is now!
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Spills.addAvailable(FrameIdx, DestReg);
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goto ProcessNextInst;
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}
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continue;
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}
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