mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2026-04-21 23:17:16 +00:00
Instruction selection via pattern matching on instruction trees using BURG.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -0,0 +1,279 @@
|
||||
// $Id$ -*-c++-*-
|
||||
//***************************************************************************
|
||||
// File:
|
||||
// InstrSelection.h
|
||||
//
|
||||
// Purpose:
|
||||
//
|
||||
// History:
|
||||
// 7/02/01 - Vikram Adve - Created
|
||||
//***************************************************************************
|
||||
|
||||
|
||||
//************************** System Include Files **************************/
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
#include <iostream.h>
|
||||
#include <bool.h>
|
||||
#include <string>
|
||||
|
||||
//*************************** User Include Files ***************************/
|
||||
|
||||
#include "llvm/Method.h"
|
||||
#include "llvm/BasicBlock.h"
|
||||
#include "llvm/Type.h"
|
||||
#include "llvm/iMemory.h"
|
||||
#include "llvm/Instruction.h"
|
||||
#include "llvm/LLC/CompileContext.h"
|
||||
#include "llvm/Codegen/InstrForest.h"
|
||||
#include "llvm/Codegen/MachineInstr.h"
|
||||
#include "llvm/Codegen/InstrSelection.h"
|
||||
|
||||
|
||||
//************************* Forward Declarations ***************************/
|
||||
|
||||
static bool SelectInstructionsForTree (BasicTreeNode* treeRoot,
|
||||
int goalnt,
|
||||
CompileContext& ccontext);
|
||||
|
||||
|
||||
//******************* Externally Visible Functions *************************/
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Entry point for instruction selection using BURG.
|
||||
// Returns true if instruction selection failed, false otherwise.
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
bool
|
||||
SelectInstructionsForMethod(Method* method,
|
||||
CompileContext& ccontext)
|
||||
{
|
||||
bool failed = false;
|
||||
|
||||
InstrForest instrForest;
|
||||
instrForest.buildTreesForMethod(method);
|
||||
|
||||
const hash_set<InstructionNode*, ptrHashFunc>&
|
||||
treeRoots = instrForest.getRootSet();
|
||||
|
||||
//
|
||||
// Invoke BURG instruction selection for each tree
|
||||
//
|
||||
for (hash_set<InstructionNode*, ptrHashFunc >::const_iterator
|
||||
treeRootIter = treeRoots.begin();
|
||||
treeRootIter != treeRoots.end();
|
||||
++treeRootIter)
|
||||
{
|
||||
BasicTreeNode* basicNode = (*treeRootIter)->getBasicNode();
|
||||
|
||||
// Invoke BURM to label each tree node with a state
|
||||
(void) burm_label(basicNode);
|
||||
|
||||
if (ccontext.getOptions().IntOptionValue(DEBUG_INSTR_SELECT_OPT)
|
||||
>= DEBUG_BURG_TREES)
|
||||
{
|
||||
printcover(basicNode, 1, 0);
|
||||
printf("\nCover cost == %d\n\n", treecost(basicNode, 1, 0));
|
||||
printMatches(basicNode);
|
||||
}
|
||||
|
||||
// Then recursively walk the tree to select instructions
|
||||
if (SelectInstructionsForTree(basicNode, /*goalnt*/1, ccontext))
|
||||
{
|
||||
failed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!failed)
|
||||
{
|
||||
if ( ccontext.getOptions().IntOptionValue(DEBUG_INSTR_SELECT_OPT)
|
||||
>= DEBUG_INSTR_TREES)
|
||||
{
|
||||
cout << "\n\n*** Instruction trees for method "
|
||||
<< (method->hasName()? method->getName() : "")
|
||||
<< endl << endl;
|
||||
instrForest.dump();
|
||||
}
|
||||
|
||||
if (ccontext.getOptions().IntOptionValue(DEBUG_INSTR_SELECT_OPT) > 0)
|
||||
PrintMachineInstructions(method, ccontext);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Function: FoldGetElemChain
|
||||
//
|
||||
// Purpose:
|
||||
// Fold a chain of GetElementPtr instructions into an equivalent
|
||||
// (Pointer, IndexVector) pair. Returns the pointer Value, and
|
||||
// stores the resulting IndexVector in argument chainIdxVec.
