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Keep track of the number of positively biased nodes when adding constraints.
If there are no positive nodes, the algorithm can be aborted early. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129021 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -772,6 +772,7 @@ unsigned RAGreedy::tryRegionSplit(LiveInterval &VirtReg, AllocationOrder &Order,
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SpillPlacer->prepare(LiveBundles);
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SpillPlacer->addConstraints(SplitConstraints);
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DEBUG(dbgs() << ", " << SpillPlacer->getPositiveNodes() << " biased nodes");
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SpillPlacer->finish();
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// No live bundles, defer to splitSingleBlocks().
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@ -134,10 +134,14 @@ struct SpillPlacement::Node {
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}
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/// addBias - Bias this node from an ingoing[0] or outgoing[1] link.
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void addBias(float w, bool out) {
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/// Return the change to the total number of positive biases.
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int addBias(float w, bool out) {
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// Normalize w relative to all connected blocks from that direction.
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w /= Frequency[out];
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int Before = Bias > 0;
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Bias += w;
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int After = Bias > 0;
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return After - Before;
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}
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/// update - Recompute Value from Bias and Links. Return true when node
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@ -237,14 +241,14 @@ void SpillPlacement::addConstraints(ArrayRef<BlockConstraint> LiveBlocks) {
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if (I->Entry != DontCare) {
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unsigned ib = bundles->getBundle(I->Number, 0);
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activate(ib);
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nodes[ib].addBias(Freq * Bias[I->Entry], 1);
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PositiveNodes += nodes[ib].addBias(Freq * Bias[I->Entry], 1);
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}
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// Live-out from block?
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if (I->Exit != DontCare) {
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unsigned ob = bundles->getBundle(I->Number, 1);
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activate(ob);
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nodes[ob].addBias(Freq * Bias[I->Exit], 0);
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PositiveNodes += nodes[ob].addBias(Freq * Bias[I->Exit], 0);
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}
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}
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}
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@ -292,6 +296,7 @@ void SpillPlacement::prepare(BitVector &RegBundles) {
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ActiveNodes = &RegBundles;
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ActiveNodes->clear();
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ActiveNodes->resize(bundles->getNumBundles());
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PositiveNodes = 0;
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}
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bool
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@ -49,6 +49,9 @@ class SpillPlacement : public MachineFunctionPass {
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// caller.
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BitVector *ActiveNodes;
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// The number of active nodes with a positive bias.
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unsigned PositiveNodes;
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// Block frequencies are computed once. Indexed by block number.
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SmallVector<float, 4> BlockFrequency;
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@ -91,6 +94,10 @@ public:
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/// out, but not live in.
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void addConstraints(ArrayRef<BlockConstraint> LiveBlocks);
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/// getPositiveNodes - Return the total number of graph nodes with a positive
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/// bias after adding constraints.
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unsigned getPositiveNodes() const { return PositiveNodes; }
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/// finish - Compute the optimal spill code placement given the
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/// constraints. No MustSpill constraints will be violated, and the smallest
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/// possible number of PrefX constraints will be violated, weighted by
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