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
Value*
|
||||
FoldGetElemChain(const InstructionNode* getElemInstrNode,
|
||||
vector<ConstPoolVal*>& chainIdxVec)
|
||||
{
|
||||
MemAccessInst* getElemInst = (MemAccessInst*)
|
||||
getElemInstrNode->getInstruction();
|
||||
|
||||
// Initialize return values from the incoming instruction
|
||||
Value* ptrVal = getElemInst->getPtrOperand();
|
||||
chainIdxVec = getElemInst->getIndexVec(); // copies index vector values
|
||||
|
||||
// Now chase the chain of getElementInstr instructions, if any
|
||||
InstrTreeNode* ptrChild = getElemInstrNode->leftChild();
|
||||
while (ptrChild->getOpLabel() == Instruction::GetElementPtr ||
|
||||
ptrChild->getOpLabel() == GetElemPtrIdx)
|
||||
{
|
||||
// Child is a GetElemPtr instruction
|
||||
getElemInst = (MemAccessInst*)
|
||||
((InstructionNode*) ptrChild)->getInstruction();
|
||||
const vector<ConstPoolVal*>& idxVec = getElemInst->getIndexVec();
|
||||
|
||||
// Get the pointer value out of ptrChild and *prepend* its index vector
|
||||
ptrVal = getElemInst->getPtrOperand();
|
||||
chainIdxVec.insert(chainIdxVec.begin(), idxVec.begin(), idxVec.end());
|
||||
|
||||
ptrChild = ptrChild->leftChild();
|
||||
}
|
||||
|
||||
return ptrVal;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
PrintMachineInstructions(Method* method,
|
||||
CompileContext& ccontext)
|
||||
{
|
||||
cout << "\n" << method->getReturnType()
|
||||
<< " \"" << method->getName() << "\"" << endl;
|
||||
|
||||
for (Method::const_iterator bbIter = method->begin();
|
||||
bbIter != method->end();
|
||||
++bbIter)
|
||||
{
|
||||
BasicBlock* bb = *bbIter;
|
||||
cout << "\n"
|
||||
<< (bb->hasName()? bb->getName() : "Label")
|
||||
<< " (" << bb << ")" << ":"
|
||||
<< endl;
|
||||
|
||||
for (BasicBlock::const_iterator instrIter = bb->begin();
|
||||
instrIter != bb->end();
|
||||
++instrIter)
|
||||
{
|
||||
Instruction *instr = *instrIter;
|
||||
const MachineCodeForVMInstr& minstrVec = instr->getMachineInstrVec();
|
||||
for (unsigned i=0, N=minstrVec.size(); i < N; i++)
|
||||
cout << "\t" << *minstrVec[i] << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//*********************** Private Functions *****************************/
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Function SelectInstructionsForTree
|
||||
//
|
||||
// Recursively walk the tree to select instructions.
|
||||
// Do this top-down so that child instructions can exploit decisions
|
||||
// made at the child instructions.
|
||||
//
|
||||
// E.g., if br(setle(reg,const)) decides the constant is 0 and uses
|
||||
// a branch-on-integer-register instruction, then the setle node
|
||||
// can use that information to avoid generating the SUBcc instruction.
|
||||
//
|
||||
// Note that this cannot be done bottom-up because setle must do this
|
||||
// only if it is a child of the branch (otherwise, the result of setle
|
||||
// may be used by multiple instructions).
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
bool
|
||||
SelectInstructionsForTree(BasicTreeNode* treeRoot,
|
||||
int goalnt,
|
||||
CompileContext& ccontext)
|
||||
{
|
||||
// Use a static vector to avoid allocating a new one per VM instruction
|
||||
static MachineInstr* minstrVec[MAX_INSTR_PER_VMINSTR];
|
||||
|
||||
// Get the rule that matches this node.
|
||||
//
|
||||
int ruleForNode = burm_rule(treeRoot->state, goalnt);
|
||||
|
||||
if (ruleForNode == 0)
|
||||
{
|
||||
cerr << "Could not match instruction tree for instr selection" << endl;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Get this rule's non-terminals and the corresponding child nodes (if any)
|
||||
//
|
||||
short *nts = burm_nts[ruleForNode];
|
||||
|
||||
|
||||
// First, select instructions for the current node and rule.
|
||||
// (If this is a list node, not an instruction, then skip this step).
|
||||
// This function is specific to the target architecture.
|
||||
//
|
||||
if (treeRoot->opLabel != VRegListOp)
|
||||
{
|
||||
InstructionNode* instrNode = (InstructionNode*) MainTreeNode(treeRoot);
|
||||
assert(instrNode->getNodeType() == InstrTreeNode::NTInstructionNode);
|
||||
|
||||
unsigned N = GetInstructionsByRule(instrNode, ruleForNode, nts, ccontext,
|
||||
minstrVec);
|
||||
assert(N <= MAX_INSTR_PER_VMINSTR);
|
||||
for (unsigned i=0; i < N; i++)
|
||||
{
|
||||
assert(minstrVec[i] != NULL);
|
||||
instrNode->getInstruction()->addMachineInstruction(minstrVec[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Then, recursively compile the child nodes, if any.
|
||||
//
|
||||
if (nts[0])
|
||||
{ // i.e., there is at least one kid
|
||||
|
||||
BasicTreeNode* kids[2];
|
||||
int currentRule = ruleForNode;
|
||||
burm_kids(treeRoot, currentRule, kids);
|
||||
|
||||
// First skip over any chain rules so that we don't visit
|
||||
// the current node again.
|
||||
//
|
||||
while (ThisIsAChainRule(currentRule))
|
||||
{
|
||||
currentRule = burm_rule(treeRoot->state, nts[0]);
|
||||
nts = burm_nts[currentRule];
|
||||
burm_kids(treeRoot, currentRule, kids);
|
||||
}
|
||||
|
||||
// Now we have the first non-chain rule so we have found
|
||||
// the actual child nodes. Recursively compile them.
|
||||
//
|
||||
for (int i = 0; nts[i]; i++)
|
||||
{
|
||||
assert(i < 2);
|
||||
InstrTreeNode::InstrTreeNodeType
|
||||
nodeType = MainTreeNode(kids[i])->getNodeType();
|
||||
if (nodeType == InstrTreeNode::NTVRegListNode ||
|
||||
nodeType == InstrTreeNode::NTInstructionNode)
|
||||
{
|
||||
bool failed= SelectInstructionsForTree(kids[i], nts[i],ccontext);
|
||||
if (failed)
|
||||
return true; // failure
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false; // success
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user